Player Matchup

Atlas
Atlas
Syltari
Atlas
Level 113
God Stats
12W - 12L
1,395 SR
Queue Stats
195W - 207L
1,430 Elo+
Party 2
Yemoja
Yemoja
YellowFluff_
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,402 Elo+
Party 2
Bellona
Bellona
breestraadius
Bellona
Level 63
God Stats
0W - 2L
1,327 SR
Queue Stats
106W - 132L
1,411 Elo+
Party 3
Sol
Sol
rodpot3000
Sol
Level 50
God Stats
11W - 13L
1,469 SR
Queue Stats
66W - 84L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
stenardius
Heimdallr
Level 15
God Stats
6W - 5L
1,572 SR
Queue Stats
20W - 31L
1,405 Elo+
Party 3
Team Averages
Level 49
1,453 SR
1,414 Elo+

VS

Team Averages
Level 98
1,517 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Mr-Dead-Monkey
Athena
Level 146
God Stats
3W - 4L
1,318 SR
Queue Stats
107W - 78L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
f0nz130
Cliodhna
Level 103
God Stats
3W - 2L
1,474 SR
Queue Stats
83W - 87L
1,421 Elo+
Solo
Cabrakan
Cabrakan
iblackbulI
Cabrakan
Level 81
God Stats
15W - 9L
1,619 SR
Queue Stats
162W - 129L
1,429 Elo+
Party 1
Merlin
Merlin
shafee_the_great
Merlin
Level 141
God Stats
3W - 1L
1,676 SR
Queue Stats
58W - 47L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Syltari
Atlas
6
0 / 5 / 4
4,921
447
4,114
11,416
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
7
0 / 5 / 1
4,477
407
1,494
9,497
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
9
0 / 5 / 2
5,398
491
3,906
9,393
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 0
6,074
552
3,635
6,891
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
stenardius
Heimdallr
9
2 / 7 / 0
5,418
493
2,908
7,683
2,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
10 / 1 / 5
7,659
696
10,784
5,427
1,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 10
6,171
561
5,053
7,700
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
f0nz130
Cliodhna
10
3 / 1 / 3
6,255
569
4,758
6,308
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
iblackbulI
Cabrakan
11
4 / 1 / 4
6,433
585
6,260
4,966
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
5 / 0 / 4
7,330
666
5,968
2,816
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
26
26
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
5
12.5
W
4
1
10
9
L
Atlas
Syltari
Atlas
0
5
4
0.4
L
Yemoja
0
5
1
0.1
L
Bellona
0
5
2
0.2
W
Cliodhna
f0nz130
Cliodhna
3
1
3
4.5
W
Cabrakan
iblackbulI
Cabrakan
4
1
4
6
L
2
4
0
0.5
W
5
0
4
7
L
Heimdallr
stenardius
Heimdallr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,057
Damage
32,823
44,880
Taken
27,217
17,596
Mitigated
13,747
7,152
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,784
4,312
0
1,443
5,427
1,713
1,194
1,698
3,729
0
39,595
W
5,053
738
0
1,007
7,700
4,730
66
3,962
3,738
14,763
0
L
Atlas
Syltari
Atlas
4,114
1,909
476
2,352
11,416
5,049
0
2,953
8,299
11,894
0
L
Yemoja
1,494
651
95
227
9,497
4,218
0
4,848
4,332
8,079
0
L
Bellona
3,906
921
0
2,645
9,393
3,952
0
3,409
5,665
0
30,388
W
Cliodhna
f0nz130
Cliodhna
4,758
180
126
3,233
6,308
1,797
0
666
5,642
0
35,177
W
Cabrakan
iblackbulI
Cabrakan
6,260
898
0
924
4,966
4,629
201
1,737
3,229
26,724
0
L
3,635
1,165
0
1,357
6,891
2,273
0
4,020
2,680
24,904
2,512
W
5,968
197
0
728
2,816
878
114
862
1,954
43,646
0
L
Heimdallr
stenardius
Heimdallr
2,908
1,359
0
0
7,683
2,104
0
969
6,623
0
18,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
33,848
196
Minions Killed
301
0
Camps Cleared
0
964,475
Distance Traveled
1,077,724
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,659
696
67
6
0
195,205
4
W
Athena
6,171
561
27
2
0
211,142
4
L
Atlas
4,921
447
9
1
0
205,902
4
L
Yemoja
4,477
407
15
1
0
166,349
0
L
Bellona
5,398
491
71
6
0
215,147
1
W
Cliodhna
6,255
569
69
6
0
253,525
2
W
Cabrakan
6,433
585
51
5
0
200,816
1
L
Sol
6,074
552
64
6
0
199,986
4
W
Merlin
7,330
666
87
8
0
217,036
3
L
Heimdallr
5,418
493
37
3
0
177,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role