Player Matchup

Cupid
Cupid
FaintHeart17
Cupid
Level 123
God Stats
5W - 4L
1,431 SR
Queue Stats
184W - 207L
1,435 Elo+
Solo
Discordia
Discordia
Maks_Ing
Discordia
Level 68
God Stats
1W - 5L
1,337 SR
Queue Stats
73W - 63L
1,515 Elo+
Party 2
Cerberus
Cerberus
mllecharnelle
Cerberus
Level 95
God Stats
1W - 1L
1,908 SR
Queue Stats
164W - 178L
1,417 Elo+
Party 2
Team Averages
Level 95
1,559 SR
1,456 Elo+

VS

Team Averages
Level 91
1,495 SR
1,376 Elo+
Ullr
Ullr
Liljaggs83
Ullr
Level 108
God Stats
1W - 2L
1,235 SR
Queue Stats
71W - 72L
1,498 Elo+
Party 1
Sobek
Sobek
XXTHIAGO02XX
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Solo
Zeus
Zeus
xXRageCageXx
Zeus
Level 128
God Stats
3W - 4L
1,751 SR
Queue Stats
50W - 75L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,569
657
6,794
6,387
2,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Maks_Ing
Discordia
10
0 / 6 / 0
6,150
615
8,271
7,642
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
mllecharnelle
Cerberus
9
0 / 6 / 1
6,075
608
2,621
10,842
4,012
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,269
727
5,649
7,737
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 8
8,448
845
4,020
11,866
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 1 / 6
8,041
804
11,841
5,447
2,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
9
6.5
L
Discordia
Maks_Ing
Discordia
0
6
0
0
W
4
0
8
8
L
Cerberus
mllecharnelle
Cerberus
0
6
1
0.08
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
21,510
24,871
Taken
25,050
8,588
Mitigated
16,907
6,290
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,794
3,742
602
2,424
6,387
2,149
0
2,909
3,478
0
17,145
W
5,649
1,766
0
2,924
7,737
2,994
795
3,571
4,166
0
26,352
L
Discordia
Maks_Ing
Discordia
8,271
788
514
1,020
7,642
2,427
0
5,814
1,828
32,351
0
W
4,020
318
266
4,719
11,866
11,655
215
4,658
7,208
12,348
0
L
Cerberus
mllecharnelle
Cerberus
2,621
122
0
1,730
10,842
4,012
0
7,558
3,284
8,203
0
W
11,841
1,094
0
0
5,447
2,258
212
3,130
2,317
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,794
Gold Earned
23,758
109
Minions Killed
109
4
Camps Cleared
5
542,174
Distance Traveled
581,142
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,569
657
34
3
0
180,286
3
W
Ullr
7,269
727
52
5
3
185,937
2
L
Discordia
6,150
615
53
5
4
170,152
4
W
Sobek
8,448
845
19
2
0
208,752
0
L
Cerberus
6,075
608
22
2
0
191,736
5
W
Zeus
8,041
804
38
4
2
186,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role