Player Matchup

Atlas
Atlas
GioGioZer
Atlas
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 142L
1,703 Elo+
Party 1
Chronos
Chronos
MathFerro
Chronos
Level 49
God Stats
2W - 1L
1,852 SR
Queue Stats
178W - 119L
1,565 Elo+
Party 1
Thanatos
Thanatos
Megatron15-03
Thanatos
Level 16
God Stats
5W - 4L
1,488 SR
Queue Stats
30W - 19L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
PDR-alexlefou
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,302 Elo+
Party 1
Hades
Hades
SamCecile
Hades
Level 26
God Stats
11W - 5L
1,699 SR
Queue Stats
69W - 61L
1,447 Elo+
Party 1
Team Averages
Level 48
1,608 SR
1,495 Elo+

VS

Team Averages
Level 59
1,671 SR
1,462 Elo+
Izanami
Izanami
Baboncio2
Izanami
Level 28
God Stats
3W - 1L
1,860 SR
Queue Stats
70W - 57L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
EatenSuperset62
Sylvanus
Level 98
God Stats
4W - 0L
1,593 SR
Queue Stats
40W - 33L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
I_Am_Milicas_BF
Ao Kuang
Level 19
God Stats
4W - 3L
1,541 SR
Queue Stats
16W - 16L
1,423 Elo+
Party 2
Freya
Freya
Tauriel_KV
Freya
Level 107
God Stats
11W - 5L
1,657 SR
Queue Stats
134W - 160L
1,420 Elo+
Party 2
Vulcan
Vulcan
XxRubendracoxX
Vulcan
Level 41
God Stats
1W - 0L
1,706 SR
Queue Stats
27W - 34L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GioGioZer
Atlas
10
0 / 3 / 4
6,590
412
5,967
15,458
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
MathFerro
Chronos
11
1 / 5 / 3
6,876
430
7,425
9,322
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Megatron15-03
Thanatos
13
5 / 8 / 1
8,404
525
7,592
14,812
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PDR-alexlefou
Kukulkan
10
0 / 6 / 5
6,223
389
4,827
7,269
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
SamCecile
Hades
13
2 / 3 / 1
7,609
476
8,950
13,461
6,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baboncio2
Izanami
15
5 / 1 / 5
9,618
601
9,522
9,732
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
13
4 / 2 / 6
8,919
557
6,034
14,851
11,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
14
4 / 1 / 4
8,871
554
10,673
12,473
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
15
3 / 2 / 1
8,733
546
5,436
9,747
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 2 / 5
9,830
614
15,140
9,473
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
25
25
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baboncio2
Izanami
5
1
5
7.5
W
Sylvanus
4
2
6
3.5
L
Atlas
GioGioZer
Atlas
0
3
4
0.67
W
Ao Kuang
4
1
4
6
L
Chronos
MathFerro
Chronos
1
5
3
0.5
L
Thanatos
Megatron15-03
Thanatos
5
8
1
0.69
L
Kukulkan
PDR-alexlefou
Kukulkan
0
6
5
0.42
L
Hades
SamCecile
Hades
2
3
1
0.83
W
Freya
3
2
1
1.75
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
46,805
60,322
Taken
56,276
28,147
Mitigated
27,211
15,544
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baboncio2
Izanami
9,522
6,309
0
1,925
9,732
3,638
3,409
6,648
3,084
0
67,450
W
Sylvanus
6,034
985
5,292
6,804
14,851
11,294
361
7,875
6,976
21,419
0
L
Atlas
GioGioZer
Atlas
5,967
1,818
0
1,914
15,458
11,418
0
7,570
7,652
19,658
0
W
Ao Kuang
10,673
3,062
0
7,554
12,473
4,474
0
2,527
9,946
48,702
0
L
Chronos
MathFerro
Chronos
7,425
2,725
0
1,163
9,322
2,739
0
3,158
6,124
34,537
3,500
L
Thanatos
Megatron15-03
Thanatos
7,592
3,305
0
7,857
14,812
5,235
850
10,570
4,117
0
35,295
L
Kukulkan
PDR-alexlefou
Kukulkan
4,827
572
0
0
7,269
2,255
0
4,807
2,234
20,984
0
L
Hades
SamCecile
Hades
8,950
1,580
52
4,558
13,461
6,500
0
10,026
3,415
36,123
0
W
Freya
5,436
1,887
0
3,586
9,747
4,091
614
5,467
4,280
34,079
5,616
W
15,140
3,669
0
2,148
9,473
3,714
1,565
3,824
5,649
69,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
45,971
274
Minions Killed
448
0
Camps Cleared
0
1,390,526
Distance Traveled
1,518,548
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,618
601
141
9
0
286,487
4
W
Sylvanus
8,919
557
31
2
0
286,342
1
L
Atlas
6,590
412
27
2
0
298,012
5
W
Ao Kuang
8,871
554
92
6
0
333,538
7
L
Chronos
6,876
430
68
4
0
288,472
2
L
Thanatos
8,404
525
62
4
0
287,249
1
L
Kukulkan
6,223
389
40
3
0
264,515
0
L
Hades
7,609
476
77
5
0
252,278
1
W
Freya
8,733
546
73
5
0
300,664
2
W
Vulcan
9,830
614
111
7
0
311,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role