Player Matchup

Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
TRC MainKiller
Bacchus
Gold V
Level 156
God Stats
12W - 6L
1,641 SR
Queue Stats
159W - 170L
1,209 MMR
Party 2
Jormungandr
Jormungandr
Platinum V
atukiti
Jormungandr
Platinum V
Level 159
God Stats
15W - 11L
1,604 SR
Queue Stats
70W - 72L
1,681 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,582 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,569 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
Bathsheba21
Chang'e
Bronze III
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Party 1
Odin
Odin
Bronze III
Stinkyasa
Odin
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
TankyFranky42
Chiron
Bronze III
Level 105
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 3 / 12
11,183
658
11,885
20,542
15,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 1 / 7
12,366
727
16,561
15,900
10,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
atukiti
Jormungandr
17
3 / 1 / 14
12,121
713
18,486
15,567
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolPersephone

VS

Bans
HeraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bathsheba21
Chang'e
13
1 / 6 / 4
9,878
581
10,135
16,302
8,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
13
2 / 4 / 2
9,851
579
9,666
21,135
20,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 3
10,071
592
13,692
15,809
5,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
5
5
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
12
3.33
L
Chang'e
Bathsheba21
Chang'e
1
6
4
0.5
L
Odin
2
4
2
0.75
W
10
1
7
13.5
L
2
7
3
0.5
W
Jormungandr
atukiti
Jormungandr
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
33,493
52,009
Taken
53,246
43,215
Mitigated
34,820
17,106
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,885
2,890
907
6,986
20,542
15,221
664
3,395
17,147
3,538
37,230
L
Chang'e
Bathsheba21
Chang'e
10,135
385
2,244
4,389
16,302
8,130
0
12,294
3,798
31,658
0
L
Odin
9,666
2,265
0
4,325
21,135
20,837
0
11,987
8,585
0
26,708
W
16,561
1,503
632
3,840
15,900
10,230
942
3,188
12,712
32,822
0
L
13,692
5,282
1,174
3,343
15,809
5,853
0
11,907
3,692
0
47,273
W
Jormungandr
atukiti
Jormungandr
18,486
3,957
1,704
3,037
15,567
17,764
1,014
3,956
11,611
58,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,670
Gold Earned
29,800
194
Minions Killed
178
8
Camps Cleared
7
992,518
Distance Traveled
874,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,183
658
39
2
5
320,378
2
L
Chang'e
9,878
581
47
3
2
303,087
1
L
Odin
9,851
579
58
3
1
300,601
3
W
Bacchus
12,366
727
47
3
2
339,125
2
L
Chiron
10,071
592
73
4
4
271,290
2
W
Jormungandr
12,121
713
108
6
1
333,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role