Player Matchup

Cernunnos
Cernunnos
Deadkillerpro00
Cernunnos
Level 147
God Stats
9W - 8L
1,590 SR
Queue Stats
464W - 394L
1,515 Elo+
Party 2
Nike
Nike
EliteSG112
Nike
Level 28
God Stats
4W - 5L
1,454 SR
Queue Stats
85W - 81L
1,475 Elo+
Party 2
Persephone
Persephone
MastaMind8884
Persephone
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 125L
1,530 Elo+
Solo
Atlas
Atlas
pro player53
Atlas
Level 124
God Stats
7W - 9L
1,496 SR
Queue Stats
455W - 381L
1,492 Elo+
Party 2
Bastet
Bastet
supreme rockers
Bastet
Level 84
God Stats
0W - 3L
1,329 SR
Queue Stats
169W - 139L
1,529 Elo+
Party 2
Team Averages
Level 86
1,474 SR
1,508 Elo+

VS

Team Averages
Level 85
1,601 SR
1,571 Elo+
Awilix
Awilix
AFranchisePlay3r
Awilix
Level 152
God Stats
2W - 0L
1,780 SR
Queue Stats
103W - 79L
1,597 Elo+
Party 1
Agni
Agni
MuscleSimp
Agni
Level 49
God Stats
13W - 11L
1,553 SR
Queue Stats
228W - 227L
1,468 Elo+
Solo
Hachiman
Hachiman
YoungAhegao
Hachiman
Level 67
God Stats
18W - 9L
1,729 SR
Queue Stats
316W - 174L
1,705 Elo+
Party 1
Atlas
Atlas
dragonmatt20
Atlas
Level 126
God Stats
6W - 4L
1,635 SR
Queue Stats
143W - 105L
1,611 Elo+
Party 1
Cliodhna
Cliodhna
seertyu
Cliodhna
Level 29
God Stats
2W - 1L
1,307 SR
Queue Stats
8W - 6L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deadkillerpro00
Cernunnos
17
8 / 6 / 4
11,017
525
14,434
20,014
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 0
9,443
450
2,465
10,798
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
MastaMind8884
Persephone
15
3 / 5 / 5
10,596
505
10,513
11,194
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 3 / 6
9,363
446
9,914
18,609
18,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
8,427
401
5,133
11,507
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 0
13,737
654
21,658
14,873
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 2 / 4
10,061
479
7,165
11,116
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
YoungAhegao
Hachiman
18
5 / 7 / 3
11,364
541
14,269
15,261
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 5 / 6
8,251
393
7,483
18,325
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
seertyu
Cliodhna
16
0 / 1 / 2
9,399
448
1,098
9,906
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
16
Kills
23
23
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
17
1
0
17
L
Cernunnos
Deadkillerpro00
Cernunnos
8
6
4
1.67
L
0
5
0
0
L
Persephone
MastaMind8884
Persephone
3
5
5
1.1
W
1
2
4
1.5
W
Hachiman
YoungAhegao
Hachiman
5
7
3
0.93
W
0
5
6
0.6
L
5
3
6
2.67
W
Cliodhna
seertyu
Cliodhna
0
1
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
51,673
72,122
Taken
69,481
41,757
Mitigated
34,709
20,638
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,658
9,187
0
4,588
14,873
11,673
0
3,790
10,618
1,893
95,907
L
Cernunnos
Deadkillerpro00
Cernunnos
14,434
7,356
0
6,871
20,014
7,221
2,231
2,564
16,906
0
77,318
L
2,465
528
0
1,323
10,798
7,017
1,121
1,589
8,663
3,795
53,919
L
Persephone
MastaMind8884
Persephone
10,513
157
426
2,457
11,194
4,741
0
2,888
7,792
63,351
0
W
7,165
369
120
1,823
11,116
3,384
778
4,532
6,428
68,226
0
W
Hachiman
YoungAhegao
Hachiman
14,269
7,697
0
3,410
15,261
3,326
462
3,092
12,169
0
89,421
W
7,483
2,088
1,211
2,318
18,325
13,191
230
7,701
10,414
32,978
0
L
9,914
4,106
1,496
2,499
18,609
18,974
111
5,359
12,049
32,280
0
W
Cliodhna
seertyu
Cliodhna
1,098
0
0
6,103
9,906
3,135
0
1,128
8,772
0
71,041
L
5,133
908
0
5,566
11,507
3,804
0
908
10,328
0
65,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
52,812
512
Minions Killed
631
0
Camps Cleared
0
1,906,401
Distance Traveled
1,992,084
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,737
654
184
9
0
451,659
1
L
Cernunnos
11,017
525
120
6
0
332,402
4
L
Nike
9,443
450
125
6
0
391,205
2
L
Persephone
10,596
505
132
6
0
404,329
9
W
Agni
10,061
479
130
6
0
382,025
3
W
Hachiman
11,364
541
149
7
0
384,023
1
W
Atlas
8,251
393
52
2
0
373,650
1
L
Atlas
9,363
446
31
1
0
418,884
5
W
Cliodhna
9,399
448
116
6
0
400,727
0
L
Bastet
8,427
401
104
5
0
359,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role