Player Matchup

Nu Wa
Nu Wa
Silver V
Dawira008
Nu Wa
Silver V
Level 87
God Stats
24W - 23L
1,512 SR
Queue Stats
380W - 394L
510 MMR
Solo
Odin
Odin
Bronze I
Misfit_Mentality
Odin
Bronze I
Level 117
God Stats
22W - 12L
1,552 SR
Queue Stats
432W - 462L
388 MMR
Solo
Chiron
Chiron
Bronze III
SHulk12
Chiron
Bronze III
Level 160
God Stats
54W - 64L
1,465 SR
Queue Stats
318W - 386L
-435 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
SSIIMMOONN82
Zhong Kui
Bronze I
Level 122
God Stats
9W - 14L
1,417 SR
Queue Stats
604W - 653L
383 MMR
Solo
Fenrir
Fenrir
Silver IV
kenci377full
Fenrir
Silver IV
Level 147
God Stats
26W - 28L
1,529 SR
Queue Stats
133W - 157L
563 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,495 SR
282 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,473 SR
281 MMR
Baron Samedi
Baron Samedi
Silver V
Godaddy229
Baron Samedi
Silver V
Level 86
God Stats
46W - 53L
1,448 SR
Queue Stats
149W - 178L
574 MMR
Solo
Merlin
Merlin
Bronze I
RyneD12345
Merlin
Bronze I
Level 115
God Stats
7W - 12L
1,466 SR
Queue Stats
224W - 238L
298 MMR
Solo
Neith
Neith
Silver V
WindSlash67
Neith
Silver V
Level 113
God Stats
3W - 2L
1,743 SR
Queue Stats
35W - 59L
596 MMR
Solo
Set
Set
Bronze I
aidanwilli
Set
Bronze I
Level 109
God Stats
3W - 11L
1,433 SR
Queue Stats
385W - 389L
411 MMR
Solo
Bacchus
Bacchus
Bronze V
samskeyti22
Bacchus
Bronze V
Level 120
God Stats
15W - 25L
1,278 SR
Queue Stats
303W - 369L
-474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dawira008
Nu Wa
20
5 / 2 / 10
13,282
531
19,188
13,236
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 15
12,286
491
11,664
19,359
22,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
SHulk12
Chiron
18
7 / 5 / 4
12,136
485
10,934
17,414
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
SSIIMMOONN82
Zhong Kui
19
6 / 3 / 9
12,859
514
14,130
16,952
13,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
12 / 2 / 3
14,626
585
11,588
17,115
8,504
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AwilixGilgameshLokiHades

VS

Bans
SkadiAthenaBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godaddy229
Baron Samedi
19
2 / 10 / 4
12,389
496
11,773
19,391
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
RyneD12345
Merlin
17
1 / 3 / 4
11,372
455
15,627
12,050
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 2
10,291
412
7,275
13,864
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 8 / 2
12,939
518
14,246
20,854
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
samskeyti22
Bacchus
14
1 / 4 / 5
9,143
366
8,657
22,992
26,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
32
Kills
13
13
Deaths
32
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dawira008
Nu Wa
5
2
10
5
L
Baron Samedi
Godaddy229
Baron Samedi
2
10
4
0.4
W
2
1
15
9.5
L
Merlin
RyneD12345
Merlin
1
3
4
1
W
Chiron
SHulk12
Chiron
7
5
4
1.8
W
Zhong Kui
SSIIMMOONN82
Zhong Kui
6
3
9
3.5
L
1
7
2
0.29
L
8
8
2
1.13
W
Fenrir
12
2
3
6.75
L
Bacchus
samskeyti22
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,504
Damage
57,578
84,076
Taken
89,151
55,651
Mitigated
51,705
23,096
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dawira008
Nu Wa
19,188
4,881
0
1,198
13,236
5,013
1,682
5,483
7,539
101,074
0
L
Baron Samedi
Godaddy229
Baron Samedi
11,773
544
506
4,801
19,391
8,700
161
9,262
10,033
71,761
0
W
11,664
2,101
322
2,439
19,359
22,358
173
9,341
9,820
11,848
41,603
L
Merlin
RyneD12345
Merlin
15,627
108
119
2,992
12,050
3,570
203
4,322
7,614
96,233
0
W
Chiron
SHulk12
Chiron
10,934
5,966
1,282
5,183
17,414
6,204
982
5,008
12,205
0
72,705
W
Zhong Kui
SSIIMMOONN82
Zhong Kui
14,130
1,227
0
3,920
16,952
13,572
1,961
9,073
7,755
81,638
0
L
7,275
2,041
0
2,403
13,864
4,363
1,282
4,847
8,859
0
65,852
L
14,246
7,319
0
3,562
20,854
8,807
136
9,573
11,051
0
98,469
W
Fenrir
11,588
2,628
0
8,752
17,115
8,504
0
6,273
10,700
0
122,121
L
Bacchus
samskeyti22
Bacchus
8,657
375
1,046
5,428
22,992
26,265
0
7,646
15,123
32,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,189
Gold Earned
56,134
704
Minions Killed
619
0
Camps Cleared
0
2,323,770
Distance Traveled
2,087,584
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,282
531
189
8
0
471,119
10
L
Baron Samedi
12,389
496
132
5
0
370,362
1
W
Odin
12,286
491
81
3
0
502,650
5
L
Merlin
11,372
455
182
7
0
468,766
4
W
Chiron
12,136
485
114
5
0
411,271
0
W
Zhong Kui
12,859
514
155
6
0
445,858
4
L
Neith
10,291
412
136
5
0
338,674
3
L
Set
12,939
518
140
6
0
430,520
1
W
Fenrir
14,626
585
165
7
0
492,872
0
L
Bacchus
9,143
366
29
1
0
479,262
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role