Player Matchup

Ymir
Ymir
Platinum II
BBGerican
Ymir
Platinum II
Level 129
God Stats
10W - 19L
1,498 SR
Queue Stats
419W - 396L
1,656 MMR
Solo
Neith
Neith
Platinum IV
GetEmRider
Neith
Platinum IV
Level 150
God Stats
1W - 0L
1,566 SR
Queue Stats
37W - 31L
1,805 MMR
Party 1
Olorun
Olorun
Gold II
HaleBraxton
Olorun
Gold II
Level 88
God Stats
5W - 2L
1,893 SR
Queue Stats
57W - 51L
1,675 MMR
Solo
Horus
Horus
Gold I
Mindfreak_AVP
Horus
Gold I
Level 109
God Stats
22W - 13L
1,734 SR
Queue Stats
245W - 249L
1,694 MMR
Solo
Cliodhna
Cliodhna
Gold III
dinodude316
Cliodhna
Gold III
Level 128
God Stats
1W - 0L
1,658 SR
Queue Stats
34W - 32L
1,568 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,670 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,600 SR
1,679 MMR
Hou Yi
Hou Yi
Bronze III
Aci LeLi
Hou Yi
Bronze III
Level 121
God Stats
1W - 2L
1,884 SR
Queue Stats
12W - 7L
1,672 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Choke da Smurf
Hun Batz
Platinum IV
Level 105
God Stats
11W - 15L
1,611 SR
Queue Stats
465W - 459L
1,697 MMR
Solo
Chaac
Chaac
Gold I
Gaseousss_Snake
Chaac
Gold I
Level 124
God Stats
2W - 4L
1,436 SR
Queue Stats
207W - 205L
1,641 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Griffann
Sylvanus
Platinum II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
574W - 584L
1,688 MMR
Solo
Janus
Janus
Gold I
TRBL Hype
Janus
Gold I
Level 147
God Stats
7W - 10L
1,571 SR
Queue Stats
284W - 285L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 1 / 15
12,039
523
7,224
16,741
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
20
11 / 2 / 8
13,408
583
21,393
12,584
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
20
3 / 4 / 11
13,611
592
17,508
21,153
24,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 3 / 9
12,481
543
18,565
28,859
29,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
dinodude316
Cliodhna
19
5 / 3 / 10
12,804
557
19,506
16,891
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
KaliAchillesBastetGilgamesh

VS

Bans
GebArtioBellonaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aci LeLi
Hou Yi
17
7 / 4 / 1
11,041
480
10,341
21,002
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
20
2 / 6 / 3
12,395
539
8,103
17,916
6,707
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 5
10,333
449
20,958
25,812
29,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Griffann
Sylvanus
13
0 / 8 / 7
9,369
407
8,317
31,221
26,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
TRBL Hype
Janus
16
2 / 3 / 3
10,478
456
13,316
13,577
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
25
Kills
13
13
Deaths
25
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aci LeLi
Hou Yi
7
4
1
1.88
W
Ymir
2
1
15
9.5
L
Hun Batz
2
6
3
0.58
L
2
4
5
1.13
W
Neith
11
2
8
7.5
L
Sylvanus
Griffann
Sylvanus
0
8
7
0.44
W
Olorun
3
4
11
2.13
W
4
3
9
2.83
L
Janus
TRBL Hype
Janus
2
3
3
1.17
W
Cliodhna
dinodude316
Cliodhna
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,196
Damage
61,035
96,228
Taken
109,528
87,016
Mitigated
74,780
43,475
Healing
38,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aci LeLi
Hou Yi
10,341
4,897
0
4,217
21,002
7,610
195
7,205
13,706
0
79,901
W
Ymir
7,224
1,631
795
2,618
16,741
18,785
28
6,910
9,511
31,387
0
L
Hun Batz
8,103
1,647
0
5,922
17,916
6,707
584
2,468
15,173
0
105,267
L
20,958
3,112
0
11,215
25,812
29,594
229
6,008
18,619
2,782
65,783
W
Neith
21,393
10,758
0
2,799
12,584
6,372
1,504
3,993
8,239
0
106,978
L
Sylvanus
Griffann
Sylvanus
8,317
1,787
3,985
9,884
31,221
26,866
0
7,962
22,927
29,137
0
W
Olorun
17,508
8,702
2,630
10,204
21,153
24,914
4,050
5,781
15,083
109,856
13,409
W
18,565
5,842
5,062
13,496
28,859
29,092
264
6,980
20,170
9,471
62,845
L
Janus
TRBL Hype
Janus
13,316
792
153
3,162
13,577
4,003
88
3,056
10,521
84,220
0
W
Cliodhna
dinodude316
Cliodhna
19,506
2,602
0
5,871
16,891
7,853
917
4,072
12,562
0
105,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
53,616
636
Minions Killed
592
0
Camps Cleared
0
2,194,243
Distance Traveled
2,119,425
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,041
480
115
5
0
420,749
10
W
Ymir
12,039
523
51
2
0
440,945
2
L
Hun Batz
12,395
539
189
8
0
436,986
5
L
Chaac
10,333
449
92
4
0
437,302
3
W
Neith
13,408
583
166
7
0
409,116
1
L
Sylvanus
9,369
407
41
2
0
365,718
4
W
Olorun
13,611
592
165
7
0
389,727
2
W
Horus
12,481
543
119
5
0
446,787
3
L
Janus
10,478
456
155
7
0
458,670
13
W
Cliodhna
12,804
557
135
6
0
507,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role