Player Matchup

Hades
Hades
Dor___Sachse
Hades
Level 123
God Stats
1W - 1L
1,296 SR
Queue Stats
42W - 35L
1,349 Elo+
Party 1
Raijin
Raijin
LosIngos11
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,271 Elo+
Party 1
Jing Wei
Jing Wei
SanjiroFPS
Jing Wei
Level 124
God Stats
0W - 2L
1,587 SR
Queue Stats
96W - 76L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
black-homer14
Cernunnos
Level 126
God Stats
3W - 4L
1,443 SR
Queue Stats
348W - 342L
1,395 Elo+
Party 1
Cerberus
Cerberus
iTz_Charly
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,401 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,388 Elo+

VS

Team Averages
Level 101
1,474 SR
1,434 Elo+
Ares
Ares
 
Ares
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BadPac
Ymir
Level 142
God Stats
8W - 7L
1,454 SR
Queue Stats
338W - 388L
1,440 Elo+
Party 2
Zeus
Zeus
Kadir-48
Zeus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 36L
1,321 Elo+
Solo
Geb
Geb
xBabysiterx
Geb
Level 102
God Stats
3W - 5L
1,418 SR
Queue Stats
121W - 116L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,147
676
9,903
17,166
16,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
LosIngos11
Raijin
14
0 / 7 / 9
8,272
551
7,941
12,910
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SanjiroFPS
Jing Wei
19
4 / 4 / 7
10,968
731
15,872
11,713
5,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
black-homer14
Cernunnos
16
2 / 4 / 8
9,195
613
10,930
9,965
4,280
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
iTz_Charly
Cerberus
16
0 / 5 / 11
8,971
598
4,358
18,149
26,743
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
9 / 3 / 14
12,471
831
12,054
15,852
17,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
 
Apollo
19
6 / 2 / 15
11,553
770
10,073
12,063
7,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
BadPac
Ymir
17
2 / 2 / 20
10,426
695
9,771
14,660
16,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
20
8 / 1 / 12
12,702
847
23,829
8,813
4,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 23
10,636
709
9,441
15,383
16,012
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
11
Kills
27
27
Deaths
11
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
3
14
5.33
W
Apollo
 
Apollo
6
2
15
6.75
W
Ymir
BadPac
Ymir
2
2
20
6
L
5
7
6
1.14
W
Zeus
8
1
12
14
L
Raijin
LosIngos11
Raijin
0
7
9
0.64
L
Jing Wei
SanjiroFPS
Jing Wei
4
4
7
1.88
L
Cernunnos
black-homer14
Cernunnos
2
4
8
1.5
L
Cerberus
iTz_Charly
Cerberus
0
5
11
1.1
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
65,168
69,903
Taken
66,771
57,539
Mitigated
62,184
19,486
Healing
27,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,054
81
1,679
2,835
15,852
17,388
154
5,244
10,383
20,509
0
W
Apollo
 
Apollo
10,073
6,366
1,849
2,621
12,063
7,647
1,942
3,267
8,705
0
34,589
W
Ymir
BadPac
Ymir
9,771
1,381
3,944
3,921
14,660
16,140
370
5,477
8,934
16,381
0
L
9,903
286
1,517
3,016
17,166
16,204
0
9,912
7,254
20,039
0
W
Zeus
23,829
963
3,249
1,310
8,813
4,997
1,209
3,012
5,711
55,524
0
L
Raijin
LosIngos11
Raijin
7,941
1,335
1,357
2,548
12,910
4,992
0
11,201
1,709
16,618
0
L
Jing Wei
SanjiroFPS
Jing Wei
15,872
10,953
0
2,105
11,713
5,320
0
9,696
2,017
0
36,153
L
Cernunnos
black-homer14
Cernunnos
10,930
4,474
1,452
1,487
9,965
4,280
0
9,404
561
0
25,160
L
Cerberus
iTz_Charly
Cerberus
4,358
255
2,329
3,675
18,149
26,743
0
14,882
3,267
12,158
0
W
9,441
157
2,722
3,340
15,383
16,012
249
4,401
10,836
16,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
57,788
142
Minions Killed
158
0
Camps Cleared
0
1,223,087
Distance Traveled
1,446,851
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,471
831
7
0
0
291,640
0
W
Apollo
11,553
770
60
4
0
284,176
0
W
Ymir
10,426
695
10
1
0
293,398
0
L
Hades
10,147
676
27
2
0
238,689
0
W
Zeus
12,702
847
75
5
0
285,232
0
L
Raijin
8,272
551
21
1
0
223,857
1
L
Jing Wei
10,968
731
50
3
0
260,714
0
L
Cernunnos
9,195
613
26
2
0
232,837
2
L
Cerberus
8,971
598
18
1
0
266,990
0
W
Geb
10,636
709
6
0
0
292,405
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role