Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
FriedrichMerzz
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,584 Elo+
Party 1
Fenrir
Fenrir
armiche15
Fenrir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,458 Elo+
Party 2
King Arthur
King Arthur
javo2006
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,508 Elo+

VS

Team Averages
Level 31
1,587 SR
1,460 Elo+
Fenrir
Fenrir
AikOz
Fenrir
Level 58
God Stats
1W - 1L
1,662 SR
Queue Stats
9W - 12L
1,466 Elo+
Party 3
Merlin
Merlin
R3dBvll
Merlin
Level 26
God Stats
2W - 1L
1,731 SR
Queue Stats
47W - 56L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
SrtaEspe
Sylvanus
Level 4
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 3
Neith
Neith
r3dl4bel
Neith
Level 27
God Stats
49W - 54L
1,549 SR
Queue Stats
71W - 82L
1,497 Elo+
Party 3
Poseidon
Poseidon
tvoiromka
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 2 / 9
16,191
623
32,184
15,947
7,546
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
19
1 / 2 / 21
13,981
538
3,662
20,842
28,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
19 / 4 / 7
16,584
638
31,438
26,289
11,167
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
armiche15
Fenrir
20
13 / 4 / 3
14,674
564
18,454
22,070
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
javo2006
King Arthur
19
7 / 4 / 15
14,423
555
10,270
23,057
22,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AikOz
Fenrir
20
7 / 10 / 7
14,908
573
23,768
36,760
14,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
R3dBvll
Merlin
19
4 / 6 / 5
12,699
488
17,171
22,598
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SrtaEspe
Sylvanus
15
0 / 9 / 7
9,601
369
2,130
19,607
19,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
r3dl4bel
Neith
16
1 / 11 / 7
10,731
413
9,398
21,638
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
tvoiromka
Poseidon
19
4 / 12 / 4
13,188
507
12,722
19,581
6,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
48
Kills
16
16
Deaths
48
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
2
9
6.25
W
Yemoja
 
Yemoja
1
2
21
5.75
L
Fenrir
AikOz
Fenrir
7
10
7
1.05
W
19
4
7
5.63
L
Merlin
R3dBvll
Merlin
4
6
5
1.08
L
Sylvanus
SrtaEspe
Sylvanus
0
9
7
0.39
W
Fenrir
armiche15
Fenrir
13
4
3
3.63
W
King Arthur
javo2006
King Arthur
7
4
15
3.63
L
Neith
r3dl4bel
Neith
1
11
7
0.41
L
Poseidon
tvoiromka
Poseidon
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,008
Damage
65,189
108,205
Taken
120,184
79,457
Mitigated
56,098
44,328
Healing
22,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
32,184
6,749
129
5,015
15,947
7,546
1,963
3,110
12,612
161,521
0
W
Yemoja
 
Yemoja
3,662
1,119
6,712
8,034
20,842
28,497
252
5,263
15,425
19,035
0
L
Fenrir
AikOz
Fenrir
23,768
5,280
353
10,270
36,760
14,112
0
14,087
22,435
0
119,930
W
31,438
20,825
484
14,352
26,289
11,167
6,626
8,519
17,501
0
154,307
L
Merlin
R3dBvll
Merlin
17,171
691
124
2,384
22,598
7,520
252
8,133
14,249
84,283
0
L
Sylvanus
SrtaEspe
Sylvanus
2,130
482
778
1,403
19,607
19,817
185
4,369
15,172
14,540
0
W
Fenrir
armiche15
Fenrir
18,454
5,421
0
7,151
22,070
9,441
1,988
7,748
14,205
0
100,358
W
King Arthur
javo2006
King Arthur
10,270
946
0
2,451
23,057
22,806
635
7,268
14,527
10,834
42,313
L
Neith
r3dl4bel
Neith
9,398
3,606
0
3,667
21,638
7,803
456
8,148
13,382
0
76,902
L
Poseidon
tvoiromka
Poseidon
12,722
1,749
0
3,709
19,581
6,846
575
2,730
16,803
87,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,853
Gold Earned
61,127
611
Minions Killed
578
0
Camps Cleared
0
2,458,486
Distance Traveled
2,126,844
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,191
623
224
9
0
547,900
6
W
Yemoja
13,981
538
30
1
0
517,312
5
L
Fenrir
14,908
573
151
6
0
451,635
1
W
Cupid
16,584
638
163
6
0
434,117
5
L
Merlin
12,699
488
154
6
0
438,570
6
L
Sylvanus
9,601
369
28
1
0
390,288
0
W
Fenrir
14,674
564
120
5
0
510,847
2
W
King Arthur
14,423
555
74
3
0
448,310
0
L
Neith
10,731
413
102
4
0
419,930
4
L
Poseidon
13,188
507
143
6
0
426,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role