Player Matchup

Merlin
Merlin
GUNCHETE
Merlin
Level 85
God Stats
7W - 3L
1,550 SR
Queue Stats
254W - 209L
1,491 Elo+
Party 2
Anhur
Anhur
ShadeDrakeKing
Anhur
Level 67
God Stats
4W - 4L
1,535 SR
Queue Stats
142W - 147L
1,481 Elo+
Solo
Osiris
Osiris
xxxFateSnowxxx
Osiris
Level 65
God Stats
10W - 6L
1,693 SR
Queue Stats
233W - 274L
1,507 Elo+
Party 2
Team Averages
Level 72
1,593 SR
1,493 Elo+

VS

Team Averages
Level 95
1,592 SR
1,790 Elo+
Mercury
Mercury
John II Marston
Mercury
Level 114
God Stats
1W - 0L
1,460 SR
Queue Stats
24W - 7L
1,813 Elo+
Party 1
Nu Wa
Nu Wa
Uh no you
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 5L
1,845 Elo+
Party 1
Atlas
Atlas
Uh whoops
Atlas
Level 158
God Stats
2W - 0L
1,817 SR
Queue Stats
200W - 121L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GUNCHETE
Merlin
10
0 / 6 / 3
6,081
608
4,082
5,615
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 2
6,176
618
4,054
7,650
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 2
6,658
666
3,932
8,971
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 8
6,966
697
2,665
4,903
1,781
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Uh no you
Nu Wa
12
3 / 1 / 12
7,579
758
7,728
4,371
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Uh whoops
Atlas
12
9 / 0 / 6
8,883
888
9,188
8,875
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
GUNCHETE
Merlin
0
6
3
0.25
W
3
4
8
1.75
L
1
5
2
0.4
W
Nu Wa
Uh no you
Nu Wa
3
1
12
9
W
Atlas
Uh whoops
Atlas
9
0
6
12
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
19,581
22,236
Taken
18,149
12,190
Mitigated
11,282
2,840
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GUNCHETE
Merlin
4,082
88
0
0
5,615
2,040
0
4,393
1,222
17,918
0
W
2,665
1,077
0
28
4,903
1,781
0
1,512
3,278
0
11,466
L
4,054
2,678
0
1,302
7,650
2,350
0
6,066
1,584
0
15,391
W
Nu Wa
Uh no you
Nu Wa
7,728
1,893
0
1,263
4,371
1,246
362
975
3,227
24,778
0
W
Atlas
Uh whoops
Atlas
9,188
3,554
422
4,103
8,875
8,255
39
2,280
6,352
23,824
0
L
3,932
1,236
0
1,538
8,971
7,800
0
6,561
2,410
0
13,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,915
Gold Earned
23,428
89
Minions Killed
97
4
Camps Cleared
5
483,222
Distance Traveled
546,143
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,081
608
37
4
1
160,420
2
W
Mercury
6,966
697
29
3
0
183,462
4
L
Anhur
6,176
618
30
3
1
154,412
3
W
Nu Wa
7,579
758
42
4
2
176,301
1
W
Atlas
8,883
888
26
3
3
186,380
2
L
Osiris
6,658
666
22
2
2
168,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role