Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
The_Montes513
Geb
Level 85
God Stats
11W - 14L
1,458 SR
Queue Stats
288W - 300L
1,458 Elo+
Party 3
Chaac
Chaac
bluestorm666
Chaac
Level 160
God Stats
81W - 95L
1,489 SR
Queue Stats
984W - 1,038L
1,449 Elo+
Party 2
Scylla
Scylla
superk-one
Scylla
Level 78
God Stats
195W - 155L
1,568 SR
Queue Stats
281W - 286L
1,487 Elo+
Party 3
Artemis
Artemis
xNoNxmeAvixbleX
Artemis
Level 141
God Stats
2W - 0L
1,649 SR
Queue Stats
550W - 552L
1,405 Elo+
Party 2
Team Averages
Level 116
1,533 SR
1,460 Elo+

VS

Team Averages
Level 102
1,530 SR
1,436 Elo+
Ullr
Ullr
Ominous pain460
Ullr
Level 85
God Stats
7W - 10L
1,407 SR
Queue Stats
151W - 155L
1,426 Elo+
Party 4
Bacchus
Bacchus
VSUAL GUNNer
Bacchus
Level 96
God Stats
3W - 2L
1,669 SR
Queue Stats
198W - 191L
1,423 Elo+
Party 4
Baba Yaga
Baba Yaga
WilhelmSteinVI
Baba Yaga
Level 106
God Stats
1W - 3L
1,481 SR
Queue Stats
368W - 384L
1,424 Elo+
Solo
Cliodhna
Cliodhna
mad_breizh
Cliodhna
Level 101
God Stats
21W - 21L
1,530 SR
Queue Stats
263W - 284L
1,425 Elo+
Party 1
Osiris
Osiris
mattcho2312
Osiris
Level 121
God Stats
13W - 11L
1,562 SR
Queue Stats
162W - 161L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 0 / 2
5,516
690
2,079
4,606
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 2
4,803
600
2,677
3,572
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 1
5,312
664
5,249
10,101
4,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
superk-one
Scylla
8
2 / 2 / 1
4,858
607
2,443
4,053
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 2
4,516
565
4,303
4,982
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,106
513
2,551
5,768
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VSUAL GUNNer
Bacchus
7
1 / 1 / 1
4,485
561
2,669
4,854
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
WilhelmSteinVI
Baba Yaga
1
0 / 0 / 0
1,578
197
0
0
0
Cliodhna
mad_breizh
Cliodhna
7
2 / 3 / 1
4,690
586
3,684
4,480
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
8
2 / 2 / 0
4,773
597
5,393
7,448
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
5
5
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
2
3
L
0
2
1
0.25
W
1
0
2
2
L
Bacchus
VSUAL GUNNer
Bacchus
1
1
1
1.5
L
Baba Yaga
WilhelmSteinVI
Baba Yaga
0
0
0
0
W
2
1
1
2.5
L
Cliodhna
mad_breizh
Cliodhna
2
3
1
0.83
L
Osiris
2
2
0
1
W
Scylla
superk-one
Scylla
2
2
1
1.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
14,297
27,314
Taken
22,550
9,446
Mitigated
9,630
10,404
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,079
814
0
2,659
4,606
1,254
0
0
4,606
0
32,226
L
2,551
930
0
1,482
5,768
1,334
0
2,107
3,595
0
21,035
W
2,677
429
255
1,320
3,572
1,926
104
579
2,993
15,899
0
L
Bacchus
VSUAL GUNNer
Bacchus
2,669
580
902
1,683
4,854
2,951
0
1,181
3,673
12,791
0
L
Baba Yaga
WilhelmSteinVI
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
5,249
1,155
0
4,355
10,101
4,144
235
0
10,101
0
25,025
L
Cliodhna
mad_breizh
Cliodhna
3,684
1,092
0
968
4,480
1,210
0
1,145
3,211
0
16,499
L
Osiris
5,393
2,730
0
3,550
7,448
4,135
0
451
6,951
0
24,441
W
Scylla
superk-one
Scylla
2,443
458
0
360
4,053
877
375
257
3,796
17,860
0
W
4,303
2,473
0
1,455
4,982
1,245
380
1,833
3,149
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
19,632
205
Minions Killed
137
0
Camps Cleared
0
889,498
Distance Traveled
660,595
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,516
690
73
9
0
214,177
1
L
Ullr
4,106
513
39
5
0
157,419
1
W
Geb
4,803
600
17
2
0
175,810
4
L
Bacchus
4,485
561
24
3
0
166,381
2
L
Baba Yaga
1,578
197
0
0
0
0
0
W
Chaac
5,312
664
47
6
0
171,449
2
L
Cliodhna
4,690
586
36
5
0
177,178
3
L
Osiris
4,773
597
38
5
0
159,617
1
W
Scylla
4,858
607
26
3
0
175,431
0
W
Artemis
4,516
565
42
5
0
152,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role