Player Matchup

Geb
Geb
Masters
Cirsky
Geb
Masters
Level 137
God Stats
1W - 3L
1,494 SR
Queue Stats
371W - 344L
2,631 MMR
Solo
Janus
Janus
Masters
IsaiahMoney
Janus
Masters
Level 148
God Stats
41W - 34L
1,720 SR
Queue Stats
1,182W - 1,157L
2,770 MMR
Solo
Neith
Neith
Masters
Mildbloood
Neith
Masters
Level 154
God Stats
9W - 13L
1,557 SR
Queue Stats
828W - 818L
2,591 MMR
Solo
Ravana
Ravana
Masters
SShikigami
Ravana
Masters
Level 109
God Stats
8W - 6L
1,748 SR
Queue Stats
351W - 318L
2,781 MMR
Solo
Achilles
Achilles
Masters
waak895
Achilles
Masters
Level 160
God Stats
3W - 9L
1,698 SR
Queue Stats
171W - 141L
2,932 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,644 SR
2,741 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,731 SR
2,771 MMR
Sylvanus
Sylvanus
Masters
Al3XANDERKRAIT
Sylvanus
Masters
Level 158
God Stats
88W - 81L
1,699 SR
Queue Stats
994W - 918L
3,405 MMR
Solo
Sobek
Sobek
Diamond I
HypNotiiK_ScOpEZ
Sobek
Diamond I
Level 134
God Stats
13W - 4L
1,825 SR
Queue Stats
138W - 107L
2,543 MMR
Solo
Medusa
Medusa
Masters
ImSoSlimShady
Medusa
Masters
Level 159
God Stats
12W - 16L
1,637 SR
Queue Stats
287W - 267L
2,522 MMR
Solo
Susano
Susano
Diamond I
MadaraUltraMD
Susano
Diamond I
Level 68
God Stats
10W - 5L
1,795 SR
Queue Stats
89W - 53L
2,707 MMR
Solo
Ra
Ra
Masters
OneWolf20
Ra
Masters
Level 160
God Stats
9W - 5L
1,696 SR
Queue Stats
728W - 670L
2,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cirsky
Geb
9
0 / 3 / 2
5,844
417
2,559
11,386
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 3
6,631
474
4,902
7,355
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
4 / 2 / 1
7,856
561
6,925
6,900
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
SShikigami
Ravana
12
2 / 6 / 3
7,360
526
8,197
10,347
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
waak895
Achilles
14
0 / 5 / 0
7,522
537
6,619
14,124
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HelCliodhnaArtioBastet

VS

Bans
LokiChronosAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 0 / 3
9,740
696
7,704
11,690
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 11
7,401
529
3,767
11,985
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 5
8,780
627
7,367
8,147
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 6
8,875
634
12,192
9,264
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 4
8,967
641
8,472
7,229
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
21
21
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
3
5.5
L
Geb
Cirsky
Geb
0
3
2
0.33
W
2
2
11
3.75
W
4
1
5
6.5
L
0
5
3
0.3
W
7
1
6
10
L
Neith
4
2
1
2.25
W
4
2
4
3
L
Ravana
SShikigami
Ravana
2
6
3
0.58
L
Achilles
waak895
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
39,502
50,112
Taken
48,315
22,218
Mitigated
22,973
10,868
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,704
3,033
1,144
6,414
11,690
5,861
806
255
10,834
68,356
0
L
Geb
Cirsky
Geb
2,559
237
0
2,347
11,386
7,172
0
4,876
6,510
13,364
0
W
3,767
217
0
3,705
11,985
9,029
0
3,144
8,585
14,128
0
W
7,367
3,186
0
3,930
8,147
2,265
0
557
7,590
0
70,889
L
4,902
386
0
288
7,355
1,644
0
3,065
4,290
42,317
0
W
12,192
4,423
0
3,196
9,264
3,167
247
1,286
7,698
0
48,026
L
Neith
6,925
2,117
0
2,492
6,900
1,891
0
1,351
5,549
0
47,126
W
8,472
405
1,552
3,132
7,229
2,651
0
1,759
5,316
72,326
0
L
Ravana
SShikigami
Ravana
8,197
2,161
0
2,394
10,347
3,447
0
4,085
6,262
0
42,113
L
Achilles
waak895
Achilles
6,619
2,837
0
3,347
14,124
8,064
0
6,566
7,558
0
55,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
43,763
425
Minions Killed
516
0
Camps Cleared
0
1,374,756
Distance Traveled
1,439,168
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,740
696
152
11
0
251,846
4
L
Geb
5,844
417
18
1
0
259,371
1
W
Sobek
7,401
529
20
1
0
292,243
9
W
Medusa
8,780
627
126
9
0
276,023
6
L
Janus
6,631
474
101
7
0
255,840
4
W
Susano
8,875
634
81
6
0
333,841
4
L
Neith
7,856
561
93
7
0
295,405
3
W
Ra
8,967
641
137
10
0
285,215
5
L
Ravana
7,360
526
81
6
0
302,363
2
L
Achilles
7,522
537
132
9
0
261,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role