Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Furakua
Hachiman
Level 9
God Stats
5W - 5L
1,434 SR
Queue Stats
18W - 29L
1,226 Elo+
Party 1
Sol
Sol
IvimastersA7X
Sol
Level 148
God Stats
2W - 2L
1,239 SR
Queue Stats
178W - 175L
1,482 Elo+
Solo
Team Averages
Level 84
1,391 SR
1,403 Elo+

VS

Team Averages
Level 79
1,361 SR
1,465 Elo+
He Bo
He Bo
PrinceLion
He Bo
Level 27
God Stats
1W - 1L
1,507 SR
Queue Stats
57W - 53L
1,451 Elo+
Party 2
Pele
Pele
Thänrik
Pele
Level 123
God Stats
0W - 3L
1,077 SR
Queue Stats
74W - 64L
1,445 Elo+
Party 2
Chaac
Chaac
ºBORRABOTASº
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 4 / 10
8,501
708
6,944
9,794
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Furakua
Hachiman
11
3 / 4 / 12
8,610
718
6,814
7,469
2,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 2 / 4
10,317
860
16,492
12,751
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 5 / 4
8,352
696
8,549
9,872
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
12
2 / 6 / 4
8,373
698
8,376
10,360
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 5 / 4
7,953
663
7,814
14,787
12,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
9
10
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
4
10
1.75
W
Hachiman
Furakua
Hachiman
3
4
12
2.25
W
11
2
4
6.5
L
He Bo
4
5
4
1.2
L
Pele
2
6
4
0.67
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
24,739
30,014
Taken
35,019
13,021
Mitigated
19,592
10,865
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,944
1,697
0
1,713
9,794
5,664
121
4,532
5,262
0
23,184
W
Hachiman
Furakua
Hachiman
6,814
5,162
0
837
7,469
2,558
858
2,313
5,156
0
19,166
W
16,492
7,307
0
8,315
12,751
4,799
2,113
2,105
10,646
47,517
4,894
L
He Bo
8,549
789
145
721
9,872
3,059
0
4,395
5,324
25,256
0
L
Pele
8,376
1,059
0
327
10,360
4,015
0
4,653
5,637
0
23,800
L
7,814
1,397
0
2,781
14,787
12,518
0
5,915
8,657
0
22,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
24,678
139
Minions Killed
103
8
Camps Cleared
3
621,694
Distance Traveled
579,872
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,501
708
38
3
4
216,827
2
W
Hachiman
8,610
718
24
2
0
196,747
5
W
Sol
10,317
860
77
6
4
208,120
3
L
He Bo
8,352
696
43
4
0
200,672
4
L
Pele
8,373
698
32
3
2
186,128
4
L
Chaac
7,953
663
28
2
1
193,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role