Player Matchup

Cernunnos
Cernunnos
Evil_Teferi
Cernunnos
Level 145
God Stats
1W - 1L
1,274 SR
Queue Stats
64W - 57L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
I_Kaydo_l
Kumbhakarna
Level 117
God Stats
1W - 1L
1,301 SR
Queue Stats
168W - 188L
1,486 Elo+
Solo
Artio
Artio
TCMickey
Artio
Level 82
God Stats
10W - 8L
1,550 SR
Queue Stats
778W - 828L
1,486 Elo+
Solo
Cthulhu
Cthulhu
gonobobel69
Cthulhu
Level 122
God Stats
2W - 2L
1,272 SR
Queue Stats
45W - 51L
1,498 Elo+
Solo
Rama
Rama
xXDrakenGXx6
Rama
Level 112
God Stats
2W - 0L
1,772 SR
Queue Stats
101W - 82L
1,500 Elo+
Solo
Team Averages
Level 116
1,434 SR
1,493 Elo+

VS

Team Averages
Level 113
1,430 SR
1,486 Elo+
Nox
Nox
OfficialFish926
Nox
Level 129
God Stats
1W - 4L
1,138 SR
Queue Stats
675W - 692L
1,531 Elo+
Party 1
Hercules
Hercules
Smashiies
Hercules
Level 59
God Stats
2W - 6L
1,316 SR
Queue Stats
257W - 252L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Uh Bouncyy
Cliodhna
Level 120
God Stats
11W - 5L
1,643 SR
Queue Stats
364W - 345L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
YettiSpagetti
Zhong Kui
Level 99
God Stats
6W - 7L
1,548 SR
Queue Stats
338W - 335L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
ravenrach
Kumbhakarna
Level 157
God Stats
5W - 4L
1,505 SR
Queue Stats
376W - 395L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Evil_Teferi
Cernunnos
20
10 / 7 / 11
14,292
752
21,348
19,760
8,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
I_Kaydo_l
Kumbhakarna
20
8 / 3 / 25
15,418
811
12,935
40,158
37,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
TCMickey
Artio
20
4 / 7 / 21
12,713
669
11,120
37,346
27,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
gonobobel69
Cthulhu
20
8 / 6 / 19
14,601
768
24,561
26,745
37,656
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 6 / 13
14,771
777
24,240
22,963
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 15
11,776
620
14,577
16,241
7,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Smashiies
Hercules
20
1 / 7 / 14
11,772
620
17,650
33,003
47,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Uh Bouncyy
Cliodhna
20
16 / 8 / 4
14,764
777
36,754
16,949
8,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
YettiSpagetti
Zhong Kui
20
5 / 8 / 8
12,789
673
32,261
22,844
18,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
ravenrach
Kumbhakarna
19
5 / 10 / 9
13,144
692
13,640
23,310
25,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
78
42
Kills
28
29
Deaths
42
89
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Evil_Teferi
Cernunnos
10
7
11
2.21
W
Kumbhakarna
I_Kaydo_l
Kumbhakarna
8
3
25
6.83
L
1
9
15
0.94
L
Hercules
Smashiies
Hercules
1
7
14
1.14
W
Artio
TCMickey
Artio
4
7
21
2.07
L
Cliodhna
Uh Bouncyy
Cliodhna
16
8
4
2.25
L
Zhong Kui
YettiSpagetti
Zhong Kui
5
8
8
1.13
W
Cthulhu
gonobobel69
Cthulhu
8
6
19
2.92
L
Kumbhakarna
ravenrach
Kumbhakarna
5
10
9
0.95
W
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,204
Damage
114,882
146,972
Taken
112,347
120,017
Mitigated
106,200
66,036
Healing
27,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Evil_Teferi
Cernunnos
21,348
9,739
2,334
4,017
19,760
8,326
3,793
7,579
12,181
0
43,990
W
Kumbhakarna
I_Kaydo_l
Kumbhakarna
12,935
2,109
2,962
16,017
40,158
37,559
223
16,978
23,180
34,163
0
L
14,577
524
875
1,680
16,241
7,011
0
7,474
8,767
29,694
0
L
Hercules
Smashiies
Hercules
17,650
5,669
1,684
9,574
33,003
47,248
280
13,731
19,272
0
29,904
W
Artio
TCMickey
Artio
11,120
1,986
4,107
13,586
37,346
27,189
363
11,904
25,442
19,682
0
L
Cliodhna
Uh Bouncyy
Cliodhna
36,754
2,951
568
522
16,949
8,639
0
6,749
10,200
0
56,688
L
Zhong Kui
YettiSpagetti
Zhong Kui
32,261
5,414
1,373
6,533
22,844
18,300
1,032
11,899
10,945
53,741
0
W
Cthulhu
gonobobel69
Cthulhu
24,561
1,148
6,183
5,088
26,745
37,656
285
12,976
13,769
47,116
0
L
Kumbhakarna
ravenrach
Kumbhakarna
13,640
451
2,556
1,885
23,310
25,002
116
8,763
14,547
21,276
0
W
24,240
20,367
2,969
8,773
22,963
9,287
2,932
11,041
11,922
0
44,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,795
Gold Earned
64,245
187
Minions Killed
162
0
Camps Cleared
0
1,670,002
Distance Traveled
1,283,924
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,292
752
37
2
0
314,169
0
W
Kumbhakarna
15,418
811
34
2
0
373,540
0
L
Nox
11,776
620
40
2
0
203,697
2
L
Hercules
11,772
620
21
1
0
299,272
2
W
Artio
12,713
669
13
1
0
341,847
0
L
Cliodhna
14,764
777
36
2
0
283,116
1
L
Zhong Kui
12,789
673
54
3
0
240,014
0
W
Cthulhu
14,601
768
43
2
0
334,557
2
L
Kumbhakarna
13,144
692
11
1
0
257,825
1
W
Rama
14,771
777
60
3
0
305,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role