Player Matchup

Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BluChinaDoll420
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,343 Elo+
Solo
Cernunnos
Cernunnos
bigbuttsack
Cernunnos
Level 81
God Stats
4W - 1L
1,854 SR
Queue Stats
50W - 56L
1,330 Elo+
Solo
Medusa
Medusa
ttwister11
Medusa
Level 93
God Stats
3W - 5L
1,225 SR
Queue Stats
231W - 226L
1,414 Elo+
Solo
Mercury
Mercury
tytoalba0wl
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,256 Elo+
Solo
Team Averages
Level 74
1,516 SR
1,368 Elo+

VS

Team Averages
Level 92
1,339 SR
1,311 Elo+
Cerberus
Cerberus
Bidonchik
Cerberus
Level 54
God Stats
0W - 2L
1,210 SR
Queue Stats
66W - 93L
1,369 Elo+
Solo
Ah Puch
Ah Puch
KungFuuGripp
Ah Puch
Level 89
God Stats
0W - 2L
1,149 SR
Queue Stats
14W - 16L
1,374 Elo+
Party 1
Kali
Kali
LifeLineXxOo
Kali
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 77L
1,233 Elo+
Solo
Thoth
Thoth
Reaper_Vath
Thoth
Level 104
God Stats
3W - 4L
1,454 SR
Queue Stats
238W - 266L
1,298 Elo+
Party 1
Poseidon
Poseidon
Tommy 40 Hands
Poseidon
Level 142
God Stats
4W - 7L
1,383 SR
Queue Stats
386W - 443L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
3 / 3 / 15
13,961
821
14,992
9,771
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
20
5 / 11 / 13
13,766
810
12,399
19,586
8,181
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
bigbuttsack
Cernunnos
19
10 / 8 / 11
13,674
804
18,443
18,724
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
ttwister11
Medusa
20
8 / 5 / 13
14,798
870
16,804
16,823
6,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
tytoalba0wl
Mercury
18
5 / 7 / 9
12,141
714
9,907
14,912
4,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bidonchik
Cerberus
20
5 / 9 / 20
13,052
768
11,873
31,179
44,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
KungFuuGripp
Ah Puch
20
11 / 7 / 14
14,088
829
21,755
22,185
10,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 8 / 16
13,889
817
13,594
20,183
10,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 21
13,360
786
15,887
12,922
6,652
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
7
2 / 2 / 4
8,498
500
957
2,331
721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
108
31
Kills
33
34
Deaths
31
61
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
3
15
3.5
L
Cerberus
Bidonchik
Cerberus
5
9
20
1.67
W
Hun Batz
5
11
13
1.05
L
Ah Puch
KungFuuGripp
Ah Puch
11
7
14
2.57
L
9
8
16
2.13
L
6
5
21
3.3
L
Poseidon
2
2
4
2
W
Cernunnos
bigbuttsack
Cernunnos
10
8
11
1.94
W
Medusa
ttwister11
Medusa
8
5
13
2.9
W
Mercury
tytoalba0wl
Mercury
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,545
Damage
64,066
79,816
Taken
88,800
27,454
Mitigated
73,818
20,591
Healing
28,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,992
306
907
3,704
9,771
2,952
1,277
7,736
2,032
41,980
0
L
Cerberus
Bidonchik
Cerberus
11,873
222
2,200
5,732
31,179
44,956
90
4,420
26,759
34,816
0
W
Hun Batz
12,399
3,021
1,975
1,643
19,586
8,181
906
9,831
9,755
0
25,537
L
Ah Puch
KungFuuGripp
Ah Puch
21,755
465
2,564
8,282
22,185
10,837
241
4,885
17,300
49,814
0
L
13,594
7,185
724
6,294
20,183
10,652
350
1,876
18,307
0
24,595
L
15,887
811
802
1,595
12,922
6,652
524
3,002
9,920
43,212
0
L
Poseidon
957
134
0
151
2,331
721
0
809
1,522
1,473
0
W
Cernunnos
bigbuttsack
Cernunnos
18,443
8,944
750
4,155
18,724
5,993
1,288
13,093
5,631
0
35,894
W
Medusa
ttwister11
Medusa
16,804
6,616
119
3,066
16,823
6,290
2,491
10,135
6,688
0
42,697
W
Mercury
tytoalba0wl
Mercury
9,907
2,974
702
3,570
14,912
4,038
1,663
9,675
4,397
0
22,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,340
Gold Earned
62,887
204
Minions Killed
177
0
Camps Cleared
0
1,485,729
Distance Traveled
1,163,132
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,961
821
58
3
0
345,227
1
L
Cerberus
13,052
768
35
2
0
272,200
0
W
Hun Batz
13,766
810
26
2
0
260,920
4
L
Ah Puch
14,088
829
49
3
0
284,567
0
L
Kali
13,889
817
22
1
0
286,055
2
L
Thoth
13,360
786
69
4
0
272,215
1
L
Poseidon
8,498
500
2
0
0
48,095
1
W
Cernunnos
13,674
804
41
2
0
246,185
1
W
Medusa
14,798
870
58
3
0
298,745
2
W
Mercury
12,141
714
21
1
0
334,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role