Player Matchup

Ymir
Ymir
Buddadogg24
Ymir
Level 62
God Stats
3W - 2L
1,579 SR
Queue Stats
40W - 55L
1,392 Elo+
Party 4
Jing Wei
Jing Wei
Hey_Noah
Jing Wei
Level 148
God Stats
5W - 1L
1,690 SR
Queue Stats
47W - 47L
1,541 Elo+
Party 4
Loki
Loki
ShadowScorcher0
Loki
Level 121
God Stats
17W - 17L
1,493 SR
Queue Stats
801W - 881L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
TTDynastyTT
Zhong Kui
Level 107
God Stats
11W - 17L
1,401 SR
Queue Stats
375W - 381L
1,415 Elo+
Party 2
Athena
Athena
Wendigo-q
Athena
Level 106
God Stats
4W - 6L
1,318 SR
Queue Stats
217W - 228L
1,395 Elo+
Party 2
Team Averages
Level 109
1,496 SR
1,449 Elo+

VS

Team Averages
Level 102
1,575 SR
1,446 Elo+
Chiron
Chiron
Acnologia_20x102
Chiron
Level 86
God Stats
1W - 2L
1,451 SR
Queue Stats
62W - 72L
1,357 Elo+
Party 3
Mulan
Mulan
Endrich08
Mulan
Level 126
God Stats
13W - 16L
1,627 SR
Queue Stats
134W - 147L
1,510 Elo+
Solo
Zeus
Zeus
Frank_Woods10
Zeus
Level 89
God Stats
2W - 5L
1,448 SR
Queue Stats
87W - 110L
1,400 Elo+
Party 3
Geb
Geb
LevallianRed
Geb
Level 116
God Stats
5W - 3L
1,656 SR
Queue Stats
25W - 22L
1,568 Elo+
Party 1
Bastet
Bastet
Somaticfour811
Bastet
Level 94
God Stats
1W - 2L
1,693 SR
Queue Stats
26W - 21L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,758
476
1,147
4,856
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Hey_Noah
Jing Wei
11
6 / 1 / 1
6,450
645
5,591
7,224
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 6
6,448
645
6,277
4,936
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TTDynastyTT
Zhong Kui
11
4 / 1 / 4
6,574
657
6,926
6,800
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Wendigo-q
Athena
8
0 / 3 / 3
5,117
512
1,966
4,588
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,389
439
3,649
6,109
881
Mace

Mace

+10
Physical Power

Mulan
Endrich08
Mulan
4
0 / 1 / 2
4,238
424
428
2,779
1,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 5 / 2
5,344
534
5,806
5,379
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
4,792
479
3,525
8,409
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 3 / 0
6,425
643
6,353
8,984
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
0
1
1
0.5
L
Mulan
Endrich08
Mulan
0
1
2
1
L
1
5
2
0.4
W
Jing Wei
Hey_Noah
Jing Wei
6
1
1
6.5
L
0
1
1
0.5
W
4
1
6
7
L
5
3
0
1.67
W
Zhong Kui
TTDynastyTT
Zhong Kui
4
1
4
6
W
Athena
Wendigo-q
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
19,761
28,404
Taken
31,660
13,219
Mitigated
9,788
11,748
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,649
897
445
1,143
6,109
881
0
844
5,265
0
17,252
W
1,147
159
58
1,623
4,856
2,495
0
2,066
2,704
7,118
0
L
Mulan
Endrich08
Mulan
428
0
0
1,105
2,779
1,415
0
710
1,968
0
7,853
L
5,806
1,358
0
800
5,379
1,310
0
3,628
1,714
24,698
0
W
Jing Wei
Hey_Noah
Jing Wei
5,591
4,102
0
3,740
7,224
2,164
210
1,924
5,272
0
42,311
L
3,525
478
365
2,408
8,409
3,790
0
1,633
6,739
11,511
0
W
6,277
1,662
0
2,096
4,936
1,329
0
983
3,893
0
29,093
L
6,353
2,405
0
3,900
8,984
2,392
0
2,705
6,156
0
28,597
W
Zhong Kui
TTDynastyTT
Zhong Kui
6,926
738
0
3,501
6,800
4,680
152
3,658
2,731
28,027
3,842
W
Athena
Wendigo-q
Athena
1,966
335
0
730
4,588
2,551
351
144
4,358
12,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
25,188
235
Minions Killed
172
0
Camps Cleared
0
984,599
Distance Traveled
865,801
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,389
439
37
4
0
176,587
1
W
Ymir
4,758
476
13
1
0
205,033
1
L
Mulan
4,238
424
16
2
0
68,482
0
L
Zeus
5,344
534
51
5
0
198,796
3
W
Jing Wei
6,450
645
73
7
0
203,186
1
L
Geb
4,792
479
14
1
0
213,573
2
W
Loki
6,448
645
60
6
0
237,153
1
L
Bastet
6,425
643
54
5
0
208,363
0
W
Zhong Kui
6,574
657
59
6
0
205,291
3
W
Athena
5,117
512
30
3
0
133,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role