Player Matchup

Guan Yu
Guan Yu
CHEFchris562
Guan Yu
Level 156
God Stats
49W - 32L
1,692 SR
Queue Stats
644W - 627L
1,461 Elo+
Solo
Fenrir
Fenrir
ViperRage17
Fenrir
Level 126
God Stats
20W - 8L
1,653 SR
Queue Stats
371W - 337L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
XComplexity115X
Baron Samedi
Level 121
God Stats
7W - 9L
1,467 SR
Queue Stats
332W - 314L
1,547 Elo+
Party 1
Ares
Ares
sniperpro2342
Ares
Level 60
God Stats
22W - 15L
1,672 SR
Queue Stats
127W - 129L
1,466 Elo+
Solo
Izanami
Izanami
theazucar
Izanami
Level 124
God Stats
3W - 1L
1,701 SR
Queue Stats
35W - 39L
1,498 Elo+
Solo
Team Averages
Level 117
1,637 SR
1,506 Elo+

VS

Team Averages
Level 127
1,540 SR
1,533 Elo+
Mercury
Mercury
Cronenburger
Mercury
Level 122
God Stats
1W - 2L
1,561 SR
Queue Stats
78W - 79L
1,518 Elo+
Solo
Hercules
Hercules
D4nyG4m3r153
Hercules
Level 121
God Stats
2W - 3L
1,532 SR
Queue Stats
465W - 419L
1,540 Elo+
Solo
Zeus
Zeus
Lonely Vagrant
Zeus
Level 122
God Stats
0W - 1L
1,787 SR
Queue Stats
104W - 69L
1,574 Elo+
Solo
Kukulkan
Kukulkan
SgtKojaku
Kukulkan
Level 112
God Stats
3W - 8L
1,351 SR
Queue Stats
37W - 28L
1,498 Elo+
Solo
Camazotz
Camazotz
inFAMOUSHero23
Camazotz
Level 160
God Stats
0W - 2L
1,468 SR
Queue Stats
184W - 177L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHEFchris562
Guan Yu
16
2 / 3 / 4
9,927
552
9,433
16,972
14,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
8 / 4 / 10
10,639
591
10,565
14,917
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
XComplexity115X
Baron Samedi
16
10 / 4 / 6
10,331
574
12,798
12,798
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 9
8,815
490
9,139
16,949
15,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
theazucar
Izanami
14
4 / 3 / 7
8,927
496
15,258
11,884
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cronenburger
Mercury
14
1 / 6 / 10
8,871
493
6,853
12,924
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
D4nyG4m3r153
Hercules
12
1 / 5 / 7
7,562
420
5,322
22,552
18,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 4 / 6
8,672
482
17,152
12,444
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SgtKojaku
Kukulkan
15
8 / 9 / 3
9,956
553
12,566
13,755
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
16
2 / 2 / 3
9,203
511
7,051
13,289
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
26
Kills
17
18
Deaths
26
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CHEFchris562
Guan Yu
2
3
4
1.33
L
Mercury
Cronenburger
Mercury
1
6
10
1
L
Hercules
D4nyG4m3r153
Hercules
1
5
7
0.9
L
5
4
6
2
L
Kukulkan
SgtKojaku
Kukulkan
8
9
3
1.06
W
Fenrir
8
4
10
3.25
W
Baron Samedi
XComplexity115X
Baron Samedi
10
4
6
3.25
L
Camazotz
2
2
3
1.75
W
2
4
9
1.63
W
Izanami
theazucar
Izanami
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,193
Damage
48,944
73,520
Taken
74,964
47,436
Mitigated
45,174
23,742
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CHEFchris562
Guan Yu
9,433
2,824
0
6,093
16,972
14,372
1,705
3,008
13,194
7,302
64,503
L
Mercury
Cronenburger
Mercury
6,853
3,971
0
840
12,924
4,670
0
4,837
8,087
0
46,565
L
Hercules
D4nyG4m3r153
Hercules
5,322
850
0
7,025
22,552
18,984
0
9,403
13,149
0
19,899
L
17,152
4,585
0
4,866
12,444
3,842
0
3,427
9,017
51,156
0
L
Kukulkan
SgtKojaku
Kukulkan
12,566
1,266
0
250
13,755
5,430
0
4,687
9,068
55,079
0
W
Fenrir
10,565
1,551
0
2,587
14,917
6,274
696
4,984
9,933
0
66,280
W
Baron Samedi
XComplexity115X
Baron Samedi
12,798
1,136
611
4,062
12,798
6,502
1,184
5,995
6,803
53,729
0
L
Camazotz
7,051
2,096
0
7,400
13,289
12,248
536
1,299
11,990
0
64,093
W
9,139
417
2,391
4,495
16,949
15,675
986
9,013
7,936
24,048
0
W
Izanami
theazucar
Izanami
15,258
8,970
0
3,503
11,884
4,613
3,277
6,926
4,958
0
71,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
44,264
463
Minions Killed
403
0
Camps Cleared
0
1,604,104
Distance Traveled
1,570,052
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,927
552
135
8
0
327,912
0
L
Mercury
8,871
493
85
5
0
353,675
2
L
Hercules
7,562
420
15
1
0
343,295
2
L
Zeus
8,672
482
79
4
0
300,376
2
L
Kukulkan
9,956
553
98
5
0
259,996
1
W
Fenrir
10,639
591
111
6
0
362,670
1
W
Baron Samedi
10,331
574
78
4
0
293,860
0
L
Camazotz
9,203
511
126
7
0
312,710
5
W
Ares
8,815
490
19
1
0
325,984
3
W
Izanami
8,927
496
120
7
0
293,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role