Player Matchup

Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
By_GTJD-1999
Bastet
Level 155
God Stats
2W - 1L
1,818 SR
Queue Stats
243W - 165L
1,652 Elo+
Party 2
Atlas
Atlas
andreywi
Atlas
Level 50
God Stats
3W - 10L
1,252 SR
Queue Stats
46W - 63L
1,297 Elo+
Solo
Sol
Sol
iM_Bggie
Sol
Level 105
God Stats
68W - 35L
1,674 SR
Queue Stats
435W - 374L
1,607 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nero_dt
Morgan Le Fay
Level 156
God Stats
35W - 25L
1,685 SR
Queue Stats
577W - 501L
1,616 Elo+
Party 2
Team Averages
Level 111
1,586 SR
1,534 Elo+

VS

Team Averages
Level 103
1,676 SR
1,502 Elo+
Atlas
Atlas
Kamimusubii
Atlas
Level 147
God Stats
1W - 3L
1,518 SR
Queue Stats
217W - 218L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Ominous pain460
Heimdallr
Level 85
God Stats
1W - 1L
1,794 SR
Queue Stats
151W - 155L
1,416 Elo+
Party 3
Baba Yaga
Baba Yaga
ShunAkiyama
Baba Yaga
Level 64
God Stats
5W - 3L
1,609 SR
Queue Stats
195W - 109L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VSUAL GUNNer
Tsukuyomi
Level 96
God Stats
3W - 1L
1,907 SR
Queue Stats
198W - 191L
1,414 Elo+
Party 3
King Arthur
King Arthur
jageramos
King Arthur
Level 125
God Stats
9W - 5L
1,552 SR
Queue Stats
121W - 97L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 0 / 0
9,349
584
7,571
13,270
13,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
7 / 2 / 6
9,153
572
11,819
12,563
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
andreywi
Atlas
12
2 / 4 / 7
8,139
509
5,918
16,780
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 3
8,458
529
8,775
9,962
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
nero_dt
Morgan Le Fay
15
3 / 1 / 7
8,789
549
10,954
10,149
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 6
6,961
435
6,809
13,661
15,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Ominous pain460
Heimdallr
12
6 / 5 / 1
8,020
501
11,685
13,983
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
ShunAkiyama
Baba Yaga
12
0 / 3 / 2
7,178
449
8,934
9,102
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
VSUAL GUNNer
Tsukuyomi
11
2 / 4 / 3
7,243
453
6,190
12,678
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
jageramos
King Arthur
15
0 / 1 / 0
7,971
498
7,402
12,151
8,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Bastet
7
2
6
5
L
2
3
6
1.67
L
Heimdallr
Ominous pain460
Heimdallr
6
5
1
1.3
L
Baba Yaga
ShunAkiyama
Baba Yaga
0
3
2
0.33
L
Tsukuyomi
VSUAL GUNNer
Tsukuyomi
2
4
3
0.88
W
Atlas
andreywi
Atlas
2
4
7
1.38
W
3
3
3
1.5
L
King Arthur
jageramos
King Arthur
0
1
0
0
W
Morgan Le Fay
nero_dt
Morgan Le Fay
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,037
Damage
41,020
62,724
Taken
61,575
33,772
Mitigated
35,822
23,920
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,571
2,790
0
6,628
13,270
13,576
592
437
12,833
5,709
63,226
W
Bastet
11,819
2,768
0
4,880
12,563
4,188
0
3,501
8,838
0
52,827
L
6,809
3,359
296
974
13,661
15,161
0
8,660
5,001
14,237
0
L
Heimdallr
Ominous pain460
Heimdallr
11,685
7,627
0
4,306
13,983
4,904
33
9,100
4,883
0
52,035
L
Baba Yaga
ShunAkiyama
Baba Yaga
8,934
97
0
3,514
9,102
3,416
0
3,988
5,114
47,752
0
L
Tsukuyomi
VSUAL GUNNer
Tsukuyomi
6,190
1,482
0
4,796
12,678
3,702
0
3,061
9,617
0
40,057
W
Atlas
andreywi
Atlas
5,918
2,122
175
5,825
16,780
8,729
128
4,612
12,058
20,089
0
W
8,775
2,787
0
3,576
9,962
3,566
2,727
2,295
7,623
52,038
5,426
L
King Arthur
jageramos
King Arthur
7,402
1,066
0
2,380
12,151
8,639
0
491
11,660
3,211
56,906
W
Morgan Le Fay
nero_dt
Morgan Le Fay
10,954
1,151
124
2,712
10,149
3,713
462
4,631
5,192
61,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
37,373
487
Minions Killed
402
0
Camps Cleared
0
1,686,712
Distance Traveled
1,545,601
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,349
584
153
10
0
309,192
2
W
Bastet
9,153
572
93
6
0
356,323
3
L
Atlas
6,961
435
16
1
0
320,897
6
L
Heimdallr
8,020
501
92
6
0
295,843
0
L
Baba Yaga
7,178
449
92
6
0
311,304
9
L
Tsukuyomi
7,243
453
81
5
0
332,605
0
W
Atlas
8,139
509
19
1
0
355,153
3
W
Sol
8,458
529
101
6
0
324,891
1
L
King Arthur
7,971
498
121
8
0
284,952
1
W
Morgan Le Fay
8,789
549
121
8
0
341,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role