Player Matchup

Jormungandr
Jormungandr
ELmoronga
Jormungandr
Level 20
God Stats
11W - 20L
1,391 SR
Queue Stats
15W - 30L
1,284 Elo+
Party 4
Vulcan
Vulcan
GarnetButterfly
Vulcan
Level 158
God Stats
0W - 2L
1,386 SR
Queue Stats
180W - 163L
1,447 Elo+
Party 4
Thor
Thor
Leviathan9595
Thor
Level 80
God Stats
1W - 2L
1,158 SR
Queue Stats
30W - 36L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TallOne112
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 3
Neith
Neith
TheRyner147
Neith
Level 23
God Stats
8W - 7L
1,565 SR
Queue Stats
23W - 33L
1,415 Elo+
Party 4
Team Averages
Level 62
1,407 SR
1,414 Elo+

VS

Team Averages
Level 61
1,458 SR
1,328 Elo+
Izanami
Izanami
Claudioew
Izanami
Level 140
God Stats
1W - 0L
1,519 SR
Queue Stats
15W - 19L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
DragobladeAlpha
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,302 Elo+
Party 2
Cerberus
Cerberus
RyoumaCFC
Cerberus
Level 2
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 1
Nemesis
Nemesis
shadowslayer3657
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
uhawka
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELmoronga
Jormungandr
20
3 / 9 / 22
13,049
1,004
9,608
28,737
33,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 7 / 17
13,911
1,070
34,730
19,206
7,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 13 / 11
15,055
1,158
31,040
30,331
9,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
TallOne112
Morgan Le Fay
20
3 / 8 / 17
12,221
940
14,034
24,838
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 9 / 21
13,321
1,025
26,420
23,636
8,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Claudioew
Izanami
20
13 / 10 / 23
15,875
1,221
37,750
26,991
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DragobladeAlpha
Baron Samedi
20
10 / 7 / 19
14,404
1,108
24,340
22,907
9,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
RyoumaCFC
Cerberus
20
8 / 3 / 26
16,868
1,298
21,447
27,308
39,046
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 8 / 27
13,641
1,049
14,367
20,727
7,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
uhawka
Sun Wukong
20
12 / 4 / 16
15,230
1,172
22,173
26,239
16,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
157
32
Kills
46
46
Deaths
32
88
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Izanami
Claudioew
Izanami
13
10
23
2.45
W
Baron Samedi
DragobladeAlpha
Baron Samedi
10
7
19
2.79
L
Jormungandr
ELmoronga
Jormungandr
3
9
22
1.56
L
7
7
17
2.21
L
15
13
11
1.58
W
Cerberus
RyoumaCFC
Cerberus
8
3
26
7
L
Morgan Le Fay
TallOne112
Morgan Le Fay
3
8
17
1.44
L
4
9
21
1.61
W
3
8
27
2.06
W
Sun Wukong
uhawka
Sun Wukong
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,832
Damage
120,077
126,748
Taken
124,172
67,635
Mitigated
81,922
6,603
Healing
31,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Claudioew
Izanami
37,750
26,580
0
3,836
26,991
10,078
0
12,966
13,957
0
79,297
W
Baron Samedi
DragobladeAlpha
Baron Samedi
24,340
2,938
5,096
7,563
22,907
9,005
0
7,632
15,193
40,938
0
L
Jormungandr
ELmoronga
Jormungandr
9,608
2,926
0
0
28,737
33,741
0
10,935
17,802
31,343
0
L
34,730
10,646
360
1,572
19,206
7,037
0
3,916
15,290
59,185
0
L
31,040
6,193
0
0
30,331
9,996
0
12,316
18,015
0
43,419
W
Cerberus
RyoumaCFC
Cerberus
21,447
1,966
0
6,029
27,308
39,046
0
14,289
12,717
49,029
0
L
Morgan Le Fay
TallOne112
Morgan Le Fay
14,034
2,753
62
2,561
24,838
8,444
0
10,105
14,733
36,437
0
L
26,420
10,577
0
2,048
23,636
8,417
0
8,989
14,647
0
55,806
W
14,367
5,015
0
3,588
20,727
7,550
0
8,364
12,217
0
30,362
W
Sun Wukong
uhawka
Sun Wukong
22,173
2,599
0
5,540
26,239
16,243
0
14,275
11,716
900
43,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,557
Gold Earned
76,018
237
Minions Killed
283
4
Camps Cleared
8
1,123,931
Distance Traveled
1,287,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,875
1,221
80
6
1
235,755
0
W
Baron Samedi
14,404
1,108
45
3
1
218,257
0
L
Jormungandr
13,049
1,004
37
3
0
219,021
0
L
Vulcan
13,911
1,070
52
4
2
270,808
0
L
Thor
15,055
1,158
38
3
0
231,479
0
W
Cerberus
16,868
1,298
65
5
1
270,346
0
L
Morgan Le Fay
12,221
940
43
3
2
211,113
0
L
Neith
13,321
1,025
67
5
0
191,510
0
W
Nemesis
13,641
1,049
35
3
5
278,865
1
W
Sun Wukong
15,230
1,172
58
4
0
284,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role