Player Matchup

Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DireEmperor3558
Raijin
Level 77
God Stats
4W - 4L
1,565 SR
Queue Stats
52W - 49L
1,427 Elo+
Party 2
Medusa
Medusa
GGsoldier1
Medusa
Level 149
God Stats
1W - 0L
1,527 SR
Queue Stats
9W - 7L
1,477 Elo+
Solo
Sobek
Sobek
RatedReice
Sobek
Level 26
God Stats
9W - 4L
1,788 SR
Queue Stats
36W - 26L
1,425 Elo+
Party 2
King Arthur
King Arthur
ZackFrmStateFarm
King Arthur
Level 18
God Stats
4W - 4L
1,532 SR
Queue Stats
27W - 28L
1,446 Elo+
Party 2
Team Averages
Level 68
1,582 SR
1,455 Elo+

VS

Team Averages
Level 43
1,317 SR
1,053 Elo+
Zhong Kui
Zhong Kui
JakobiStormz10
Zhong Kui
Level 47
God Stats
1W - 7L
1,262 SR
Queue Stats
6W - 57L
958 Elo+
Party 1
Charybdis
Charybdis
Juxtarai
Charybdis
Level 49
God Stats
3W - 3L
1,524 SR
Queue Stats
12W - 67L
1,085 Elo+
Party 1
Loki
Loki
TypicalKCOLE
Loki
Level 41
God Stats
3W - 4L
1,312 SR
Queue Stats
6W - 55L
1,036 Elo+
Party 1
Sylvanus
Sylvanus
its_jacobj1
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 28L
1,114 Elo+
Party 1
Cliodhna
Cliodhna
swaggm12
Cliodhna
Level 53
God Stats
1W - 9L
988 SR
Queue Stats
8W - 48L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
13 / 3 / 25
14,123
1,177
21,027
16,039
13,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 3 / 26
14,423
1,202
35,033
11,475
5,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
GGsoldier1
Medusa
20
9 / 3 / 20
13,333
1,111
16,346
10,945
4,940
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
20
7 / 2 / 30
14,005
1,167
12,856
20,317
31,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ZackFrmStateFarm
King Arthur
20
3 / 4 / 32
11,965
997
12,875
18,574
20,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JakobiStormz10
Zhong Kui
17
1 / 7 / 11
10,836
903
14,565
24,092
16,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Juxtarai
Charybdis
17
7 / 9 / 6
12,526
1,044
23,719
18,011
7,300
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 13 / 10
11,130
928
8,241
19,802
8,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
its_jacobj1
Sylvanus
17
1 / 8 / 7
10,970
914
4,506
22,392
23,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cliodhna
swaggm12
Cliodhna
17
4 / 12 / 7
11,874
990
20,827
20,764
11,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
56
49
Kills
15
15
Deaths
49
133
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
13
3
25
8.5
W
17
3
26
10
W
Medusa
GGsoldier1
Medusa
9
3
20
6.33
L
Zhong Kui
JakobiStormz10
Zhong Kui
1
7
11
0.93
L
Charybdis
Juxtarai
Charybdis
7
9
6
1.11
W
Sobek
7
2
30
11
L
2
13
10
0.54
W
King Arthur
ZackFrmStateFarm
King Arthur
3
4
32
4.75
L
Sylvanus
its_jacobj1
Sylvanus
1
8
7
0.56
L
Cliodhna
swaggm12
Cliodhna
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,137
Damage
71,858
77,350
Taken
105,061
75,890
Mitigated
66,570
19,417
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
21,027
4,413
0
2,232
16,039
13,675
0
4,464
11,575
1,130
25,822
W
35,033
6,728
586
4,803
11,475
5,360
0
2,337
9,138
52,997
0
W
Medusa
GGsoldier1
Medusa
16,346
7,600
1,353
1,944
10,945
4,940
0
2,735
8,210
0
49,138
L
Zhong Kui
JakobiStormz10
Zhong Kui
14,565
2,271
0
1,690
24,092
16,669
0
13,155
10,937
29,261
0
L
Charybdis
Juxtarai
Charybdis
23,719
15,732
0
868
18,011
7,300
0
8,224
9,787
0
54,676
W
Sobek
12,856
642
0
7,077
20,317
31,690
0
5,008
15,309
19,721
0
L
8,241
2,944
0
0
19,802
8,350
0
8,570
11,232
0
18,475
W
King Arthur
ZackFrmStateFarm
King Arthur
12,875
1,256
0
1,422
18,574
20,225
0
4,527
14,047
7,503
16,345
L
Sylvanus
its_jacobj1
Sylvanus
4,506
1,540
2,096
3,300
22,392
23,032
0
13,638
8,754
7,086
0
L
Cliodhna
swaggm12
Cliodhna
20,827
4,009
0
1,272
20,764
11,219
0
8,347
12,417
0
46,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,849
Gold Earned
57,336
194
Minions Killed
170
3
Camps Cleared
2
1,085,265
Distance Traveled
952,666
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,123
1,177
16
1
1
231,449
2
W
Raijin
14,423
1,202
60
5
0
191,030
0
W
Medusa
13,333
1,111
76
6
2
195,774
0
L
Zhong Kui
10,836
903
37
3
0
184,075
0
L
Charybdis
12,526
1,044
58
5
1
186,302
0
W
Sobek
14,005
1,167
9
1
0
238,398
0
L
Loki
11,130
928
21
2
0
202,152
0
W
King Arthur
11,965
997
33
3
0
228,614
0
L
Sylvanus
10,970
914
4
0
0
180,051
1
L
Cliodhna
11,874
990
50
4
1
200,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role