Player Matchup

Cerberus
Cerberus
King Tom XP
Cerberus
Level 122
God Stats
1W - 0L
1,381 SR
Queue Stats
71W - 59L
1,541 Elo+
Party 1
Tyr
Tyr
KingSamXP
Tyr
Level 53
God Stats
4W - 2L
1,407 SR
Queue Stats
32W - 38L
1,375 Elo+
Party 1
Chernobog
Chernobog
SimpleVarano
Chernobog
Level 24
God Stats
1W - 3L
1,273 SR
Queue Stats
38W - 34L
1,505 Elo+
Party 1
Team Averages
Level 66
1,354 SR
1,474 Elo+

VS

Team Averages
Level 65
1,395 SR
1,289 Elo+
Kuzenbo
Kuzenbo
FLETCHxWOLF
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,319 Elo+
Party 2
Hades
Hades
PLAINWHITE T785
Hades
Level 65
God Stats
0W - 2L
1,186 SR
Queue Stats
17W - 23L
1,295 Elo+
Party 2
Mercury
Mercury
THExGHOSTx1213
Mercury
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 30L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
King Tom XP
Cerberus
14
2 / 0 / 9
10,472
698
5,628
8,979
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 7
9,710
647
5,675
13,285
10,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
SimpleVarano
Chernobog
16
7 / 0 / 2
10,571
705
13,656
6,430
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FLETCHxWOLF
Kuzenbo
12
1 / 2 / 0
9,295
620
7,399
10,961
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 1
8,120
541
8,120
12,229
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
7,906
527
3,437
6,372
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FLETCHxWOLF
Kuzenbo
1
2
0
0.5
W
Cerberus
King Tom XP
Cerberus
2
0
9
6.5
W
2
1
7
5.5
L
0
6
1
0.08
W
Chernobog
SimpleVarano
Chernobog
7
0
2
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
18,956
28,694
Taken
29,562
21,371
Mitigated
22,756
12,848
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FLETCHxWOLF
Kuzenbo
7,399
2,217
223
2,297
10,961
14,609
0
1,877
9,084
15,375
0
W
Cerberus
King Tom XP
Cerberus
5,628
46
0
3,370
8,979
8,007
124
6,804
1,881
22,793
0
W
5,675
1,742
0
5,904
13,285
10,671
0
6,946
5,997
0
25,719
L
8,120
440
496
3,340
12,229
5,764
132
2,492
9,737
29,845
0
W
Chernobog
SimpleVarano
Chernobog
13,656
8,870
0
3,574
6,430
2,693
406
2,390
4,012
0
69,786
L
3,437
1,245
96
569
6,372
2,383
0
1,467
4,905
0
15,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
25,321
199
Minions Killed
118
11
Camps Cleared
3
858,426
Distance Traveled
771,931
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,295
620
16
1
0
261,878
2
W
Cerberus
10,472
698
43
3
2
300,832
5
W
Tyr
9,710
647
39
3
3
296,326
1
L
Hades
8,120
541
68
5
1
230,897
2
W
Chernobog
10,571
705
117
8
6
261,268
5
L
Mercury
7,906
527
34
2
2
279,156
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role