Player Matchup

Horus
Horus
AvocadoCrocs
Horus
Level 78
God Stats
10W - 9L
1,479 SR
Queue Stats
466W - 508L
1,460 Elo+
Party 3
Sobek
Sobek
PETROxgmg
Sobek
Level 61
God Stats
3W - 10L
1,321 SR
Queue Stats
249W - 268L
1,447 Elo+
Solo
Skadi
Skadi
Skyler197
Skadi
Level 16
God Stats
2W - 6L
1,155 SR
Queue Stats
8W - 15L
1,280 Elo+
Party 3
Kali
Kali
SpookDealer69
Kali
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
262W - 275L
1,426 Elo+
Party 2
Olorun
Olorun
Vigilxnt
Olorun
Level 39
God Stats
7W - 6L
1,172 SR
Queue Stats
65W - 67L
1,422 Elo+
Party 2
Team Averages
Level 55
1,325 SR
1,407 Elo+

VS

Team Averages
Level 56
1,394 SR
1,433 Elo+
Bellona
Bellona
AthanLeonoc
Bellona
Level 45
God Stats
20W - 21L
1,476 SR
Queue Stats
145W - 181L
1,434 Elo+
Party 1
Serqet
Serqet
Azaelleonoc
Serqet
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
138W - 175L
1,433 Elo+
Party 1
Anhur
Anhur
Necroparadox
Anhur
Level 60
God Stats
3W - 3L
1,526 SR
Queue Stats
143W - 183L
1,428 Elo+
Party 1
Horus
Horus
Sathurnus
Horus
Level 85
God Stats
0W - 2L
1,312 SR
Queue Stats
271W - 296L
1,443 Elo+
Solo
Ra
Ra
hectsuna011
Ra
Level 46
God Stats
12W - 18L
1,371 SR
Queue Stats
140W - 174L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,671
510
9,307
17,958
12,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
PETROxgmg
Sobek
16
5 / 0 / 3
9,330
549
9,157
10,575
10,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Skyler197
Skadi
15
3 / 1 / 2
8,798
518
7,632
7,059
2,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 9
8,582
505
7,679
12,865
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Vigilxnt
Olorun
14
4 / 4 / 4
8,764
516
10,586
13,395
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AthanLeonoc
Bellona
13
1 / 2 / 5
7,711
454
9,219
13,058
10,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
13
3 / 5 / 2
8,294
488
6,684
13,559
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 2 / 1
7,803
459
6,648
10,788
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Sathurnus
Horus
11
0 / 3 / 4
7,424
437
2,763
15,990
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 2
8,937
526
15,018
10,630
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
12
12
Deaths
15
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
AthanLeonoc
Bellona
1
2
5
1.75
W
3
1
10
8
L
Serqet
3
5
2
0.8
L
3
2
1
1.75
W
Sobek
PETROxgmg
Sobek
5
0
3
6.5
L
Horus
Sathurnus
Horus
0
3
4
0.67
W
Skadi
Skyler197
Skadi
3
1
2
4
W
0
6
9
0.75
W
Olorun
Vigilxnt
Olorun
4
4
4
1.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
40,332
61,852
Taken
64,025
35,371
Mitigated
34,964
23,502
Healing
25,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AthanLeonoc
Bellona
9,219
2,994
0
3,661
13,058
10,839
0
6,513
6,545
2,228
41,187
W
9,307
4,669
2,338
5,460
17,958
12,739
136
4,177
13,091
0
30,084
L
Serqet
6,684
1,250
0
4,048
13,559
4,742
0
3,366
10,193
0
45,521
L
6,648
3,794
0
1,712
10,788
3,306
0
1,606
9,182
0
50,427
W
Sobek
PETROxgmg
Sobek
9,157
1,035
0
4,874
10,575
10,907
622
2,248
8,251
49,125
0
L
Horus
Sathurnus
Horus
2,763
1,327
4,686
5,699
15,990
11,663
0
5,310
10,680
0
18,773
W
Skadi
Skyler197
Skadi
7,632
4,242
0
2,582
7,059
2,287
1,289
91
6,968
0
49,624
W
7,679
3,110
0
2,753
12,865
4,766
932
2,844
9,624
0
42,832
W
Olorun
Vigilxnt
Olorun
10,586
4,174
1,131
4,364
13,395
4,672
1,604
5,896
7,151
47,269
0
L
15,018
1,370
2,001
3,621
10,630
4,414
0
3,260
7,370
65,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
40,169
395
Minions Killed
387
0
Camps Cleared
0
1,614,658
Distance Traveled
1,575,689
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,711
454
72
4
0
324,720
6
W
Horus
8,671
510
48
3
0
346,485
2
L
Serqet
8,294
488
83
5
0
367,528
3
L
Anhur
7,803
459
98
6
0
236,503
0
W
Sobek
9,330
549
85
5
0
322,949
1
L
Horus
7,424
437
21
1
0
335,159
7
W
Skadi
8,798
518
96
6
0
287,420
0
W
Kali
8,582
505
85
5
0
345,362
5
W
Olorun
8,764
516
81
5
0
312,442
0
L
Ra
8,937
526
113
7
0
311,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role