Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EddySpagooti
Sobek
Level 128
God Stats
3W - 1L
1,644 SR
Queue Stats
223W - 254L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Forshizzzle
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,575 SR
Queue Stats
7W - 14L
1,280 Elo+
Party 2
Cliodhna
Cliodhna
GreekFan
Cliodhna
Level 150
God Stats
5W - 2L
1,457 SR
Queue Stats
27W - 19L
1,515 Elo+
Solo
Scylla
Scylla
mirrox999
Scylla
Level 85
God Stats
2W - 2L
1,528 SR
Queue Stats
160W - 187L
1,399 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,449 Elo+

VS

Team Averages
Level 69
1,599 SR
1,433 Elo+
Medusa
Medusa
KingCarmilla
Medusa
Level 49
God Stats
26W - 26L
1,528 SR
Queue Stats
114W - 138L
1,418 Elo+
Solo
Ne Zha
Ne Zha
Neville6984
Ne Zha
Level 66
God Stats
7W - 5L
1,681 SR
Queue Stats
210W - 210L
1,440 Elo+
Solo
Neith
Neith
Senzubun
Neith
Level 103
God Stats
15W - 12L
1,663 SR
Queue Stats
567W - 613L
1,449 Elo+
Solo
Chang'e
Chang'e
Shannanoginns
Chang'e
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 261L
1,430 Elo+
Party 1
Atlas
Atlas
iKrescendo
Atlas
Level 65
God Stats
2W - 2L
1,622 SR
Queue Stats
248W - 296L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 0 / 1
6,508
592
5,840
7,248
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 4
5,921
538
5,664
11,033
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Forshizzzle
Ah Muzen Cab
10
0 / 0 / 0
5,841
531
2,550
3,146
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
GreekFan
Cliodhna
13
8 / 0 / 1
7,492
681
7,033
6,567
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
mirrox999
Scylla
10
1 / 3 / 4
6,166
561
4,681
5,373
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 1 / 1
5,655
514
3,391
3,787
1,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
9
1 / 0 / 1
5,255
478
1,207
6,466
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Senzubun
Neith
11
0 / 3 / 0
6,132
557
3,450
9,314
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
9
2 / 5 / 0
5,656
514
5,596
7,984
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
8
0 / 3 / 2
5,328
484
2,362
11,332
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
1
2
4
1.5
W
Ah Muzen Cab
Forshizzzle
Ah Muzen Cab
0
0
0
0
W
Cliodhna
GreekFan
Cliodhna
8
0
1
8.5
L
Medusa
2
1
1
2.5
L
Ne Zha
1
0
1
1.5
L
Neith
Senzubun
Neith
0
3
0
0
L
Chang'e
2
5
0
0.4
L
Atlas
0
3
2
0.33
W
Scylla
mirrox999
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
16,006
33,367
Taken
38,883
15,751
Mitigated
12,896
13,631
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,840
654
158
4,807
7,248
3,540
553
0
7,248
32,934
0
W
5,664
542
0
2,694
11,033
7,826
0
4,163
6,656
18,325
0
W
Ah Muzen Cab
Forshizzzle
Ah Muzen Cab
2,550
488
0
1,839
3,146
886
756
327
2,819
0
29,447
W
Cliodhna
GreekFan
Cliodhna
7,033
556
0
3,828
6,567
2,074
147
1,202
5,255
0
45,447
L
Medusa
3,391
1,770
196
1,008
3,787
1,062
195
1,648
2,081
0
26,278
L
Ne Zha
1,207
764
0
2,224
6,466
1,590
0
1,112
5,314
0
20,866
L
Neith
Senzubun
Neith
3,450
1,112
0
3,577
9,314
2,769
56
4,851
3,986
0
42,762
L
Chang'e
5,596
455
238
1,449
7,984
2,155
28
3,505
4,411
25,664
0
L
Atlas
2,362
968
203
3,084
11,332
5,320
0
4,296
6,906
14,907
0
W
Scylla
mirrox999
Scylla
4,681
741
0
305
5,373
1,425
0
1,806
3,431
27,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
28,026
326
Minions Killed
295
0
Camps Cleared
0
1,038,489
Distance Traveled
1,053,522
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,508
592
75
7
0
197,684
4
W
Sobek
5,921
538
25
2
0
221,633
4
W
Ah Muzen Cab
5,841
531
73
7
0
176,819
0
W
Cliodhna
7,492
681
83
8
0
248,385
4
L
Medusa
5,655
514
63
6
0
221,161
3
L
Ne Zha
5,255
478
56
5
0
262,247
1
L
Neith
6,132
557
97
9
0
183,215
3
L
Chang'e
5,656
514
48
4
0
192,087
2
L
Atlas
5,328
484
31
3
0
194,812
3
W
Scylla
6,166
561
70
6
0
193,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role