Player Matchup

Artio
Artio
Silver III
Astromastor2
Artio
Silver III
Level 79
God Stats
8W - 3L
1,642 SR
Queue Stats
325W - 342L
891 MMR
Solo
Kali
Kali
Silver I
SantyAmmok
Kali
Silver I
Level 141
God Stats
4W - 2L
1,715 SR
Queue Stats
359W - 347L
1,093 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Vasentia
Morgan Le Fay
Gold V
Level 142
God Stats
10W - 10L
1,595 SR
Queue Stats
491W - 572L
1,207 MMR
Solo
Nike
Nike
Silver II
Williwaw
Nike
Silver II
Level 102
God Stats
7W - 7L
1,490 SR
Queue Stats
58W - 69L
952 MMR
Solo
Neith
Neith
Silver I
rogue350
Neith
Silver I
Level 86
God Stats
3W - 0L
1,290 SR
Queue Stats
106W - 128L
1,144 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,546 SR
1,057 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,476 SR
1,056 MMR
Odin
Odin
Gold IV
JACKWEASEL
Odin
Gold IV
Level 160
God Stats
3W - 6L
1,546 SR
Queue Stats
141W - 140L
1,244 MMR
Solo
Sol
Sol
Bronze III
LegendOfBundy
Sol
Bronze III
Level 88
God Stats
1W - 8L
1,335 SR
Queue Stats
18W - 29L
1,248 MMR
Solo
Ravana
Ravana
Bronze IV
MarshMellow4Me
Ravana
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,006 MMR
Solo
Nemesis
Nemesis
Silver IV
Pawstar
Nemesis
Silver IV
Level 106
God Stats
5W - 8L
1,456 SR
Queue Stats
136W - 152L
775 MMR
Solo
Hou Yi
Hou Yi
Silver V
xTestie
Hou Yi
Silver V
Level 89
God Stats
20W - 16L
1,546 SR
Queue Stats
72W - 77L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 10
8,613
479
7,214
16,842
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 3 / 7
11,280
627
14,595
17,587
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Vasentia
Morgan Le Fay
14
5 / 3 / 11
9,024
501
15,461
10,988
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
4 / 2 / 8
10,074
560
7,363
14,259
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
rogue350
Neith
16
5 / 1 / 5
10,265
570
7,757
9,576
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshBastetCliodhna

VS

Bans
King ArthurArtemisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
8,209
456
7,765
20,861
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 7 / 2
8,843
491
9,701
11,745
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 8 / 1
6,466
359
8,068
10,343
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Pawstar
Nemesis
15
2 / 5 / 3
8,643
480
11,574
16,090
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
xTestie
Hou Yi
14
0 / 3 / 1
8,380
466
5,266
11,165
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
28
Kills
10
13
Deaths
28
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
2
5
7
1.1
L
4
7
2
0.71
L
2
8
1
0.31
L
Nemesis
Pawstar
Nemesis
2
5
3
0.7
W
13
3
7
5.5
W
Morgan Le Fay
Vasentia
Morgan Le Fay
5
3
11
3.5
W
Nike
4
2
8
4
W
Neith
rogue350
Neith
5
1
5
7.5
L
Hou Yi
xTestie
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
42,374
69,252
Taken
70,204
40,086
Mitigated
27,109
29,853
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,214
1,049
1,926
6,782
16,842
16,521
144
4,322
12,447
25,187
0
L
7,765
2,519
527
3,716
20,861
11,256
237
9,437
11,069
0
26,325
L
9,701
3,533
0
3,432
11,745
3,202
0
3,936
7,529
39,995
3,993
L
8,068
2,023
0
2,450
10,343
4,476
0
3,233
6,508
0
18,527
L
Nemesis
Pawstar
Nemesis
11,574
5,848
0
2,606
16,090
5,244
0
3,576
12,169
0
69,854
W
14,595
7,789
0
11,206
17,587
7,886
388
2,086
15,358
0
70,745
W
Morgan Le Fay
Vasentia
Morgan Le Fay
15,461
2,680
0
998
10,988
3,917
522
1,909
8,937
53,434
0
W
Nike
7,363
1,089
0
4,047
14,259
8,683
964
2,398
11,443
5,163
58,809
W
Neith
rogue350
Neith
7,757
3,342
0
4,894
9,576
3,079
1,326
2,815
6,761
0
76,212
L
Hou Yi
xTestie
Hou Yi
5,266
2,701
0
4,549
11,165
2,931
1,562
2,203
8,928
0
59,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
40,541
466
Minions Killed
380
0
Camps Cleared
0
1,756,543
Distance Traveled
1,501,476
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,613
479
17
1
0
368,461
5
L
Odin
8,209
456
45
3
0
333,709
6
L
Sol
8,843
491
86
5
0
300,798
4
L
Ravana
6,466
359
35
2
0
232,269
0
L
Nemesis
8,643
480
102
6
0
348,949
1
W
Kali
11,280
627
92
5
0
359,616
5
W
Morgan Le Fay
9,024
501
80
4
0
347,839
2
W
Nike
10,074
560
140
8
0
353,924
7
W
Neith
10,265
570
137
8
0
326,703
3
L
Hou Yi
8,380
466
112
6
0
285,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role