Player Matchup

Cerberus
Cerberus
DBills24
Cerberus
Level 136
God Stats
0W - 2L
1,444 SR
Queue Stats
598W - 535L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
JM1547
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,531 Elo+
Party 1
Mulan
Mulan
RHYTHMlC
Mulan
Level 102
God Stats
2W - 8L
1,300 SR
Queue Stats
378W - 402L
1,600 Elo+
Party 2
Atlas
Atlas
drum2liv
Atlas
Level 142
God Stats
1W - 2L
1,425 SR
Queue Stats
139W - 133L
1,582 Elo+
Party 2
Charybdis
Charybdis
lilsqueegee
Charybdis
Level 80
God Stats
0W - 1L
1,467 SR
Queue Stats
152W - 156L
1,621 Elo+
Party 2
Team Averages
Level 98
1,427 SR
1,580 Elo+

VS

Team Averages
Level 71
1,615 SR
1,593 Elo+
Gilgamesh
Gilgamesh
Chosen-Reign
Gilgamesh
Level 54
God Stats
8W - 4L
1,618 SR
Queue Stats
195W - 173L
1,528 Elo+
Party 3
Sol
Sol
ItsWitcha
Sol
Level 82
God Stats
8W - 4L
1,566 SR
Queue Stats
440W - 379L
1,651 Elo+
Party 3
Sylvanus
Sylvanus
Kingjackdark1
Sylvanus
Level 84
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 1L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MuMonkan
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,718 SR
Queue Stats
26W - 17L
1,650 Elo+
Party 3
Bellona
Bellona
YoungCello69
Bellona
Level 109
God Stats
9W - 11L
1,641 SR
Queue Stats
231W - 228L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DBills24
Cerberus
15
1 / 3 / 1
8,516
532
6,285
13,290
11,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
JM1547
Nu Wa
11
2 / 5 / 5
7,499
469
9,674
10,675
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
RHYTHMlC
Mulan
15
6 / 5 / 7
9,249
578
10,759
14,613
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
drum2liv
Atlas
12
2 / 4 / 7
7,805
488
3,577
12,583
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
lilsqueegee
Charybdis
13
3 / 6 / 5
8,265
517
7,513
11,875
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chosen-Reign
Gilgamesh
15
6 / 1 / 7
9,707
607
7,157
13,584
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 4 / 6
10,995
687
12,831
11,836
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Kingjackdark1
Sylvanus
13
1 / 5 / 11
9,079
567
5,608
16,000
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MuMonkan
Ah Muzen Cab
15
4 / 2 / 3
9,906
619
8,306
11,159
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
YoungCello69
Bellona
16
4 / 2 / 2
10,571
661
9,381
11,785
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
14
Kills
23
23
Deaths
14
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chosen-Reign
Gilgamesh
6
1
7
9.5
L
Cerberus
DBills24
Cerberus
1
3
1
0.5
W
8
4
6
2.75
L
Nu Wa
JM1547
Nu Wa
2
5
5
0.9
W
Sylvanus
Kingjackdark1
Sylvanus
1
5
11
1.3
W
Ah Muzen Cab
MuMonkan
Ah Muzen Cab
4
2
3
2.75
L
Mulan
RHYTHMlC
Mulan
6
5
7
1.9
W
Bellona
YoungCello69
Bellona
4
2
2
2.5
L
Atlas
drum2liv
Atlas
2
4
7
1.38
L
Charybdis
lilsqueegee
Charybdis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
43,283
63,036
Taken
64,364
33,554
Mitigated
34,761
15,601
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chosen-Reign
Gilgamesh
7,157
1,911
0
4,472
13,584
5,191
1,298
2,121
11,247
0
54,312
L
Cerberus
DBills24
Cerberus
6,285
234
0
3,685
13,290
11,371
0
650
12,640
53,129
0
W
12,831
4,333
0
4,651
11,836
3,081
3,731
2,275
9,429
74,133
0
L
Nu Wa
JM1547
Nu Wa
9,674
2,264
0
1,510
10,675
2,934
0
1,540
9,135
37,024
0
W
Sylvanus
Kingjackdark1
Sylvanus
5,608
1,297
1,845
5,569
16,000
12,805
684
3,187
12,631
14,222
0
W
Ah Muzen Cab
MuMonkan
Ah Muzen Cab
8,306
3,462
0
5,414
11,159
3,352
1,167
4,514
6,401
0
70,877
L
Mulan
RHYTHMlC
Mulan
10,759
2,307
0
4,317
14,613
7,006
0
4,369
10,244
0
61,453
W
Bellona
YoungCello69
Bellona
9,381
4,026
0
1,827
11,785
10,332
340
6,772
4,895
0
70,169
L
Atlas
drum2liv
Atlas
3,577
1,488
594
2,088
12,583
8,806
15
5,993
6,590
23,028
0
L
Charybdis
lilsqueegee
Charybdis
7,513
4,742
0
3,407
11,875
3,437
0
5,887
5,988
0
48,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
50,258
453
Minions Killed
515
0
Camps Cleared
0
1,479,532
Distance Traveled
1,636,332
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,707
607
87
5
0
365,606
2
L
Cerberus
8,516
532
130
8
0
271,073
0
W
Sol
10,995
687
128
8
0
299,550
5
L
Nu Wa
7,499
469
83
5
0
283,437
2
W
Sylvanus
9,079
567
13
1
0
303,360
1
W
Ah Muzen Cab
9,906
619
133
8
0
312,637
3
L
Mulan
9,249
578
110
7
0
323,858
0
W
Bellona
10,571
661
154
10
0
355,179
3
L
Atlas
7,805
488
27
2
0
316,903
3
L
Charybdis
8,265
517
103
6
0
284,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role