Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ApricotParrot23
Hel
Level 65
God Stats
24W - 24L
1,499 SR
Queue Stats
124W - 140L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Luh_231
Cliodhna
Level 128
God Stats
4W - 4L
1,507 SR
Queue Stats
768W - 698L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
MrPeanutbutter4
Cabrakan
Level 125
God Stats
11W - 2L
1,679 SR
Queue Stats
399W - 396L
1,497 Elo+
Party 1
Bellona
Bellona
nighthawkstu
Bellona
Level 137
God Stats
142W - 107L
1,651 SR
Queue Stats
232W - 216L
1,552 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,484 Elo+

VS

Team Averages
Level 107
1,530 SR
1,494 Elo+
Sol
Sol
AOD_Christopher
Sol
Level 70
God Stats
16W - 14L
1,673 SR
Queue Stats
432W - 393L
1,515 Elo+
Solo
Kali
Kali
Intuitive Waork
Kali
Level 83
God Stats
18W - 11L
1,479 SR
Queue Stats
230W - 225L
1,563 Elo+
Solo
Medusa
Medusa
Its_alright_tom
Medusa
Level 149
God Stats
807W - 786L
1,539 SR
Queue Stats
821W - 806L
1,503 Elo+
Solo
Atlas
Atlas
NoHopePOPE
Atlas
Level 146
God Stats
37W - 39L
1,466 SR
Queue Stats
625W - 635L
1,464 Elo+
Solo
Freya
Freya
SMG 3k
Freya
Level 88
God Stats
26W - 22L
1,495 SR
Queue Stats
97W - 95L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
2 / 1 / 2
4,438
740
2,809
2,567
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
3,890
648
2,085
2,393
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Luh_231
Cliodhna
7
2 / 0 / 2
4,280
713
1,776
2,494
550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
6
0 / 1 / 1
3,694
616
1,399
2,605
1,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
nighthawkstu
Bellona
7
3 / 2 / 1
4,405
734
2,523
4,221
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 3 / 1
3,172
529
445
2,434
242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 0
3,741
624
1,431
3,820
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
3,932
655
1,751
2,316
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
6
2 / 1 / 1
3,719
620
1,501
5,323
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
SMG 3k
Freya
6
0 / 1 / 1
3,846
641
1,680
2,583
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
5
5
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
2
3
L
1
3
1
0.5
W
0
1
2
1
L
1
1
0
1
L
1
1
0
1
W
Cliodhna
Luh_231
Cliodhna
2
0
2
3
W
Cabrakan
0
1
1
0.5
L
Atlas
2
1
1
2.5
L
Freya
SMG 3k
Freya
0
1
1
0.5
W
Bellona
nighthawkstu
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,592
Damage
6,808
14,280
Taken
16,476
5,646
Mitigated
4,789
6,311
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,809
1,573
0
1,107
2,567
715
702
644
1,923
0
19,086
L
445
249
0
406
2,434
242
0
0
2,434
5,166
0
W
2,085
47
388
1,196
2,393
480
0
0
2,393
17,434
0
L
1,431
400
0
1,399
3,820
1,228
0
1,036
2,784
0
16,130
L
1,751
767
0
1,077
2,316
719
231
644
1,672
0
18,515
W
Cliodhna
Luh_231
Cliodhna
1,776
238
0
1,542
2,494
550
0
128
2,366
0
12,965
W
Cabrakan
1,399
400
0
292
2,605
1,659
0
1,419
1,186
10,346
0
L
Atlas
1,501
800
0
1,991
5,323
1,775
0
405
4,918
4,970
0
L
Freya
SMG 3k
Freya
1,680
599
0
832
2,583
825
0
1,274
1,184
11,354
1,912
W
Bellona
nighthawkstu
Bellona
2,523
1,057
0
1,786
4,221
2,242
0
1,174
3,047
0
20,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,707
Gold Earned
18,410
171
Minions Killed
122
0
Camps Cleared
0
603,687
Distance Traveled
502,187
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,438
740
49
8
0
104,546
1
L
Sol
3,172
529
8
1
0
62,201
0
W
Hel
3,890
648
36
6
0
120,941
2
L
Kali
3,741
624
35
6
0
115,302
2
L
Medusa
3,932
655
40
7
0
98,834
1
W
Cliodhna
4,280
713
34
6
0
150,229
1
W
Cabrakan
3,694
616
22
4
0
103,337
1
L
Atlas
3,719
620
9
2
0
119,985
2
L
Freya
3,846
641
30
5
0
105,865
3
W
Bellona
4,405
734
30
5
0
124,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role