Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ChootyBeeks
Bastet
Level 25
God Stats
9W - 1L
1,936 SR
Queue Stats
214W - 61L
1,872 Elo+
Party 3
Mercury
Mercury
Kodyyne
Mercury
Level 59
God Stats
2W - 0L
1,758 SR
Queue Stats
298W - 83L
1,970 Elo+
Party 3
Sylvanus
Sylvanus
Mordryn
Sylvanus
Level 124
God Stats
1W - 1L
1,324 SR
Queue Stats
50W - 32L
1,581 Elo+
Solo
Sol
Sol
RoughNeckUSA
Sol
Level 57
God Stats
3W - 3L
1,459 SR
Queue Stats
140W - 139L
1,489 Elo+
Party 1
Team Averages
Level 66
1,595 SR
1,682 Elo+

VS

Team Averages
Level 109
1,486 SR
1,551 Elo+
Baron Samedi
Baron Samedi
FOURT5
Baron Samedi
Level 101
God Stats
1W - 4L
1,551 SR
Queue Stats
170W - 164L
1,554 Elo+
Solo
Charybdis
Charybdis
JustEatsDirt
Charybdis
Level 143
God Stats
1W - 2L
1,146 SR
Queue Stats
13W - 20L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr2TallJaw
Gilgamesh
Level 156
God Stats
2W - 2L
1,563 SR
Queue Stats
33W - 36L
1,551 Elo+
Party 2
Persephone
Persephone
SirBilboSwaggins
Persephone
Level 44
God Stats
4W - 4L
1,469 SR
Queue Stats
33W - 31L
1,509 Elo+
Party 2
Horus
Horus
thorh4
Horus
Level 103
God Stats
8W - 4L
1,699 SR
Queue Stats
698W - 719L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 0
5,676
568
6,045
7,052
3,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
11
1 / 1 / 2
6,005
601
2,529
6,972
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Kodyyne
Mercury
11
5 / 0 / 2
6,669
667
5,249
6,281
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Mordryn
Sylvanus
8
1 / 1 / 2
5,210
521
3,262
6,859
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 1 / 1
5,531
553
2,015
3,244
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FOURT5
Baron Samedi
8
0 / 2 / 1
4,687
469
2,142
4,745
2,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JustEatsDirt
Charybdis
8
0 / 4 / 0
4,467
447
2,347
6,102
1,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Mr2TallJaw
Gilgamesh
10
3 / 1 / 0
5,864
586
3,584
7,539
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
SirBilboSwaggins
Persephone
9
1 / 2 / 1
5,643
564
3,076
3,373
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
thorh4
Horus
10
1 / 2 / 3
5,792
579
4,133
8,886
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
0
0.67
W
Bastet
1
1
2
2
L
Baron Samedi
FOURT5
Baron Samedi
0
2
1
0.25
L
Charybdis
JustEatsDirt
Charybdis
0
4
0
0
W
Mercury
Kodyyne
Mercury
5
0
2
6
W
Sylvanus
Mordryn
Sylvanus
1
1
2
2
L
Gilgamesh
Mr2TallJaw
Gilgamesh
3
1
0
3
W
2
1
1
2.5
L
Persephone
SirBilboSwaggins
Persephone
1
2
1
0.75
L
Horus
thorh4
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
15,282
30,408
Taken
30,645
11,907
Mitigated
12,136
12,839
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,045
3,578
0
1,619
7,052
3,442
0
0
6,523
0
23,720
W
Bastet
2,529
335
0
4,824
6,972
2,004
0
628
6,310
0
39,348
L
Baron Samedi
FOURT5
Baron Samedi
2,142
487
48
1,737
4,745
2,143
0
716
4,029
22,586
0
L
Charybdis
JustEatsDirt
Charybdis
2,347
1,498
109
1,550
6,102
1,223
0
734
5,368
0
19,934
W
Mercury
Kodyyne
Mercury
5,249
2,641
0
1,906
6,281
1,742
0
504
5,777
0
32,451
W
Sylvanus
Mordryn
Sylvanus
3,262
1,216
896
2,364
6,859
3,578
0
2,048
4,811
16,440
8,074
L
Gilgamesh
Mr2TallJaw
Gilgamesh
3,584
861
0
3,825
7,539
2,468
0
1,703
5,836
0
30,809
W
2,015
639
0
1,230
3,244
1,141
1,005
2,038
1,206
20,671
3,122
L
Persephone
SirBilboSwaggins
Persephone
3,076
78
0
844
3,373
879
0
1,365
2,006
27,957
0
L
Horus
thorh4
Horus
4,133
1,840
0
5,731
8,886
5,423
0
0
8,886
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
26,453
300
Minions Killed
257
0
Camps Cleared
0
925,458
Distance Traveled
948,101
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,676
568
52
5
0
174,532
0
W
Bastet
6,005
601
89
9
0
211,286
1
L
Baron Samedi
4,687
469
34
3
0
185,147
1
L
Charybdis
4,467
447
43
4
0
174,482
0
W
Mercury
6,669
667
74
7
0
194,278
1
W
Sylvanus
5,210
521
35
4
0
159,428
3
L
Gilgamesh
5,864
586
66
7
0
220,383
5
W
Sol
5,531
553
50
5
0
185,934
3
L
Persephone
5,643
564
61
6
0
189,141
1
L
Horus
5,792
579
53
5
0
178,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role