Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Missingburrito
Artio
Gold I
Level 122
God Stats
2W - 2L
1,474 SR
Queue Stats
55W - 72L
1,759 MMR
Solo
Thoth
Thoth
Platinum III
Yxx3
Thoth
Platinum III
Level 148
God Stats
69W - 33L
1,752 SR
Queue Stats
362W - 391L
1,825 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,575 SR
1,695 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,499 SR
1,557 MMR
Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
diegi1998
Artemis
Gold V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,715 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
josebenitez98
Baron Samedi
Bronze III
Level 140
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 8
8,469
706
9,672
9,366
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 8
8,067
672
4,412
13,713
8,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Yxx3
Thoth
13
6 / 3 / 5
8,970
748
15,852
7,893
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanHelGilgameshGebSobek

VS

Bans
AchillesPersephoneCu ChulainnDiscordiaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
6 / 4 / 1
9,058
755
9,171
13,259
12,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
diegi1998
Artemis
10
0 / 4 / 4
6,849
571
6,281
9,816
2,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
josebenitez98
Baron Samedi
12
1 / 4 / 6
8,340
695
7,142
11,965
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
7
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
8
4
L
Jormungandr
 
Jormungandr
6
4
1
1.63
W
2
2
8
3
W
Thoth
Yxx3
Thoth
6
3
5
2.83
L
Artemis
diegi1998
Artemis
0
4
4
0.5
L
Baron Samedi
josebenitez98
Baron Samedi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
22,594
30,972
Taken
35,040
15,272
Mitigated
21,528
9,683
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,672
1,175
0
2,026
9,366
4,392
620
5,587
3,779
0
22,442
L
Jormungandr
 
Jormungandr
9,171
2,393
694
2,019
13,259
12,155
0
6,645
6,292
22,061
0
W
4,412
225
806
5,941
13,713
8,321
280
6,556
7,157
15,606
0
W
Thoth
Yxx3
Thoth
15,852
567
0
910
7,893
2,559
429
4,542
3,351
46,771
0
L
Artemis
diegi1998
Artemis
6,281
3,058
0
1,694
9,816
2,610
170
5,566
3,936
0
20,090
L
Baron Samedi
josebenitez98
Baron Samedi
7,142
744
427
4,476
11,965
6,763
96
8,356
3,295
24,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
24,247
139
Minions Killed
115
8
Camps Cleared
2
663,891
Distance Traveled
578,165
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,469
706
40
3
1
226,376
3
L
Jormungandr
9,058
755
29
2
0
204,980
7
W
Artio
8,067
672
16
1
4
207,242
3
W
Thoth
8,970
748
83
7
3
230,273
2
L
Artemis
6,849
571
39
3
1
186,507
0
L
Baron Samedi
8,340
695
47
4
1
186,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role