Player Matchup

Achilles
Achilles
Platinum IV
DrParker3484
Achilles
Platinum IV
Level 149
God Stats
13W - 9L
1,558 SR
Queue Stats
351W - 333L
1,690 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
MatthiasGr8
Kuzenbo
Diamond III
Level 147
God Stats
34W - 33L
1,512 SR
Queue Stats
466W - 491L
1,973 MMR
Party 1
Sol
Sol
Diamond III
OnjusticeFred
Sol
Diamond III
Level 159
God Stats
31W - 18L
1,712 SR
Queue Stats
597W - 519L
1,978 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,594 SR
1,880 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,590 SR
1,790 MMR
Osiris
Osiris
Platinum I
A4M Rich
Osiris
Platinum I
Level 40
God Stats
0W - 1L
1,607 SR
Queue Stats
37W - 17L
2,177 MMR
Party 2
Chang'e
Chang'e
Gold I
BluntJoints
Chang'e
Gold I
Level 155
God Stats
34W - 27L
1,583 SR
Queue Stats
153W - 151L
1,669 MMR
Party 2
Xing Tian
Xing Tian
Gold III
P4K Hugh Hef
Xing Tian
Gold III
Level 146
God Stats
35W - 30L
1,579 SR
Queue Stats
290W - 294L
1,523 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrParker3484
Achilles
15
6 / 3 / 0
11,034
690
18,530
17,727
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
MatthiasGr8
Kuzenbo
14
0 / 1 / 5
10,821
676
11,931
19,151
29,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 5
10,735
671
17,423
9,942
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioGilgameshGebFenrirBastet

VS

Bans
Ah Muzen CabPersephoneSobekScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A4M Rich
Osiris
14
3 / 3 / 3
9,907
619
15,488
21,706
17,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
BluntJoints
Chang'e
14
2 / 4 / 2
9,658
604
9,166
12,198
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
P4K Hugh Hef
Xing Tian
13
1 / 1 / 4
9,222
576
7,888
22,478
14,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
6
6
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
A4M Rich
Osiris
3
3
3
1.5
L
Chang'e
BluntJoints
Chang'e
2
4
2
0.75
W
Achilles
DrParker3484
Achilles
6
3
0
2
W
Kuzenbo
MatthiasGr8
Kuzenbo
0
1
5
2.5
W
2
2
5
2.25
L
Xing Tian
P4K Hugh Hef
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
32,542
46,820
Taken
56,382
49,653
Mitigated
35,175
17,204
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
A4M Rich
Osiris
15,488
5,384
0
3,924
21,706
17,159
0
10,494
10,565
257
40,650
L
Chang'e
BluntJoints
Chang'e
9,166
30
4,318
4,816
12,198
3,723
0
6,247
5,723
36,263
0
W
Achilles
DrParker3484
Achilles
18,530
3,450
0
4,521
17,727
15,642
140
5,858
11,449
0
47,736
W
Kuzenbo
MatthiasGr8
Kuzenbo
11,931
4,265
792
7,169
19,151
29,979
301
6,933
11,037
33,921
0
W
17,423
6,890
0
4,722
9,942
4,032
2,637
4,973
4,464
59,117
6,229
L
Xing Tian
P4K Hugh Hef
Xing Tian
7,888
778
0
5,230
22,478
14,293
0
11,339
10,339
21,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
28,787
205
Minions Killed
168
11
Camps Cleared
3
933,091
Distance Traveled
944,051
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,907
619
55
3
0
319,486
1
L
Chang'e
9,658
604
81
5
2
297,438
1
W
Achilles
11,034
690
43
3
3
315,908
5
W
Kuzenbo
10,821
676
42
3
1
317,228
2
W
Sol
10,735
671
120
8
7
299,955
1
L
Xing Tian
9,222
576
32
2
1
327,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role