Player Matchup

Bacchus
Bacchus
CaptianChronGod
Bacchus
Level 28
God Stats
1W - 2L
1,775 SR
Queue Stats
20W - 22L
1,523 Elo+
Party 3
Hera
Hera
MrMightBeRight
Hera
Level 23
God Stats
1W - 2L
1,541 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 3
Mercury
Mercury
R4NDY1111
Mercury
Level 24
God Stats
0W - 1L
1,298 SR
Queue Stats
80W - 71L
1,530 Elo+
Party 3
Izanami
Izanami
SSmerc18
Izanami
Level 17
God Stats
8W - 5L
1,688 SR
Queue Stats
20W - 26L
1,460 Elo+
Party 3
Chronos
Chronos
Suedeh3ad
Chronos
Level 68
God Stats
2W - 1L
1,712 SR
Queue Stats
420W - 422L
1,520 Elo+
Party 3
Team Averages
Level 32
1,603 SR
1,479 Elo+

VS

Team Averages
Level 66
1,479 SR
1,449 Elo+
Aphrodite
Aphrodite
CutieMayhem
Aphrodite
Level 81
God Stats
39W - 54L
1,457 SR
Queue Stats
186W - 196L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
FuzzyToucan
The Morrigan
Level 127
God Stats
6W - 13L
1,444 SR
Queue Stats
277W - 298L
1,488 Elo+
Party 2
Chiron
Chiron
MisterB00
Chiron
Level 8
God Stats
5W - 5L
1,411 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 1
Cupid
Cupid
Voisardian
Cupid
Level 36
God Stats
22W - 24L
1,511 SR
Queue Stats
59W - 72L
1,480 Elo+
Party 2
Mulan
Mulan
uwant2kissme
Mulan
Level 76
God Stats
15W - 14L
1,571 SR
Queue Stats
271W - 280L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,990
454
1,909
6,494
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 0
4,951
450
1,809
4,881
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
R4NDY1111
Mercury
9
1 / 3 / 0
5,372
488
2,797
7,392
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SSmerc18
Izanami
8
0 / 3 / 0
4,553
414
1,183
5,342
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Suedeh3ad
Chronos
11
0 / 2 / 0
5,990
545
5,341
7,065
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CutieMayhem
Aphrodite
9
1 / 1 / 7
5,843
531
2,224
3,350
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
FuzzyToucan
The Morrigan
11
2 / 0 / 2
6,176
561
4,313
4,235
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
MisterB00
Chiron
10
3 / 0 / 2
6,171
561
2,242
5,363
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
11
6 / 0 / 2
6,424
584
8,373
5,415
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 0 / 1
5,771
525
3,685
7,082
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
14
14
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Aphrodite
CutieMayhem
Aphrodite
1
1
7
4.5
W
The Morrigan
FuzzyToucan
The Morrigan
2
0
2
3
W
Chiron
MisterB00
Chiron
3
0
2
4
L
0
4
0
0
L
Mercury
R4NDY1111
Mercury
1
3
0
0.33
L
Izanami
SSmerc18
Izanami
0
3
0
0
L
Chronos
Suedeh3ad
Chronos
0
2
0
0
W
Cupid
6
0
2
7
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
20,837
31,174
Taken
25,445
10,831
Mitigated
9,494
8,862
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,909
153
182
2,336
6,494
3,615
0
498
5,996
13,219
0
W
Aphrodite
CutieMayhem
Aphrodite
2,224
294
2,301
1,590
3,350
1,411
551
577
2,773
14,961
0
W
The Morrigan
FuzzyToucan
The Morrigan
4,313
832
0
2,409
4,235
1,161
80
674
3,561
32,310
301
W
Chiron
MisterB00
Chiron
2,242
477
80
2,669
5,363
1,527
350
1,994
3,271
0
26,248
L
1,809
438
0
131
4,881
1,247
0
1,231
3,650
20,467
0
L
Mercury
R4NDY1111
Mercury
2,797
871
0
2,954
7,392
2,071
0
664
6,653
0
30,980
L
Izanami
SSmerc18
Izanami
1,183
902
0
823
5,342
1,224
0
2,553
2,789
0
18,593
L
Chronos
Suedeh3ad
Chronos
5,341
1,802
0
2,436
7,065
2,674
0
1,658
5,129
29,644
4,213
W
Cupid
8,373
4,024
0
1,635
5,415
2,007
1,227
1,586
3,829
0
34,021
W
3,685
355
89
3,653
7,082
3,388
0
3,337
3,715
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
30,385
247
Minions Killed
294
0
Camps Cleared
0
1,033,252
Distance Traveled
1,004,108
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,990
454
15
1
0
212,174
1
W
Aphrodite
5,843
531
31
3
0
197,381
3
W
The Morrigan
6,176
561
63
6
0
208,507
1
W
Chiron
6,171
561
67
6
0
224,953
1
L
Hera
4,951
450
55
5
0
205,566
0
L
Mercury
5,372
488
70
6
0
221,025
2
L
Izanami
4,553
414
43
4
0
192,117
0
L
Chronos
5,990
545
64
6
0
202,370
4
W
Cupid
6,424
584
77
7
0
175,162
0
W
Mulan
5,771
525
56
5
0
198,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role