Player Matchup

Fenrir
Fenrir
Rubys Semblance
Fenrir
Level 131
God Stats
8W - 4L
1,465 SR
Queue Stats
242W - 291L
1,480 Elo+
Party 1
Atlas
Atlas
SmartCronicAss
Atlas
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 111L
1,508 Elo+
Party 1
Olorun
Olorun
Xx-FBG-BAINE-xX
Olorun
Level 79
God Stats
79W - 61L
1,513 SR
Queue Stats
137W - 131L
1,517 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,502 Elo+

VS

Team Averages
Level 84
1,523 SR
1,482 Elo+
Artio
Artio
CHAMPION donut
Artio
Level 108
God Stats
14W - 13L
1,585 SR
Queue Stats
216W - 202L
1,529 Elo+
Party 2
Anhur
Anhur
GgG HolyMoses
Anhur
Level 109
God Stats
6W - 7L
1,418 SR
Queue Stats
298W - 161L
1,679 Elo+
Party 2
Hel
Hel
ItzKjng
Hel
Level 34
God Stats
0W - 2L
1,566 SR
Queue Stats
12W - 25L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,846
678
15,056
16,340
9,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 14
10,431
652
12,271
25,526
18,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 4 / 7
12,201
763
16,667
11,415
3,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,982
624
11,651
23,472
22,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 1
10,859
679
25,173
20,627
8,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
0 / 5 / 3
8,917
557
3,708
12,892
6,716
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
8
8
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
6
5
1
1.3
L
Hel
0
5
3
0.3
W
6
1
8
10
W
3
3
14
3.33
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
40,532
53,281
Taken
56,991
31,405
Mitigated
37,248
15,786
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,651
574
2,383
7,125
23,472
22,135
167
13,161
10,311
30,515
0
L
25,173
16,665
0
6,196
20,627
8,397
1,689
10,993
9,634
0
65,706
L
Hel
3,708
888
3,156
3,042
12,892
6,716
368
5,503
7,389
18,554
0
W
15,056
3,172
0
1,423
16,340
9,300
802
4,548
11,792
0
38,812
W
12,271
5,165
534
6,632
25,526
18,148
50
6,381
19,145
29,767
0
W
16,667
7,730
1,918
5,279
11,415
3,957
1,189
4,600
6,815
40,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
29,758
139
Minions Killed
163
4
Camps Cleared
9
809,818
Distance Traveled
776,789
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,982
624
39
2
1
285,912
1
L
Anhur
10,859
679
92
6
6
244,238
0
L
Hel
8,917
557
32
2
2
246,639
0
W
Fenrir
10,846
678
63
4
2
311,770
2
W
Atlas
10,431
652
26
2
0
294,187
2
W
Olorun
12,201
763
50
3
2
203,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role