Player Matchup

Thor
Thor
FunnySkyS5
Thor
Level 42
God Stats
5W - 8L
1,293 SR
Queue Stats
106W - 125L
1,384 Elo+
Solo
Odin
Odin
MARTINI3000
Odin
Level 62
God Stats
8W - 5L
1,530 SR
Queue Stats
180W - 191L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Ravagebull
Kukulkan
Level 98
God Stats
75W - 96L
1,472 SR
Queue Stats
267W - 270L
1,443 Elo+
Solo
Guan Yu
Guan Yu
pancetero
Guan Yu
Level 98
God Stats
2W - 1L
1,372 SR
Queue Stats
21W - 27L
1,378 Elo+
Solo
Rama
Rama
raiky89
Rama
Level 84
God Stats
6W - 9L
1,322 SR
Queue Stats
10W - 19L
1,278 Elo+
Solo
Team Averages
Level 77
1,398 SR
1,379 Elo+

VS

Team Averages
Level 95
1,454 SR
1,423 Elo+
Zeus
Zeus
MONZI22
Zeus
Level 96
God Stats
2W - 2L
1,347 SR
Queue Stats
109W - 121L
1,511 Elo+
Solo
Jing Wei
Jing Wei
SerFabiangel
Jing Wei
Level 100
God Stats
29W - 30L
1,488 SR
Queue Stats
195W - 238L
1,416 Elo+
Solo
Awilix
Awilix
iTz_xCoRe
Awilix
Level 126
God Stats
10W - 9L
1,579 SR
Queue Stats
117W - 140L
1,367 Elo+
Party 1
Set
Set
sportkill05
Set
Level 69
God Stats
4W - 6L
1,458 SR
Queue Stats
123W - 126L
1,438 Elo+
Solo
Sylvanus
Sylvanus
xINinjaIx
Sylvanus
Level 84
God Stats
2W - 4L
1,398 SR
Queue Stats
120W - 154L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
10,092
481
3,237
14,493
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 5
10,176
485
9,735
18,154
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Ravagebull
Kukulkan
20
7 / 3 / 5
12,760
608
10,134
8,338
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
pancetero
Guan Yu
17
3 / 3 / 1
10,635
506
8,583
15,810
15,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
raiky89
Rama
16
4 / 1 / 4
9,928
473
12,699
12,262
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MONZI22
Zeus
11
0 / 3 / 1
8,272
394
1,407
4,234
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SerFabiangel
Jing Wei
16
0 / 3 / 1
9,724
463
6,931
14,912
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
iTz_xCoRe
Awilix
17
7 / 5 / 1
11,090
528
16,877
16,571
8,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 0
10,803
514
12,345
15,372
13,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
xINinjaIx
Sylvanus
15
2 / 3 / 3
10,322
492
8,077
24,088
29,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
12
12
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
4
1
5
6.5
L
Zeus
MONZI22
Zeus
0
3
1
0.17
W
Kukulkan
Ravagebull
Kukulkan
7
3
5
3.17
L
Jing Wei
SerFabiangel
Jing Wei
0
3
1
0.17
L
Awilix
iTz_xCoRe
Awilix
7
5
1
1.5
W
Guan Yu
pancetero
Guan Yu
3
3
1
1.17
W
Rama
raiky89
Rama
4
1
4
6
L
3
4
0
0.75
L
Sylvanus
xINinjaIx
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,388
Damage
45,637
69,057
Taken
75,177
37,542
Mitigated
58,590
19,829
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,237
578
0
4,883
14,493
5,667
1,300
321
14,172
0
74,593
W
9,735
2,512
0
4,602
18,154
9,530
0
3,766
14,388
0
38,708
L
Zeus
MONZI22
Zeus
1,407
54
0
974
4,234
1,306
0
1,990
2,244
34,169
0
W
Kukulkan
Ravagebull
Kukulkan
10,134
888
0
493
8,338
3,590
2,083
2,761
5,577
93,044
0
L
Jing Wei
SerFabiangel
Jing Wei
6,931
4,489
0
870
14,912
5,401
586
0
14,912
0
77,463
L
Awilix
iTz_xCoRe
Awilix
16,877
5,478
0
3,634
16,571
8,644
1,061
2,852
13,719
0
77,242
W
Guan Yu
pancetero
Guan Yu
8,583
1,050
216
3,411
15,810
15,229
1,012
82
15,728
11,447
48,100
W
Rama
raiky89
Rama
12,699
11,167
0
6,224
12,262
3,526
580
3,492
8,770
0
59,533
L
12,345
5,567
0
1,440
15,372
13,641
1,128
2,835
12,537
287
79,781
L
Sylvanus
xINinjaIx
Sylvanus
8,077
2,660
4,128
7,049
24,088
29,598
390
4,541
19,547
45,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
50,211
575
Minions Killed
553
0
Camps Cleared
0
1,977,208
Distance Traveled
1,717,290
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,092
481
130
6
0
346,427
0
W
Odin
10,176
485
55
3
0
467,934
6
L
Zeus
8,272
394
86
4
0
205,065
5
W
Kukulkan
12,760
608
180
9
0
399,344
5
L
Jing Wei
9,724
463
134
6
0
367,516
1
L
Awilix
11,090
528
118
6
0
432,540
3
W
Guan Yu
10,635
506
114
5
0
379,524
10
W
Rama
9,928
473
96
5
0
383,979
0
L
Set
10,803
514
142
7
0
352,718
2
L
Sylvanus
10,322
492
73
3
0
359,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role