Player Matchup

Merlin
Merlin
AnimeGuru154
Merlin
Level 117
God Stats
1W - 1L
1,557 SR
Queue Stats
33W - 26L
1,532 Elo+
Party 1
Scylla
Scylla
EjectoSeattoCuzz
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,402 Elo+
Party 3
Sobek
Sobek
MFN T R U T H
Sobek
Level 122
God Stats
2W - 0L
1,764 SR
Queue Stats
232W - 258L
1,381 Elo+
Solo
Aphrodite
Aphrodite
Papa-Fries
Aphrodite
Level 118
God Stats
3W - 0L
1,459 SR
Queue Stats
68W - 71L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smokedavinci80
Ah Muzen Cab
Level 159
God Stats
6W - 11L
1,386 SR
Queue Stats
383W - 408L
1,439 Elo+
Party 3
Team Averages
Level 115
1,533 SR
1,438 Elo+

VS

Team Averages
Level 87
1,531 SR
1,251 Elo+
Hel
Hel
F0X Drifter
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Achilles
Achilles
Farseer Kiyn
Achilles
Level 61
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 2
Anubis
Anubis
Galzra95
Anubis
Level 82
God Stats
0W - 2L
1,541 SR
Queue Stats
5W - 8L
1,187 Elo+
Party 2
Ah Puch
Ah Puch
URG0IND0WN666
Ah Puch
Level 96
God Stats
1W - 1L
1,666 SR
Queue Stats
33W - 49L
1,356 Elo+
Solo
The Morrigan
The Morrigan
ValiantSole
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 3 / 12
11,052
691
18,752
14,452
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 9
11,072
692
12,033
11,865
3,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 7 / 12
11,942
746
15,228
25,923
25,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Papa-Fries
Aphrodite
20
6 / 3 / 12
11,662
729
9,244
15,033
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
smokedavinci80
Ah Muzen Cab
18
3 / 3 / 7
11,393
712
11,962
9,984
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 13
9,565
598
9,048
16,372
6,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Farseer Kiyn
Achilles
14
2 / 5 / 10
9,332
583
13,874
21,341
26,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Galzra95
Anubis
20
10 / 5 / 2
12,388
774
11,090
14,141
6,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
19
4 / 4 / 10
11,392
712
23,186
14,510
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ValiantSole
The Morrigan
16
2 / 3 / 8
9,741
609
7,933
10,024
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
22
Kills
18
18
Deaths
22
52
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
12
2.67
W
4
2
9
4.25
L
0
5
13
1.3
L
Achilles
Farseer Kiyn
Achilles
2
5
10
1.4
L
Anubis
Galzra95
Anubis
10
5
2
2.2
W
7
7
12
1.86
W
Aphrodite
Papa-Fries
Aphrodite
6
3
12
4
L
Ah Puch
4
4
10
2.25
L
The Morrigan
ValiantSole
The Morrigan
2
3
8
2
W
Ah Muzen Cab
smokedavinci80
Ah Muzen Cab
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,219
Damage
65,131
77,257
Taken
76,388
44,880
Mitigated
48,295
40,580
Healing
33,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,752
777
2,539
4,257
14,452
5,518
1,661
10,839
3,128
48,944
0
W
12,033
442
1,655
2,360
11,865
3,646
1,744
7,152
4,406
29,236
0
L
9,048
1,411
6,188
5,230
16,372
6,007
192
11,820
4,552
15,303
0
L
Achilles
Farseer Kiyn
Achilles
13,874
2,424
2,101
4,405
21,341
26,193
200
14,160
7,181
408
19,266
L
Anubis
Galzra95
Anubis
11,090
142
177
3,195
14,141
6,919
0
10,735
3,406
37,765
0
W
15,228
309
149
4,052
25,923
25,777
160
15,074
9,834
29,988
0
W
Aphrodite
Papa-Fries
Aphrodite
9,244
830
12,477
8,744
15,033
6,651
288
10,706
4,011
27,573
0
L
Ah Puch
23,186
673
3,165
3,746
14,510
5,413
288
11,816
2,694
43,212
0
L
The Morrigan
ValiantSole
The Morrigan
7,933
1,002
2,449
2,473
10,024
3,763
434
6,726
3,298
15,815
0
W
Ah Muzen Cab
smokedavinci80
Ah Muzen Cab
11,962
2,926
1,529
2,818
9,984
3,288
1,162
7,084
2,739
0
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,121
Gold Earned
52,418
227
Minions Killed
171
0
Camps Cleared
0
1,298,152
Distance Traveled
1,370,566
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,052
691
72
5
0
256,154
0
W
Scylla
11,072
692
45
3
0
302,057
0
L
Hel
9,565
598
11
1
0
256,471
0
L
Achilles
9,332
583
15
1
0
282,781
0
L
Anubis
12,388
774
64
4
0
242,719
0
W
Sobek
11,942
746
23
1
0
242,943
1
W
Aphrodite
11,662
729
52
3
0
277,200
0
L
Ah Puch
11,392
712
53
3
0
279,844
1
L
The Morrigan
9,741
609
28
2
0
308,751
0
W
Ah Muzen Cab
11,393
712
35
2
0
219,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role