Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GlazedSalmon
Medusa
Level 137
God Stats
2W - 0L
1,532 SR
Queue Stats
38W - 36L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Gonzo79
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 217L
1,585 Elo+
Solo
Xing Tian
Xing Tian
TameScissors
Xing Tian
Level 104
God Stats
3W - 2L
1,528 SR
Queue Stats
65W - 57L
1,553 Elo+
Solo
Ares
Ares
ThePowerHaus
Ares
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 225L
1,502 Elo+
Solo
Team Averages
Level 132
1,512 SR
1,531 Elo+

VS

Team Averages
Level 116
1,607 SR
1,561 Elo+
Horus
Horus
BussyPlunderer
Horus
Level 122
God Stats
1W - 3L
1,713 SR
Queue Stats
469W - 478L
1,554 Elo+
Solo
Bakasura
Bakasura
Nannni56
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 91L
1,618 Elo+
Party 1
Discordia
Discordia
SaltyMcShivers
Discordia
Level 125
God Stats
2W - 3L
1,549 SR
Queue Stats
269W - 263L
1,523 Elo+
Solo
Heimdallr
Heimdallr
Uh Bouncyy
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 345L
1,512 Elo+
Solo
Nu Wa
Nu Wa
sgtjackson
Nu Wa
Level 128
God Stats
5W - 2L
1,772 SR
Queue Stats
606W - 556L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 2 / 12
9,142
831
6,404
11,622
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
14 / 3 / 8
11,325
1,030
23,649
14,582
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gonzo79
Cthulhu
14
3 / 3 / 14
9,820
893
11,877
17,861
17,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
TameScissors
Xing Tian
16
2 / 3 / 21
9,264
842
6,037
16,715
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 17
9,653
878
8,117
14,636
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
9,089
826
6,980
14,963
18,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Nannni56
Bakasura
13
2 / 7 / 4
7,631
694
6,432
15,970
11,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SaltyMcShivers
Discordia
16
5 / 3 / 3
9,162
833
18,053
8,771
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Uh Bouncyy
Heimdallr
14
1 / 6 / 7
7,737
703
9,557
10,685
5,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
16
3 / 5 / 6
9,085
826
15,709
9,645
4,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
24
Kills
13
13
Deaths
24
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
12
5
L
2
3
9
2.17
W
Medusa
14
3
8
6
W
Cthulhu
Gonzo79
Cthulhu
3
3
14
3.33
L
Bakasura
Nannni56
Bakasura
2
7
4
0.57
L
Discordia
SaltyMcShivers
Discordia
5
3
3
2.17
W
Xing Tian
TameScissors
Xing Tian
2
3
21
4.17
W
1
2
17
4.75
L
Heimdallr
Uh Bouncyy
Heimdallr
1
6
7
0.75
L
Nu Wa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,084
Damage
56,731
75,416
Taken
60,034
58,363
Mitigated
43,436
30,461
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,404
720
9,971
4,373
11,622
4,468
916
6,284
4,511
19,450
0
L
6,980
3,240
5,066
7,329
14,963
18,830
0
9,160
5,803
0
7,608
W
Medusa
23,649
10,320
33
506
14,582
6,978
2,685
6,605
6,677
0
53,416
W
Cthulhu
Gonzo79
Cthulhu
11,877
1,015
6,413
3,247
17,861
17,676
683
5,132
11,843
32,150
0
L
Bakasura
Nannni56
Bakasura
6,432
3,463
560
1,761
15,970
11,073
0
8,514
7,456
0
7,314
L
Discordia
SaltyMcShivers
Discordia
18,053
1,163
155
244
8,771
4,272
0
3,960
4,811
29,248
0
W
Xing Tian
TameScissors
Xing Tian
6,037
257
1,318
2,897
16,715
15,405
542
8,006
7,824
13,526
0
W
8,117
330
270
1,433
14,636
13,836
577
6,179
7,331
12,331
0
L
Heimdallr
Uh Bouncyy
Heimdallr
9,557
3,479
0
0
10,685
5,112
0
5,977
4,708
0
23,210
L
Nu Wa
15,709
4,722
83
637
9,645
4,149
0
4,824
4,821
32,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
42,704
143
Minions Killed
95
0
Camps Cleared
0
1,203,174
Distance Traveled
938,851
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,142
831
30
3
0
223,070
0
L
Horus
9,089
826
6
1
0
216,547
0
W
Medusa
11,325
1,030
64
6
0
224,925
3
W
Cthulhu
9,820
893
24
2
0
251,950
0
L
Bakasura
7,631
694
8
1
0
178,020
1
L
Discordia
9,162
833
26
2
0
205,339
2
W
Xing Tian
9,264
842
12
1
0
240,133
4
W
Ares
9,653
878
13
1
0
263,096
0
L
Heimdallr
7,737
703
16
1
0
175,133
0
L
Nu Wa
9,085
826
39
4
0
163,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role