Player Matchup

Susano
Susano
 
Susano
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
DaBigChung
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,758 Elo+
Party 3
Horus
Horus
NOTTHEBOOG
Horus
Level 87
God Stats
0W - 8L
1,299 SR
Queue Stats
37W - 28L
1,537 Elo+
Party 3
Olorun
Olorun
TheYyoung_Ark
Olorun
Level 86
God Stats
13W - 14L
1,503 SR
Queue Stats
347W - 329L
1,468 Elo+
Party 2
Poseidon
Poseidon
jerome__the__god
Poseidon
Level 25
God Stats
16W - 13L
1,577 SR
Queue Stats
84W - 84L
1,433 Elo+
Party 2
Team Averages
Level 43
1,476 SR
1,539 Elo+

VS

Team Averages
Level 71
1,569 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Funkfreshh
Cthulhu
Level 45
God Stats
61W - 65L
1,536 SR
Queue Stats
69W - 76L
1,455 Elo+
Party 1
Mulan
Mulan
RATEDDEV
Mulan
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 208L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
SSG_LeoA
Cliodhna
Level 98
God Stats
13W - 8L
1,687 SR
Queue Stats
301W - 260L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
jrmaddog2018
Danzaburou
Level 26
God Stats
5W - 4L
1,621 SR
Queue Stats
51W - 48L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 4 / 3
6,686
514
6,833
10,300
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 7 / 4
5,360
412
1,483
10,383
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
11
1 / 3 / 1
6,526
502
4,864
11,904
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 1
7,229
556
5,560
7,559
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 5 / 1
7,769
598
6,135
6,855
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 2 / 1
8,164
628
5,226
9,041
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Funkfreshh
Cthulhu
11
0 / 2 / 8
6,944
534
4,807
8,687
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
RATEDDEV
Mulan
13
1 / 2 / 1
7,685
591
7,611
8,914
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SSG_LeoA
Cliodhna
14
5 / 2 / 2
8,029
618
7,400
9,133
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jrmaddog2018
Danzaburou
12
6 / 4 / 2
7,498
577
6,459
7,392
2,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
12
Kills
18
20
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
3
1.13
W
Sol
 
Sol
6
2
1
3.25
L
0
7
4
0.29
W
Cthulhu
Funkfreshh
Cthulhu
0
2
8
2
L
Horus
1
3
1
0.5
W
Mulan
RATEDDEV
Mulan
1
2
1
0.75
W
Cliodhna
SSG_LeoA
Cliodhna
5
2
2
3
L
5
1
1
5.5
L
3
5
1
0.7
W
Danzaburou
jrmaddog2018
Danzaburou
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
31,503
47,001
Taken
43,167
17,577
Mitigated
21,597
12,232
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,833
2,793
0
3,406
10,300
2,894
0
1,104
9,033
0
34,789
W
Sol
 
Sol
5,226
1,688
0
3,284
9,041
3,531
784
5,349
3,692
42,685
3,719
L
1,483
609
0
473
10,383
4,819
0
3,013
7,370
5,910
0
W
Cthulhu
Funkfreshh
Cthulhu
4,807
661
105
1,511
8,687
7,149
0
4,292
4,395
24,998
0
L
Horus
4,864
3,169
152
3,418
11,904
5,640
0
1,041
10,343
0
33,577
W
Mulan
RATEDDEV
Mulan
7,611
1,660
0
3,321
8,914
5,757
795
675
8,239
4,452
45,091
W
Cliodhna
SSG_LeoA
Cliodhna
7,400
1,041
0
3,864
9,133
2,795
0
352
8,781
0
52,859
L
5,560
2,623
139
3,799
7,559
2,108
0
1,676
5,883
47,972
0
L
6,135
913
0
845
6,855
2,116
0
4,224
2,586
50,430
0
W
Danzaburou
jrmaddog2018
Danzaburou
6,459
4,124
0
1,558
7,392
2,365
0
2,510
4,882
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
38,320
328
Minions Killed
401
0
Camps Cleared
0
1,217,259
Distance Traveled
1,283,504
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,686
514
56
4
0
273,766
0
W
Sol
8,164
628
95
7
0
235,243
0
L
Geb
5,360
412
8
1
0
213,777
1
W
Cthulhu
6,944
534
41
3
0
262,474
3
L
Horus
6,526
502
76
6
0
249,374
0
W
Mulan
7,685
591
98
8
0
236,022
0
W
Cliodhna
8,029
618
101
8
0
303,865
3
L
Olorun
7,229
556
90
7
0
225,452
0
L
Poseidon
7,769
598
98
8
0
254,890
0
W
Danzaburou
7,498
577
66
5
0
245,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role