Player Matchup

Nox
Nox
Kahotic123
Nox
Level 160
God Stats
35W - 26L
1,637 SR
Queue Stats
491W - 485L
1,494 Elo+
Solo
Horus
Horus
Mirjoonie
Horus
Level 112
God Stats
8W - 5L
1,662 SR
Queue Stats
174W - 163L
1,595 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QcKirito
Ah Muzen Cab
Level 149
God Stats
1W - 5L
1,554 SR
Queue Stats
159W - 145L
1,521 Elo+
Party 1
Cerberus
Cerberus
Ram_alahmad
Cerberus
Level 125
God Stats
1W - 0L
1,568 SR
Queue Stats
3W - 6L
1,431 Elo+
Solo
Atlas
Atlas
Shploop
Atlas
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 134L
1,500 Elo+
Solo
Team Averages
Level 137
1,584 SR
1,508 Elo+

VS

Team Averages
Level 125
1,604 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DJPhatjamz
Atlas
Level 120
God Stats
1W - 2L
1,670 SR
Queue Stats
52W - 63L
1,400 Elo+
Party 3
Olorun
Olorun
Dilma Rousseff1
Olorun
Level 158
God Stats
3W - 3L
1,493 SR
Queue Stats
237W - 240L
1,548 Elo+
Solo
Scylla
Scylla
ElectrykJC
Scylla
Level 125
God Stats
2W - 1L
1,890 SR
Queue Stats
54W - 34L
1,688 Elo+
Party 2
Hachiman
Hachiman
djphatstatz
Hachiman
Level 95
God Stats
11W - 14L
1,468 SR
Queue Stats
217W - 202L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,490
772
6,832
5,472
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Mirjoonie
Horus
14
2 / 2 / 7
8,508
773
3,591
13,882
11,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
QcKirito
Ah Muzen Cab
18
9 / 0 / 3
10,622
966
18,803
9,153
3,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Ram_alahmad
Cerberus
15
0 / 1 / 7
8,797
800
5,999
14,195
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Shploop
Atlas
14
2 / 2 / 6
8,254
750
6,470
8,704
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 6 / 2
7,315
665
7,298
12,434
8,817
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
14
1 / 2 / 1
7,108
646
5,160
10,262
10,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 4
7,380
671
9,157
10,008
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
ElectrykJC
Scylla
15
1 / 2 / 1
7,726
702
7,370
8,481
2,825
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
djphatstatz
Hachiman
14
1 / 2 / 1
7,501
682
9,883
8,424
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
5
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
2
0.5
L
Atlas
1
2
1
0.75
L
0
3
4
0.67
L
Scylla
ElectrykJC
Scylla
1
2
1
0.75
W
2
0
7
5.5
W
Horus
Mirjoonie
Horus
2
2
7
2.75
W
Ah Muzen Cab
QcKirito
Ah Muzen Cab
9
0
3
10.5
W
Cerberus
Ram_alahmad
Cerberus
0
1
7
3.5
W
Atlas
Shploop
Atlas
2
2
6
2.5
L
Hachiman
djphatstatz
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,695
Damage
38,868
51,406
Taken
49,609
32,290
Mitigated
28,630
16,979
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,298
971
0
324
12,434
8,817
0
4,590
7,612
0
14,294
L
Atlas
5,160
2,004
678
652
10,262
10,277
0
3,609
6,409
17,177
0
L
9,157
4,682
555
2,580
10,008
3,941
156
5,025
4,815
32,207
0
L
Scylla
ElectrykJC
Scylla
7,370
962
0
746
8,481
2,825
50
2,740
5,493
35,635
0
W
6,832
66
0
0
5,472
1,967
0
2,986
2,486
23,289
0
W
Horus
Mirjoonie
Horus
3,591
1,421
4,801
6,679
13,882
11,388
0
6,333
7,549
0
10,464
W
Ah Muzen Cab
QcKirito
Ah Muzen Cab
18,803
6,526
0
2,079
9,153
3,511
2,604
4,399
4,754
0
51,642
W
Cerberus
Ram_alahmad
Cerberus
5,999
38
649
2,771
14,195
11,570
246
4,536
9,659
38,606
0
W
Atlas
Shploop
Atlas
6,470
955
0
0
8,704
3,854
0
3,937
4,767
19,144
0
L
Hachiman
djphatstatz
Hachiman
9,883
4,896
0
2,397
8,424
2,770
0
2,700
5,626
0
37,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
37,030
284
Minions Killed
271
8
Camps Cleared
8
1,122,046
Distance Traveled
1,078,937
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,315
665
23
2
2
239,159
1
L
Atlas
7,108
646
14
1
0
225,702
2
L
Olorun
7,380
671
51
5
3
192,272
0
L
Scylla
7,726
702
87
8
1
202,818
1
W
Nox
8,490
772
51
5
0
211,761
0
W
Horus
8,508
773
15
1
2
244,386
3
W
Ah Muzen Cab
10,622
966
97
9
1
235,673
1
W
Cerberus
8,797
800
85
8
4
219,293
3
W
Atlas
8,254
750
36
3
1
210,933
2
L
Hachiman
7,501
682
96
9
2
218,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role