Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
LICAN18
Sol
Diamond III
Level 153
God Stats
6W - 2L
1,721 SR
Queue Stats
202W - 178L
2,122 MMR
Solo
Sobek
Sobek
Platinum I
Skrevs
Sobek
Platinum I
Level 142
God Stats
2W - 0L
1,882 SR
Queue Stats
55W - 44L
2,183 MMR
Party 3
Rama
Rama
Masters
cykobIast
Rama
Masters
Level 157
God Stats
13W - 15L
1,572 SR
Queue Stats
474W - 459L
2,058 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
tubbycodes
Ratatoskr
Platinum III
Level 103
God Stats
8W - 4L
1,595 SR
Queue Stats
105W - 94L
1,810 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,654 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,534 SR
1,908 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum I
AshvinTheGreat
Cerberus
Platinum I
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 166L
2,187 MMR
Party 1
Achilles
Achilles
Diamond V
Chrisss75
Achilles
Diamond V
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
364W - 360L
2,054 MMR
Solo
Fafnir
Fafnir
Gold I
Mikkel055d
Fafnir
Gold I
Level 109
God Stats
11W - 22L
1,536 SR
Queue Stats
235W - 227L
1,790 MMR
Party 1
Vulcan
Vulcan
Diamond V
RosieTheRoman
Vulcan
Diamond V
Level 160
God Stats
14W - 11L
1,635 SR
Queue Stats
196W - 191L
2,008 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 3 / 13
11,978
570
16,670
18,980
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
20
7 / 0 / 5
13,762
655
24,826
14,832
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Skrevs
Sobek
15
1 / 2 / 17
10,847
517
11,131
24,797
28,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
19
11 / 5 / 4
12,719
606
24,412
22,292
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
tubbycodes
Ratatoskr
19
7 / 2 / 7
12,745
607
15,299
17,983
10,480
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaKaliBastetCamazotz

VS

Bans
MulanArtioAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 6 / 1
9,509
453
16,269
22,178
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
3 / 9 / 4
9,228
439
14,960
23,163
8,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Chrisss75
Achilles
15
1 / 6 / 2
9,179
437
11,622
27,280
27,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Mikkel055d
Fafnir
12
2 / 7 / 3
8,827
420
5,870
20,596
23,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 4
9,563
455
13,622
14,024
4,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
32
Kills
12
12
Deaths
32
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
13
4.17
L
Anhur
 
Anhur
5
6
1
0.92
L
Cerberus
3
9
4
0.56
L
Achilles
Chrisss75
Achilles
1
6
2
0.33
W
Sol
7
0
5
9.5
L
Fafnir
Mikkel055d
Fafnir
2
7
3
0.5
L
1
4
4
0.75
W
Sobek
Skrevs
Sobek
1
2
17
4.75
W
Rama
11
5
4
2.6
W
Ratatoskr
tubbycodes
Ratatoskr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,338
Damage
62,343
98,884
Taken
107,241
59,471
Mitigated
70,736
40,280
Healing
26,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,670
7,820
0
3,282
18,980
8,611
84
8,437
10,466
0
93,358
L
Anhur
 
Anhur
16,269
6,312
0
4,991
22,178
6,287
0
4,814
17,123
0
60,373
L
Cerberus
14,960
939
0
5,555
23,163
8,206
0
7,758
15,303
51,018
0
L
Achilles
Chrisss75
Achilles
11,622
2,420
0
5,134
27,280
27,887
0
7,744
18,741
5,444
49,715
W
Sol
24,826
11,765
0
10,748
14,832
5,852
7,431
4,561
10,171
134,286
0
L
Fafnir
Mikkel055d
Fafnir
5,870
1,552
3,395
3,813
20,596
23,376
0
10,808
9,788
15,107
0
L
13,622
3,180
129
3,135
14,024
4,980
0
4,833
9,143
76,888
0
W
Sobek
Skrevs
Sobek
11,131
1,014
0
8,258
24,797
28,097
177
13,882
10,675
31,928
0
W
Rama
24,412
19,016
0
11,051
22,292
6,431
2,652
6,171
16,028
0
101,507
W
Ratatoskr
tubbycodes
Ratatoskr
15,299
4,182
0
6,941
17,983
10,480
100
5,642
11,595
0
82,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,051
Gold Earned
46,306
631
Minions Killed
455
0
Camps Cleared
0
2,072,894
Distance Traveled
1,925,103
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,978
570
117
6
0
474,051
5
L
Anhur
9,509
453
94
4
0
357,654
5
L
Cerberus
9,228
439
109
5
0
391,861
0
L
Achilles
9,179
437
107
5
0
373,227
4
W
Sol
13,762
655
210
10
0
388,647
6
L
Fafnir
8,827
420
17
1
0
393,179
1
L
Vulcan
9,563
455
128
6
0
409,182
6
W
Sobek
10,847
517
21
1
0
429,315
5
W
Rama
12,719
606
140
7
0
358,384
3
W
Ratatoskr
12,745
607
143
7
0
422,497
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role