Player Matchup

Atlas
Atlas
Backbark
Atlas
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 158L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PGKFrost
Ah Muzen Cab
Level 103
God Stats
4W - 1L
1,820 SR
Queue Stats
10W - 6L
1,602 Elo+
Party 2
Anhur
Anhur
Peridios
Anhur
Level 82
God Stats
1W - 0L
1,841 SR
Queue Stats
3W - 2L
1,200 Elo+
Party 2
Discordia
Discordia
TRSK Crow
Discordia
Level 85
God Stats
14W - 5L
1,699 SR
Queue Stats
215W - 209L
1,435 Elo+
Party 3
Achilles
Achilles
zknumba2
Achilles
Level 120
God Stats
11W - 1L
1,519 SR
Queue Stats
86W - 66L
1,549 Elo+
Solo
Team Averages
Level 109
1,676 SR
1,454 Elo+

VS

Team Averages
Level 139
1,498 SR
1,452 Elo+
Aphrodite
Aphrodite
GhostFaceKilaBBK
Aphrodite
Level 107
God Stats
3W - 4L
1,475 SR
Queue Stats
32W - 30L
1,516 Elo+
Solo
Discordia
Discordia
Just4Shiggles
Discordia
Level 142
God Stats
17W - 28L
1,532 SR
Queue Stats
1,549W - 1,710L
1,430 Elo+
Party 1
Chronos
Chronos
Senpai_Goblin
Chronos
Level 144
God Stats
4W - 7L
1,340 SR
Queue Stats
410W - 409L
1,445 Elo+
Solo
Kukulkan
Kukulkan
WildMtDewMan
Kukulkan
Level 159
God Stats
62W - 45L
1,573 SR
Queue Stats
694W - 849L
1,429 Elo+
Party 1
Anubis
Anubis
not_Propelo
Anubis
Level 143
God Stats
4W - 7L
1,571 SR
Queue Stats
138W - 145L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Backbark
Atlas
19
4 / 2 / 11
12,645
703
12,021
22,092
27,868
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PGKFrost
Ah Muzen Cab
20
18 / 2 / 3
16,664
926
44,646
18,553
7,775
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Peridios
Anhur
20
2 / 2 / 7
12,637
702
11,576
17,117
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TRSK Crow
Discordia
18
2 / 3 / 8
12,301
683
16,814
13,145
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
zknumba2
Achilles
18
4 / 0 / 9
12,873
715
11,937
13,862
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
2 / 5 / 5
12,403
689
8,363
30,056
13,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Just4Shiggles
Discordia
18
2 / 4 / 3
11,422
635
21,343
16,186
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
18
1 / 5 / 4
10,808
600
14,392
20,021
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
WildMtDewMan
Kukulkan
18
2 / 8 / 2
11,237
624
9,883
17,079
6,092
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
2 / 8 / 2
11,012
612
5,475
19,155
7,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
30
Kills
9
9
Deaths
30
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Backbark
Atlas
4
2
11
4.75
L
Aphrodite
2
5
5
0.9
L
Discordia
Just4Shiggles
Discordia
2
4
3
0.88
W
Ah Muzen Cab
PGKFrost
Ah Muzen Cab
18
2
3
9.75
W
Anhur
Peridios
Anhur
2
2
7
2.75
L
Chronos
1
5
4
0.6
W
Discordia
TRSK Crow
Discordia
2
3
8
2
L
Kukulkan
WildMtDewMan
Kukulkan
2
8
2
0.38
L
Anubis
2
8
2
0.38
W
Achilles
zknumba2
Achilles
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,994
Damage
59,456
84,769
Taken
102,497
56,409
Mitigated
39,634
27,850
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Backbark
Atlas
12,021
3,012
0
3,399
22,092
27,868
344
9,863
12,229
36,616
0
L
Aphrodite
8,363
255
5,550
11,409
30,056
13,527
0
7,541
21,667
41,320
0
L
Discordia
Just4Shiggles
Discordia
21,343
938
215
1,229
16,186
5,457
1
4,936
10,781
48,451
0
W
Ah Muzen Cab
PGKFrost
Ah Muzen Cab
44,646
30,889
0
11,584
18,553
7,775
3,284
16,430
2,123
0
101,380
W
Anhur
Peridios
Anhur
11,576
3,092
0
6,424
17,117
5,882
2,818
13,366
3,751
0
60,272
L
Chronos
14,392
1,394
0
1,014
20,021
6,752
0
3,765
15,643
42,601
0
W
Discordia
TRSK Crow
Discordia
16,814
730
118
1,761
13,145
4,943
652
10,196
2,949
38,978
0
L
Kukulkan
WildMtDewMan
Kukulkan
9,883
327
0
0
17,079
6,092
0
5,777
10,768
42,865
0
L
Anubis
5,475
76
0
3,072
19,155
7,806
0
6,196
12,338
44,598
0
W
Achilles
zknumba2
Achilles
11,937
2,490
0
4,564
13,862
9,941
351
10,232
3,630
2,030
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,120
Gold Earned
56,882
447
Minions Killed
451
9
Camps Cleared
7
1,734,623
Distance Traveled
1,546,985
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,645
703
39
2
0
354,970
2
L
Aphrodite
12,403
689
94
5
1
323,314
0
L
Discordia
11,422
635
76
4
1
328,355
10
W
Ah Muzen Cab
16,664
926
165
9
3
370,774
0
W
Anhur
12,637
702
120
7
2
343,981
0
L
Chronos
10,808
600
73
4
2
335,335
3
W
Discordia
12,301
683
67
4
2
329,095
0
L
Kukulkan
11,237
624
96
5
0
291,561
3
L
Anubis
11,012
612
112
6
3
268,420
3
W
Achilles
12,873
715
56
3
2
335,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role