Player Matchup

Ravana
Ravana
Gold V
Spazzout_Dtm
Ravana
Gold V
Level 113
God Stats
0W - 2L
1,242 SR
Queue Stats
157W - 153L
1,415 MMR
Solo
Neith
Neith
Bronze III
chikenjoe11
Neith
Bronze III
Level 109
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 7L
1,311 MMR
Solo
Fenrir
Fenrir
Silver I
nicobta24
Fenrir
Silver I
Level 156
God Stats
6W - 7L
1,451 SR
Queue Stats
182W - 186L
1,202 MMR
Solo
Artio
Artio
Silver I
theMighty Liono
Artio
Silver I
Level 121
God Stats
2W - 5L
1,428 SR
Queue Stats
378W - 388L
1,212 MMR
Solo
Raijin
Raijin
Gold V
vRuthlessWolf
Raijin
Gold V
Level 157
God Stats
0W - 1L
1,350 SR
Queue Stats
108W - 107L
1,326 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,389 SR
1,293 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,596 SR
1,294 MMR
Arachne
Arachne
Silver I
AppleStrufel
Arachne
Silver I
Level 127
God Stats
1W - 0L
1,606 SR
Queue Stats
30W - 33L
1,375 MMR
Solo
Skadi
Skadi
Gold V
CkRidaz92
Skadi
Gold V
Level 105
God Stats
83W - 38L
1,694 SR
Queue Stats
601W - 610L
1,250 MMR
Solo
Khepri
Khepri
Gold V
HoodieMulo
Khepri
Gold V
Level 89
God Stats
1W - 0L
1,527 SR
Queue Stats
30W - 29L
1,334 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
iHex Jinx
Gilgamesh
Gold IV
Level 141
God Stats
11W - 13L
1,489 SR
Queue Stats
380W - 392L
1,442 MMR
Solo
Sol
Sol
Silver I
kvng_lightskiin
Sol
Silver I
Level 127
God Stats
8W - 4L
1,662 SR
Queue Stats
234W - 251L
1,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 8 / 3
8,705
458
7,920
19,260
13,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 0
8,475
446
3,214
8,605
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
nicobta24
Fenrir
16
2 / 5 / 3
9,595
505
4,453
12,281
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 2
6,764
356
3,697
20,861
13,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 0
8,380
441
3,418
11,087
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraHeimdallrBastetMulan

VS

Bans
CliodhnaLokiDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AppleStrufel
Arachne
19
11 / 2 / 5
12,054
634
11,334
15,610
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
CkRidaz92
Skadi
18
5 / 1 / 7
11,838
623
11,803
9,788
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
HoodieMulo
Khepri
15
0 / 0 / 16
10,505
553
3,054
6,995
7,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
iHex Jinx
Gilgamesh
16
7 / 5 / 7
11,322
596
17,304
19,681
17,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 5
11,049
582
13,112
6,540
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
27
27
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
AppleStrufel
Arachne
11
2
5
6.75
W
Skadi
CkRidaz92
Skadi
5
1
7
8.5
W
Khepri
HoodieMulo
Khepri
0
0
16
8
L
Ravana
2
8
3
0.44
L
1
5
0
0.2
W
Gilgamesh
iHex Jinx
Gilgamesh
7
5
7
2.1
W
4
0
5
6.5
L
Fenrir
nicobta24
Fenrir
2
5
3
0.7
L
0
5
2
0.2
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
56,607
72,094
Taken
58,614
37,960
Mitigated
40,839
14,800
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AppleStrufel
Arachne
11,334
6,353
0
9,573
15,610
8,073
1,229
1,754
13,856
0
91,499
W
Skadi
CkRidaz92
Skadi
11,803
8,300
0
2,146
9,788
3,899
8,632
2,482
7,306
0
94,561
W
Khepri
HoodieMulo
Khepri
3,054
335
2,969
2,491
6,995
7,048
294
924
6,071
15,352
0
L
Ravana
7,920
785
0
3,672
19,260
13,295
0
3,941
15,319
3,554
41,318
L
3,214
702
0
1,806
8,605
2,612
1,335
2,502
6,103
0
46,003
W
Gilgamesh
iHex Jinx
Gilgamesh
17,304
4,680
0
1,159
19,681
17,471
1,236
1,595
18,086
9,122
55,336
W
13,112
4,816
0
4,158
6,540
4,348
3,186
1,540
5,000
73,500
10,234
L
Fenrir
nicobta24
Fenrir
4,453
771
0
914
12,281
4,674
500
1,043
11,238
0
68,423
L
3,697
583
1,280
6,241
20,861
13,829
0
7,436
13,425
20,290
0
L
3,418
378
153
734
11,087
3,550
0
2,639
8,448
42,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
56,768
468
Minions Killed
581
0
Camps Cleared
0
1,652,991
Distance Traveled
1,898,965
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,054
634
121
6
0
424,417
7
W
Skadi
11,838
623
186
10
0
387,760
3
W
Khepri
10,505
553
27
1
0
404,615
5
L
Ravana
8,705
458
99
5
0
318,962
3
L
Neith
8,475
446
114
6
0
295,297
0
W
Gilgamesh
11,322
596
100
5
0
354,233
3
W
Sol
11,049
582
147
8
0
327,940
2
L
Fenrir
9,595
505
131
7
0
370,946
2
L
Artio
6,764
356
29
2
0
362,461
7
L
Raijin
8,380
441
95
5
0
305,325
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role