Player Matchup

Thanatos
Thanatos
FAMM1509
Thanatos
Level 107
God Stats
9W - 5L
1,513 SR
Queue Stats
160W - 180L
1,314 Elo+
Solo
Jormungandr
Jormungandr
ReaperKittyyy
Jormungandr
Level 74
God Stats
0W - 1L
1,243 SR
Queue Stats
19W - 17L
1,486 Elo+
Solo
Mulan
Mulan
TTV_DEATHBRINGER
Mulan
Level 57
God Stats
1W - 4L
1,074 SR
Queue Stats
107W - 137L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
davy_wayvie
Danzaburou
Level 68
God Stats
2W - 1L
1,417 SR
Queue Stats
88W - 130L
1,268 Elo+
Party 1
Ra
Ra
debo_040707
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,337 Elo+
Party 1
Team Averages
Level 67
1,349 SR
1,339 Elo+

VS

Team Averages
Level 61
1,420 SR
1,342 Elo+
Sol
Sol
AceDojia
Sol
Level 46
God Stats
21W - 17L
1,304 SR
Queue Stats
88W - 85L
1,330 Elo+
Solo
Cliodhna
Cliodhna
DiddyZonguldak
Cliodhna
Level 69
God Stats
41W - 36L
1,503 SR
Queue Stats
299W - 334L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
IamBaris13
Amaterasu
Level 29
God Stats
17W - 29L
1,402 SR
Queue Stats
92W - 118L
1,261 Elo+
Party 2
Sylvanus
Sylvanus
Naldo_0305
Sylvanus
Level 71
God Stats
11W - 7L
1,522 SR
Queue Stats
225W - 230L
1,346 Elo+
Solo
Jing Wei
Jing Wei
Shaqif-OKeef
Jing Wei
Level 89
God Stats
4W - 5L
1,368 SR
Queue Stats
85W - 103L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FAMM1509
Thanatos
15
2 / 5 / 1
9,422
496
6,836
15,486
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ReaperKittyyy
Jormungandr
14
3 / 6 / 5
8,927
470
7,656
14,563
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 4 / 0
9,555
503
13,380
16,609
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
davy_wayvie
Danzaburou
13
6 / 9 / 1
9,204
484
9,510
15,092
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 10 / 0
7,548
397
4,712
11,861
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 5
12,055
634
18,890
11,470
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
18
12 / 2 / 6
11,594
610
12,858
11,342
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
IamBaris13
Amaterasu
16
1 / 3 / 4
10,171
535
8,461
17,268
13,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Naldo_0305
Sylvanus
15
5 / 3 / 7
9,376
493
6,655
15,227
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Shaqif-OKeef
Jing Wei
14
2 / 7 / 7
8,985
473
5,386
13,796
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
16
Kills
34
34
Deaths
16
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
W
Cliodhna
12
2
6
7.5
L
Thanatos
FAMM1509
Thanatos
2
5
1
0.5
W
Amaterasu
IamBaris13
Amaterasu
1
3
4
1
W
Sylvanus
Naldo_0305
Sylvanus
5
3
7
2.83
L
Jormungandr
ReaperKittyyy
Jormungandr
3
6
5
0.92
W
Jing Wei
Shaqif-OKeef
Jing Wei
2
7
7
0.79
L
5
4
0
1.25
L
Danzaburou
davy_wayvie
Danzaburou
6
9
1
0.72
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,094
Damage
52,250
73,611
Taken
69,103
41,788
Mitigated
42,601
22,385
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,890
8,111
114
7,937
11,470
5,360
7,557
3,035
8,181
72,536
6,660
W
Cliodhna
12,858
1,714
0
4,538
11,342
4,511
605
1,298
9,870
0
70,621
L
Thanatos
FAMM1509
Thanatos
6,836
1,361
0
12,173
15,486
5,123
0
4,348
11,138
0
51,666
W
Amaterasu
IamBaris13
Amaterasu
8,461
3,386
0
7,015
17,268
13,404
303
2,170
14,196
13,041
42,511
W
Sylvanus
Naldo_0305
Sylvanus
6,655
2,018
1,152
4,891
15,227
14,736
287
3,618
11,427
26,774
8,349
L
Jormungandr
ReaperKittyyy
Jormungandr
7,656
2,020
0
564
14,563
16,770
230
7,012
7,551
40,481
0
W
Jing Wei
Shaqif-OKeef
Jing Wei
5,386
3,903
0
2,917
13,796
4,590
1,741
3,758
10,038
0
44,040
L
13,380
2,947
200
5,791
16,609
11,773
338
3,137
13,472
7,730
51,601
L
Danzaburou
davy_wayvie
Danzaburou
9,510
3,273
247
2,956
15,092
4,604
424
5,649
9,443
0
45,143
L
4,712
174
0
454
11,861
3,518
1,198
4,954
6,907
34,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
52,181
433
Minions Killed
490
0
Camps Cleared
0
1,674,621
Distance Traveled
1,742,214
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,055
634
129
7
0
358,433
7
W
Cliodhna
11,594
610
129
7
0
393,399
0
L
Thanatos
9,422
496
86
5
0
374,466
4
W
Amaterasu
10,171
535
113
6
0
410,548
0
W
Sylvanus
9,376
493
55
3
0
281,620
1
L
Jormungandr
8,927
470
65
3
0
309,668
0
W
Jing Wei
8,985
473
64
3
0
298,214
2
L
Mulan
9,555
503
119
6
0
356,770
2
L
Danzaburou
9,204
484
86
5
0
319,383
2
L
Ra
7,548
397
77
4
0
314,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role