Player Matchup

Apollo
Apollo
DaimyoValk
Apollo
Level 124
God Stats
3W - 1L
1,736 SR
Queue Stats
62W - 37L
1,579 Elo+
Party 1
Bellona
Bellona
GrinningDante
Bellona
Level 82
God Stats
2W - 1L
1,548 SR
Queue Stats
124W - 129L
1,548 Elo+
Party 4
Geb
Geb
KalopsiaLike
Geb
Level 120
God Stats
2W - 2L
1,403 SR
Queue Stats
416W - 441L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
RyuuJester
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,418 Elo+
Party 4
Bakasura
Bakasura
ceruleanosprey
Bakasura
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 80L
1,588 Elo+
Party 1
Team Averages
Level 111
1,537 SR
1,517 Elo+

VS

Team Averages
Level 109
1,539 SR
1,561 Elo+
Bastet
Bastet
DianeCGS
Bastet
Level 137
God Stats
4W - 1L
1,683 SR
Queue Stats
88W - 71L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
DraftyDrawers
Cthulhu
Level 120
God Stats
2W - 2L
1,537 SR
Queue Stats
85W - 73L
1,540 Elo+
Party 3
Ares
Ares
Goldenwind91
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,561 Elo+
Solo
Hercules
Hercules
Nesfeder
Hercules
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,656 Elo+
Party 3
Anhur
Anhur
thiago barbieri
Anhur
Level 155
God Stats
0W - 4L
1,473 SR
Queue Stats
163W - 152L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaimyoValk
Apollo
17
9 / 4 / 16
10,755
978
20,514
14,314
7,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
15
8 / 4 / 13
9,970
906
15,356
22,767
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 16
9,921
902
10,556
15,003
14,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
RyuuJester
Kumbhakarna
16
0 / 1 / 21
9,381
853
4,947
17,026
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
16
5 / 4 / 11
9,112
828
10,718
11,717
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DianeCGS
Bastet
16
8 / 3 / 6
9,702
882
16,531
11,473
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
15
3 / 5 / 7
8,178
743
17,976
18,837
14,550
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 10
8,499
773
10,227
14,248
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Nesfeder
Hercules
13
0 / 4 / 9
7,404
673
6,637
13,650
10,992
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 7 / 8
8,070
734
6,624
13,401
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
25
Kills
15
16
Deaths
25
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
DaimyoValk
Apollo
9
4
16
4.25
L
Bastet
DianeCGS
Bastet
8
3
6
3.67
L
Cthulhu
3
5
7
1.3
L
1
6
10
1
W
Bellona
8
4
13
3.63
W
3
3
16
3.67
L
Hercules
Nesfeder
Hercules
0
4
9
1.13
W
Kumbhakarna
RyuuJester
Kumbhakarna
0
1
21
10.5
W
Bakasura
5
4
11
2.63
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
57,995
80,827
Taken
71,609
70,104
Mitigated
51,496
32,198
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DaimyoValk
Apollo
20,514
12,046
0
4,769
14,314
7,014
2,860
5,216
9,098
0
33,502
L
Bastet
DianeCGS
Bastet
16,531
2,569
2,052
3,723
11,473
4,958
60
2,197
8,917
0
22,125
L
Cthulhu
17,976
1,473
1,374
3,087
18,837
14,550
0
3,888
13,702
32,471
0
L
10,227
624
932
1,205
14,248
16,397
0
3,987
10,133
18,002
0
W
Bellona
15,356
3,863
0
6,804
22,767
20,004
280
8,450
14,317
0
30,732
W
10,556
883
4,983
3,627
15,003
14,893
630
4,832
10,171
22,865
0
L
Hercules
Nesfeder
Hercules
6,637
1,398
1,940
3,517
13,650
10,992
0
3,101
9,917
1,089
11,500
W
Kumbhakarna
RyuuJester
Kumbhakarna
4,947
973
2,965
4,065
17,026
22,004
448
5,394
11,632
13,454
0
W
Bakasura
10,718
6,272
1,757
3,228
11,717
6,189
720
4,707
6,554
0
14,488
L
6,624
4,269
317
2,918
13,401
4,599
0
2,330
10,771
0
12,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
41,853
118
Minions Killed
97
0
Camps Cleared
0
1,122,010
Distance Traveled
882,796
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,755
978
41
4
0
197,679
1
L
Bastet
9,702
882
13
1
0
208,108
0
L
Cthulhu
8,178
743
39
4
0
168,424
1
L
Ares
8,499
773
13
1
0
173,339
5
W
Bellona
9,970
906
18
2
0
213,574
0
W
Geb
9,921
902
11
1
0
222,188
2
L
Hercules
7,404
673
12
1
0
161,119
0
W
Kumbhakarna
9,381
853
18
2
0
240,766
0
W
Bakasura
9,112
828
30
3
0
247,803
0
L
Anhur
8,070
734
20
2
0
171,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role