Player Matchup

The Morrigan
The Morrigan
Archon Zeus
The Morrigan
Level 124
God Stats
1W - 1L
1,883 SR
Queue Stats
173W - 146L
1,635 Elo+
Party 1
Horus
Horus
FeistyInsanities
Horus
Level 86
God Stats
5W - 9L
1,367 SR
Queue Stats
439W - 420L
1,580 Elo+
Solo
Anhur
Anhur
HaltingHydra321
Anhur
Level 87
God Stats
0W - 3L
1,433 SR
Queue Stats
55W - 47L
1,612 Elo+
Party 1
Medusa
Medusa
MaiOfTheFey
Medusa
Level 152
God Stats
2W - 2L
1,486 SR
Queue Stats
151W - 144L
1,563 Elo+
Party 1
Khepri
Khepri
Nekromaj
Khepri
Level 136
God Stats
0W - 3L
1,639 SR
Queue Stats
84W - 71L
1,581 Elo+
Party 1
Team Averages
Level 117
1,562 SR
1,594 Elo+

VS

Team Averages
Level 148
1,461 SR
1,524 Elo+
Sylvanus
Sylvanus
Acelya
Sylvanus
Level 149
God Stats
5W - 7L
1,459 SR
Queue Stats
636W - 691L
1,418 Elo+
Party 2
Hercules
Hercules
Dakillian
Hercules
Level 154
God Stats
2W - 3L
1,306 SR
Queue Stats
356W - 375L
1,519 Elo+
Party 2
Eset
Eset
Lugee_11
Eset
Level 155
God Stats
2W - 0L
1,671 SR
Queue Stats
81W - 85L
1,537 Elo+
Party 3
Bacchus
Bacchus
Rychus
Bacchus
Level 127
God Stats
7W - 3L
1,654 SR
Queue Stats
280W - 257L
1,607 Elo+
Solo
Hades
Hades
hazrn
Hades
Level 154
God Stats
1W - 2L
1,213 SR
Queue Stats
76W - 84L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Archon Zeus
The Morrigan
16
3 / 5 / 17
9,342
779
15,938
10,755
5,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 2 / 17
8,999
750
7,488
17,799
23,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
8 / 4 / 15
10,438
870
14,512
16,626
8,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
8 / 5 / 14
10,792
899
17,532
14,716
7,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Nekromaj
Khepri
16
4 / 5 / 19
9,725
810
9,026
18,788
25,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acelya
Sylvanus
15
0 / 6 / 16
9,624
802
8,096
15,115
16,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Dakillian
Hercules
18
4 / 2 / 10
10,149
846
16,023
21,317
17,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
17
6 / 5 / 11
10,414
868
16,286
14,350
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
Rychus
Bacchus
16
3 / 6 / 13
10,285
857
8,671
14,921
21,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hades
hazrn
Hades
18
8 / 6 / 8
11,032
919
18,573
19,485
11,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
79
25
Kills
21
21
Deaths
25
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Acelya
Sylvanus
0
6
16
1.33
L
The Morrigan
Archon Zeus
The Morrigan
3
5
17
2.3
W
Hercules
Dakillian
Hercules
4
2
10
4.5
L
2
2
17
5.25
L
8
4
15
3.88
W
Eset
6
5
11
2.3
L
Medusa
8
5
14
3
L
Khepri
Nekromaj
Khepri
4
5
19
2.7
W
Bacchus
Rychus
Bacchus
3
6
13
1.58
W
Hades
hazrn
Hades
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,496
Damage
67,649
78,684
Taken
85,188
70,023
Mitigated
73,362
38,754
Healing
39,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Acelya
Sylvanus
8,096
2,133
7,273
3,181
15,115
16,302
700
5,421
8,852
14,129
0
L
The Morrigan
Archon Zeus
The Morrigan
15,938
2,974
2,166
2,334
10,755
5,465
1,296
7,142
3,531
21,886
0
W
Hercules
Dakillian
Hercules
16,023
2,749
1,521
8,786
21,317
17,828
71
5,463
15,273
7,812
19,454
L
7,488
3,459
11,214
9,958
17,799
23,451
352
9,530
7,699
0
9,938
L
14,512
5,362
991
3,002
16,626
8,341
1,365
14,131
2,341
0
27,001
W
Eset
16,286
1,890
2,527
3,056
14,350
5,995
836
4,704
9,147
40,010
0
L
Medusa
17,532
6,781
2,314
2,451
14,716
7,733
2,017
11,473
3,160
0
37,982
L
Khepri
Nekromaj
Khepri
9,026
674
1,456
2,868
18,788
25,033
163
11,398
6,781
14,764
0
W
Bacchus
Rychus
Bacchus
8,671
508
1,341
2,261
14,921
21,665
527
3,490
11,162
16,842
0
W
Hades
hazrn
Hades
18,573
1,590
2,669
7,067
19,485
11,572
1,927
3,668
15,569
40,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
51,504
127
Minions Killed
116
0
Camps Cleared
0
1,077,851
Distance Traveled
1,027,665
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,624
802
9
1
0
171,279
0
L
The Morrigan
9,342
779
18
2
0
178,750
0
W
Hercules
10,149
846
26
2
0
238,063
3
L
Horus
8,999
750
5
0
0
257,031
1
L
Anhur
10,438
870
34
3
0
197,459
1
W
Eset
10,414
868
40
3
0
191,157
0
L
Medusa
10,792
899
57
5
0
231,312
1
L
Khepri
9,725
810
13
1
0
213,299
0
W
Bacchus
10,285
857
4
0
0
221,939
2
W
Hades
11,032
919
37
3
0
205,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role