Player Matchup

Mercury
Mercury
ChuckieJ
Mercury
Level 89
God Stats
2W - 0L
1,745 SR
Queue Stats
120W - 106L
1,604 Elo+
Party 2
Mulan
Mulan
CoffinWorm_
Mulan
Level 27
God Stats
6W - 1L
1,645 SR
Queue Stats
15W - 6L
1,521 Elo+
Party 2
Chang'e
Chang'e
YaBoyKram
Chang'e
Level 96
God Stats
91W - 51L
1,663 SR
Queue Stats
236W - 194L
1,646 Elo+
Party 2
Team Averages
Level 71
1,685 SR
1,590 Elo+

VS

Team Averages
Level 67
1,630 SR
1,494 Elo+
Olorun
Olorun
Smitefroge
Olorun
Level 21
God Stats
2W - 2L
1,798 SR
Queue Stats
55W - 37L
1,571 Elo+
Party 1
Atlas
Atlas
SouL Cryptic
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 79L
1,528 Elo+
Party 1
Chaac
Chaac
alexsandrogmo736
Chaac
Level 34
God Stats
3W - 3L
1,590 SR
Queue Stats
112W - 130L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChuckieJ
Mercury
14
5 / 1 / 9
9,128
761
9,255
8,683
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 10
9,081
757
6,953
10,571
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
YaBoyKram
Chang'e
14
7 / 4 / 5
9,390
783
12,706
12,263
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Smitefroge
Olorun
13
3 / 6 / 3
8,604
717
7,472
9,900
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 4
7,623
635
6,494
12,955
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 4
7,705
642
7,369
10,018
5,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
5
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChuckieJ
Mercury
5
1
9
9.5
W
2
1
10
7
L
Olorun
Smitefroge
Olorun
3
6
3
0.75
L
1
5
4
0.6
W
Chang'e
YaBoyKram
Chang'e
7
4
5
2.38
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
21,335
31,517
Taken
32,873
19,419
Mitigated
19,077
14,958
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChuckieJ
Mercury
9,255
2,357
0
1,864
8,683
4,297
0
3,467
4,960
0
28,224
W
6,953
927
558
3,689
10,571
9,539
421
4,060
6,194
233
19,877
L
Olorun
Smitefroge
Olorun
7,472
3,330
917
1,405
9,900
4,049
0
3,841
5,745
26,433
2,123
L
6,494
1,620
128
1,796
12,955
9,753
0
4,656
7,853
14,488
0
W
Chang'e
YaBoyKram
Chang'e
12,706
1,013
3,547
5,300
12,263
5,583
637
4,654
7,150
36,566
0
L
7,369
822
0
2,474
10,018
5,275
0
4,808
5,054
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
23,932
130
Minions Killed
109
8
Camps Cleared
3
740,103
Distance Traveled
558,636
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,128
761
34
3
5
278,780
1
W
Mulan
9,081
757
34
3
0
219,992
3
L
Olorun
8,604
717
62
5
0
189,946
3
L
Atlas
7,623
635
17
1
0
217,861
0
W
Chang'e
9,390
783
62
5
3
241,331
4
L
Chaac
7,705
642
30
3
3
150,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role