Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
DeepMad
King Arthur
Platinum III
Level 88
God Stats
1W - 1L
1,545 SR
Queue Stats
55W - 50L
1,839 MMR
Solo
Ne Zha
Ne Zha
Platinum V
greenmallet
Ne Zha
Platinum V
Level 142
God Stats
1W - 2L
1,709 SR
Queue Stats
54W - 59L
1,806 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,585 SR
1,715 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,655 SR
1,600 MMR
Olorun
Olorun
Platinum IV
 
Olorun
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
Voidssh
Mulan
Platinum IV
Level 81
God Stats
2W - 2L
1,541 SR
Queue Stats
36W - 38L
1,846 MMR
Party 1
Hercules
Hercules
Gold V
daniferndz
Hercules
Gold V
Level 69
God Stats
1W - 1L
1,925 SR
Queue Stats
42W - 43L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 9
10,904
727
16,991
14,201
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
DeepMad
King Arthur
15
5 / 4 / 9
11,073
738
12,289
22,357
23,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
16
6 / 3 / 6
11,232
749
13,814
13,943
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshThothOdinGebBastet

VS

Bans
DiscordiaChaacGuan YuAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 4 / 6
10,433
696
13,870
14,505
9,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Voidssh
Mulan
13
3 / 5 / 7
9,628
642
13,969
16,593
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
daniferndz
Hercules
14
3 / 5 / 7
10,289
686
12,167
18,227
11,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
14
Kills
11
11
Deaths
14
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
9
1.88
L
Olorun
 
Olorun
5
4
6
2
W
King Arthur
DeepMad
King Arthur
5
4
9
2.38
L
Mulan
Voidssh
Mulan
3
5
7
1.3
L
Hercules
daniferndz
Hercules
3
5
7
1.3
W
Ne Zha
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,094
Damage
40,006
50,501
Taken
49,325
38,292
Mitigated
32,661
18,332
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,991
6,043
0
6,125
14,201
6,520
2,251
3,719
10,040
65,372
0
L
Olorun
 
Olorun
13,870
6,558
618
5,733
14,505
9,729
704
5,148
8,455
39,878
4,820
W
King Arthur
DeepMad
King Arthur
12,289
1,398
735
7,337
22,357
23,981
28
7,400
14,143
105
25,986
L
Mulan
Voidssh
Mulan
13,969
2,342
0
4,137
16,593
11,224
341
5,071
10,272
125
30,872
L
Hercules
daniferndz
Hercules
12,167
2,290
0
4,114
18,227
11,708
352
6,111
10,889
96
21,267
W
Ne Zha
13,814
3,311
0
4,135
13,943
7,791
634
2,561
10,936
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
30,350
186
Minions Killed
147
9
Camps Cleared
6
863,604
Distance Traveled
762,685
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,904
727
108
7
3
282,071
4
L
Olorun
10,433
696
60
4
0
246,797
6
W
King Arthur
11,073
738
26
2
3
297,675
7
L
Mulan
9,628
642
46
3
3
247,020
6
L
Hercules
10,289
686
41
3
3
268,868
4
W
Ne Zha
11,232
749
52
3
3
283,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role