Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FEARless_Stammer
Ah Muzen Cab
Level 100
God Stats
13W - 8L
1,628 SR
Queue Stats
229W - 263L
1,435 Elo+
Party 3
Merlin
Merlin
TheWholeInch
Merlin
Level 85
God Stats
3W - 3L
1,523 SR
Queue Stats
166W - 218L
1,403 Elo+
Party 3
Atlas
Atlas
bomber23554
Atlas
Level 44
God Stats
15W - 10L
1,500 SR
Queue Stats
48W - 71L
1,354 Elo+
Party 3
Team Averages
Level 93
1,530 SR
1,438 Elo+

VS

Team Averages
Level 102
1,673 SR
1,719 Elo+
Sol
Sol
Flock0fRavens
Sol
Level 103
God Stats
20W - 11L
1,604 SR
Queue Stats
322W - 156L
1,769 Elo+
Party 2
Atlas
Atlas
JCHAMPION000
Atlas
Level 130
God Stats
15W - 4L
1,570 SR
Queue Stats
519W - 317L
1,745 Elo+
Party 2
Ne Zha
Ne Zha
Lanibot
Ne Zha
Level 117
God Stats
2W - 0L
1,820 SR
Queue Stats
383W - 267L
1,708 Elo+
Party 2
Chaac
Chaac
Wolfblade1994
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,569 Elo+
Solo
Bastet
Bastet
soultaker190
Bastet
Level 41
God Stats
44W - 10L
1,870 SR
Queue Stats
200W - 48L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 6 / 3
8,771
877
6,646
11,936
3,672
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
 
Nox
15
0 / 2 / 3
8,682
868
5,991
7,102
2,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
FEARless_Stammer
Ah Muzen Cab
15
2 / 5 / 1
9,147
915
10,550
10,333
3,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
1 / 3 / 2
8,923
892
4,012
7,065
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 2
8,710
871
2,987
12,871
7,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

187

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
10,105
1,011
16,150
8,860
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 11
10,874
1,087
9,069
7,352
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Lanibot
Ne Zha
16
7 / 2 / 5
10,661
1,066
8,941
5,700
2,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 8
10,253
1,025
8,100
6,776
4,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
16
0 / 0 / 12
9,366
937
5,506
6,902
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
3
Kills
18
18
Deaths
3
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
3
0.25
L
Nox
 
Nox
0
2
3
0.75
L
Ah Muzen Cab
FEARless_Stammer
Ah Muzen Cab
2
5
1
0.5
W
4
1
11
9.5
W
3
0
11
8.5
W
Ne Zha
Lanibot
Ne Zha
7
2
5
4.75
L
Merlin
1
3
2
0.67
W
4
0
8
8
L
0
2
2
0.5
W
Bastet
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
47,766
49,307
Taken
35,590
18,582
Mitigated
22,256
5,571
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,646
1,313
56
468
11,936
3,672
0
6,012
5,924
22,002
0
L
Nox
 
Nox
5,991
329
0
0
7,102
2,445
0
3,179
3,923
23,110
0
L
Ah Muzen Cab
FEARless_Stammer
Ah Muzen Cab
10,550
1,952
0
1,537
10,333
3,199
0
3,729
6,604
0
31,620
W
16,150
5,534
0
5,323
8,860
3,493
0
5,166
3,536
41,807
2,730
W
9,069
1,513
0
1,320
7,352
9,154
0
4,737
2,519
14,301
0
W
Ne Zha
Lanibot
Ne Zha
8,941
2,371
0
454
5,700
2,505
0
2,604
3,046
0
18,976
L
Merlin
4,012
221
0
139
7,065
2,125
0
2,889
4,176
12,300
0
W
8,100
375
0
4,328
6,776
4,457
0
3,172
3,536
0
28,526
L
2,987
790
43
3,328
12,871
7,141
0
8,302
4,569
16,724
0
W
Bastet
5,506
1,151
0
1,575
6,902
2,647
0
3,539
3,317
0
23,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
51,259
187
Minions Killed
214
5
Camps Cleared
9
929,191
Distance Traveled
1,045,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,771
877
33
3
1
173,845
0
L
Nox
8,682
868
44
4
1
208,987
0
L
Ah Muzen Cab
9,147
915
50
5
1
203,500
0
W
Sol
10,105
1,011
86
9
0
190,957
1
W
Atlas
10,874
1,087
12
1
0
219,742
0
W
Ne Zha
10,661
1,066
30
3
3
195,610
0
L
Merlin
8,923
892
20
2
2
168,618
0
W
Chaac
10,253
1,025
38
4
1
207,388
0
L
Atlas
8,710
871
40
4
0
174,241
0
W
Bastet
9,366
937
48
5
5
231,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role