Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BodyCountVI
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,475 Elo+
Solo
Ah Puch
Ah Puch
BonesDaYungin
Ah Puch
Level 124
God Stats
0W - 3L
1,307 SR
Queue Stats
71W - 61L
1,521 Elo+
Party 1
Atlas
Atlas
reikkki
Atlas
Level 149
God Stats
0W - 1L
1,337 SR
Queue Stats
59W - 50L
1,566 Elo+
Solo
Danzaburou
Danzaburou
tearful035glass
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,531 Elo+
Solo
Team Averages
Level 110
1,429 SR
1,519 Elo+

VS

Team Averages
Level 112
1,401 SR
1,476 Elo+
The Morrigan
The Morrigan
BigBroJoeski
The Morrigan
Level 128
God Stats
7W - 9L
1,306 SR
Queue Stats
232W - 223L
1,503 Elo+
Party 2
Ratatoskr
Ratatoskr
Jarl Rokkr
Ratatoskr
Level 160
God Stats
2W - 1L
1,528 SR
Queue Stats
266W - 243L
1,485 Elo+
Party 2
Freya
Freya
KingOfWorthless
Freya
Level 49
God Stats
2W - 2L
1,433 SR
Queue Stats
217W - 255L
1,477 Elo+
Solo
Achilles
Achilles
ScottieSpliffen
Achilles
Level 113
God Stats
9W - 6L
1,450 SR
Queue Stats
405W - 422L
1,483 Elo+
Solo
Chronos
Chronos
Selodat_357
Chronos
Level 108
God Stats
1W - 1L
1,291 SR
Queue Stats
158W - 184L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
13 / 5 / 5
10,428
948
18,957
9,563
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
BodyCountVI
Chronos
15
1 / 5 / 9
8,476
771
4,533
10,954
4,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
14
2 / 3 / 6
8,591
781
7,883
6,981
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
reikkki
Atlas
12
0 / 5 / 11
7,896
718
4,300
13,645
16,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
tearful035glass
Danzaburou
14
5 / 6 / 9
9,236
840
10,492
9,714
4,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBroJoeski
The Morrigan
15
1 / 3 / 11
8,898
809
8,309
6,230
2,462
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Jarl Rokkr
Ratatoskr
17
8 / 4 / 12
10,425
948
12,160
17,349
11,112
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 5 / 13
9,870
897
11,356
13,573
5,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
15
5 / 5 / 4
9,250
841
10,475
14,223
15,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Selodat_357
Chronos
15
5 / 4 / 8
9,357
851
5,472
10,387
4,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
21
Kills
24
24
Deaths
21
40
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
13
5
5
3.1
W
The Morrigan
BigBroJoeski
The Morrigan
1
3
11
2.17
L
Chronos
BodyCountVI
Chronos
1
5
9
1.1
L
Ah Puch
2
3
6
1.67
W
Ratatoskr
Jarl Rokkr
Ratatoskr
8
4
12
3.5
W
5
5
13
2.3
W
Achilles
5
5
4
1.4
W
Chronos
Selodat_357
Chronos
5
4
8
2.25
L
Atlas
reikkki
Atlas
0
5
11
1.1
L
Danzaburou
tearful035glass
Danzaburou
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
47,772
50,857
Taken
61,762
30,985
Mitigated
39,203
11,267
Healing
24,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,957
1,155
673
1,781
9,563
3,617
281
3,322
5,909
28,902
0
W
The Morrigan
BigBroJoeski
The Morrigan
8,309
415
58
1,700
6,230
2,462
849
4,119
2,067
25,537
0
L
Chronos
BodyCountVI
Chronos
4,533
1,732
370
2,037
10,954
4,371
224
5,850
4,625
20,320
0
L
Ah Puch
7,883
469
1,034
1,307
6,981
2,657
72
1,647
5,010
23,114
0
W
Ratatoskr
Jarl Rokkr
Ratatoskr
12,160
1,251
223
6,804
17,349
11,112
307
9,495
7,782
0
22,914
W
11,356
3,827
1,239
5,114
13,573
5,624
1,555
8,631
4,932
24,281
0
W
Achilles
10,475
358
1,028
4,049
14,223
15,865
0
7,355
6,797
0
14,793
W
Chronos
Selodat_357
Chronos
5,472
1,690
1,219
2,578
10,387
4,140
2,293
5,838
4,511
12,270
0
L
Atlas
reikkki
Atlas
4,300
1,094
891
1,817
13,645
16,269
66
9,269
4,100
9,194
0
L
Danzaburou
tearful035glass
Danzaburou
10,492
5,072
245
1,112
9,714
4,071
516
5,049
4,266
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
47,800
108
Minions Killed
105
0
Camps Cleared
0
1,026,194
Distance Traveled
1,044,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,428
948
19
2
0
204,196
2
W
The Morrigan
8,898
809
28
3
0
191,844
0
L
Chronos
8,476
771
37
3
0
230,127
0
L
Ah Puch
8,591
781
38
3
0
201,797
0
W
Ratatoskr
10,425
948
21
2
0
253,350
0
W
Freya
9,870
897
28
3
0
192,725
1
W
Achilles
9,250
841
6
1
0
215,567
0
W
Chronos
9,357
851
22
2
0
190,557
0
L
Atlas
7,896
718
2
0
0
208,748
1
L
Danzaburou
9,236
840
12
1
0
181,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role