Player Matchup

He Bo
He Bo
AinWndrlnd
He Bo
Level 122
God Stats
3W - 5L
1,287 SR
Queue Stats
526W - 539L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Cheembaah
Ah Puch
Level 45
God Stats
3W - 0L
1,615 SR
Queue Stats
69W - 77L
1,377 Elo+
Party 1
Ares
Ares
Fancy Aardvark
Ares
Level 109
God Stats
2W - 0L
1,799 SR
Queue Stats
26W - 40L
1,441 Elo+
Party 1
Olorun
Olorun
LtDeek
Olorun
Level 78
God Stats
4W - 5L
1,429 SR
Queue Stats
232W - 226L
1,483 Elo+
Solo
Fenrir
Fenrir
Umber_379
Fenrir
Level 153
God Stats
3W - 1L
1,415 SR
Queue Stats
137W - 138L
1,418 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,417 Elo+

VS

Team Averages
Level 78
1,562 SR
1,490 Elo+
Achilles
Achilles
FoxSama
Achilles
Level 42
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 9L
1,435 Elo+
Party 2
Olorun
Olorun
ItsBuz
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
ItsByronNotBrian
Hou Yi
Level 68
God Stats
5W - 8L
1,476 SR
Queue Stats
427W - 350L
1,618 Elo+
Party 2
Artemis
Artemis
ZOIMBIE
Artemis
Level 108
God Stats
2W - 1L
1,624 SR
Queue Stats
153W - 128L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
offroadnation
Zhong Kui
Level 54
God Stats
1W - 1L
1,690 SR
Queue Stats
13W - 18L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
14 / 6 / 13
14,330
843
20,342
17,485
9,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Cheembaah
Ah Puch
20
3 / 4 / 30
12,607
742
21,397
20,268
12,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 23
12,796
753
13,328
28,355
41,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
LtDeek
Olorun
20
11 / 5 / 21
13,643
803
23,441
24,371
16,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Umber_379
Fenrir
18
5 / 8 / 19
12,163
715
10,223
24,577
25,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoxSama
Achilles
19
0 / 8 / 16
11,002
647
9,257
22,657
44,809
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
ItsBuz
Olorun
18
4 / 9 / 12
11,592
682
17,062
18,674
7,923
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
18 / 5 / 5
14,559
856
32,616
17,459
7,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ZOIMBIE
Artemis
19
4 / 9 / 9
11,760
692
19,895
19,139
7,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
offroadnation
Zhong Kui
18
2 / 8 / 11
10,948
644
15,664
18,926
12,568
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
81
39
Kills
28
28
Deaths
39
106
Assists
53
Player
Kills
Deaths
Assists
KDA
W
He Bo
14
6
13
3.42
W
Ah Puch
Cheembaah
Ah Puch
3
4
30
4.5
W
6
5
23
3.5
L
Achilles
FoxSama
Achilles
0
8
16
1
L
Olorun
ItsBuz
Olorun
4
9
12
1.11
L
18
5
5
4.1
W
Olorun
LtDeek
Olorun
11
5
21
4.3
W
Fenrir
Umber_379
Fenrir
5
8
19
1.81
L
Artemis
ZOIMBIE
Artemis
4
9
9
0.94
L
Zhong Kui
offroadnation
Zhong Kui
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,731
Damage
94,494
115,056
Taken
96,855
105,408
Mitigated
80,044
39,467
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
20,342
333
3,147
3,485
17,485
9,774
403
3,652
13,833
36,466
0
W
Ah Puch
Cheembaah
Ah Puch
21,397
2,631
3,263
5,561
20,268
12,210
1,836
6,673
13,595
61,248
0
W
13,328
751
1,331
3,038
28,355
41,609
459
8,436
19,919
19,178
0
L
Achilles
FoxSama
Achilles
9,257
1,840
0
232
22,657
44,809
0
18,773
3,884
0
23,755
L
Olorun
ItsBuz
Olorun
17,062
8,082
3,484
4,334
18,674
7,923
817
14,614
4,060
34,009
0
L
32,616
8,468
632
2,170
17,459
7,123
54
13,794
3,665
0
54,925
W
Olorun
LtDeek
Olorun
23,441
13,838
4,891
10,393
24,371
16,474
3,816
6,084
18,287
53,252
0
W
Fenrir
Umber_379
Fenrir
10,223
1,423
399
3,959
24,577
25,341
457
7,881
16,696
0
18,567
L
Artemis
ZOIMBIE
Artemis
19,895
9,362
2,091
4,236
19,139
7,621
72
14,489
4,650
0
39,768
L
Zhong Kui
offroadnation
Zhong Kui
15,664
2,557
826
3,230
18,926
12,568
0
16,838
2,088
28,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,539
Gold Earned
59,861
181
Minions Killed
190
0
Camps Cleared
0
1,546,759
Distance Traveled
1,317,290
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,330
843
45
3
0
307,379
0
W
Ah Puch
12,607
742
60
4
0
303,140
0
W
Ares
12,796
753
8
0
0
324,858
1
L
Achilles
11,002
647
21
1
0
284,684
3
L
Olorun
11,592
682
43
3
0
240,162
1
L
Hou Yi
14,559
856
52
3
0
296,642
0
W
Olorun
13,643
803
48
3
0
302,282
1
W
Fenrir
12,163
715
20
1
0
309,100
0
L
Artemis
11,760
692
44
3
0
262,987
1
L
Zhong Kui
10,948
644
30
2
0
232,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role