Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akkadese
Izanami
Level 100
God Stats
15W - 12L
1,580 SR
Queue Stats
394W - 382L
1,462 Elo+
Solo
Ra
Ra
Perezemz
Ra
Level 74
God Stats
5W - 4L
1,574 SR
Queue Stats
17W - 19L
1,475 Elo+
Solo
Atlas
Atlas
SilverxPyrox98
Atlas
Level 146
God Stats
5W - 8L
1,575 SR
Queue Stats
524W - 498L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
SrRayden201
Tsukuyomi
Level 89
God Stats
11W - 17L
1,451 SR
Queue Stats
321W - 368L
1,443 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,459 Elo+

VS

Team Averages
Level 105
1,481 SR
1,482 Elo+
Da Ji
Da Ji
Gabdark777
Da Ji
Level 68
God Stats
31W - 36L
1,489 SR
Queue Stats
392W - 471L
1,473 Elo+
Solo
Sol
Sol
Kinganarchy6
Sol
Level 69
God Stats
6W - 7L
1,397 SR
Queue Stats
341W - 361L
1,435 Elo+
Solo
Charybdis
Charybdis
Scabies14
Charybdis
Level 125
God Stats
7W - 9L
1,462 SR
Queue Stats
68W - 82L
1,481 Elo+
Solo
Ares
Ares
SherriffHammond
Ares
Level 158
God Stats
7W - 5L
1,528 SR
Queue Stats
367W - 334L
1,559 Elo+
Solo
Tyr
Tyr
WingDingW0ng
Tyr
Level 106
God Stats
55W - 63L
1,531 SR
Queue Stats
80W - 90L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 4 / 2
8,264
551
6,602
9,480
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Akkadese
Izanami
13
0 / 4 / 2
7,521
501
4,127
8,567
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 1
8,608
574
6,505
9,581
5,009
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 4
6,203
414
2,915
10,661
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SrRayden201
Tsukuyomi
13
3 / 4 / 3
7,433
496
5,630
11,691
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 3 / 4
8,457
564
6,549
9,857
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 5
9,003
600
11,262
9,704
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Scabies14
Charybdis
14
4 / 0 / 2
8,631
575
5,668
7,241
2,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 7
7,570
505
3,607
10,625
8,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 3
8,731
582
6,735
11,815
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
16
16
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
4
2
1.25
L
Izanami
Akkadese
Izanami
0
4
2
0.25
W
Da Ji
3
3
4
1.67
W
5
1
5
7.5
L
2
2
1
1.25
W
Charybdis
Scabies14
Charybdis
4
0
2
5
W
3
3
7
2.17
L
0
2
4
1
L
Tsukuyomi
SrRayden201
Tsukuyomi
3
4
3
1.13
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
33,821
49,980
Taken
49,242
19,473
Mitigated
27,259
13,942
Healing
21,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,602
3,036
0
1,646
9,480
4,126
0
5,649
3,785
0
54,216
L
Izanami
Akkadese
Izanami
4,127
2,394
0
2,276
8,567
1,715
1,075
1,196
7,371
0
53,686
W
Da Ji
6,549
1,419
0
4,706
9,857
3,458
0
773
8,990
0
49,823
W
11,262
3,727
0
5,571
9,704
3,010
1,160
1,537
7,950
60,400
0
L
6,505
538
232
5,654
9,581
5,009
287
624
8,340
58,984
0
W
Charybdis
Scabies14
Charybdis
5,668
3,388
0
3,178
7,241
2,498
1,288
761
6,480
0
57,998
W
3,607
265
180
1,547
10,625
8,413
122
1,828
8,565
20,039
0
L
2,915
1,216
0
3,022
10,661
5,055
0
4,563
6,098
13,226
0
L
Tsukuyomi
SrRayden201
Tsukuyomi
5,630
1,220
0
1,112
11,691
3,568
0
2,837
8,811
0
47,660
W
6,735
926
0
6,029
11,815
9,880
244
4,521
7,163
0
56,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
42,392
452
Minions Killed
468
0
Camps Cleared
0
1,409,835
Distance Traveled
1,428,916
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,264
551
113
8
0
281,584
6
L
Izanami
7,521
501
110
7
0
242,481
4
W
Da Ji
8,457
564
82
5
0
273,218
1
W
Sol
9,003
600
109
7
0
291,713
1
L
Ra
8,608
574
138
9
0
277,219
3
W
Charybdis
8,631
575
119
8
0
252,594
5
W
Ares
7,570
505
27
2
0
313,979
10
L
Atlas
6,203
414
16
1
0
274,844
7
L
Tsukuyomi
7,433
496
75
5
0
333,707
9
W
Tyr
8,731
582
131
9
0
297,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role