Player Matchup

Atlas
Atlas
EEightyHD
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,772 Elo+
Party 1
Rama
Rama
HellaRare
Rama
Level 103
God Stats
8W - 8L
1,607 SR
Queue Stats
283W - 166L
1,627 Elo+
Party 1
Chronos
Chronos
JupitersMess
Chronos
Level 91
God Stats
29W - 23L
1,656 SR
Queue Stats
156W - 163L
1,605 Elo+
Party 3
Cliodhna
Cliodhna
Liquiard
Cliodhna
Level 86
God Stats
12W - 9L
1,591 SR
Queue Stats
57W - 59L
1,613 Elo+
Party 3
Horus
Horus
Woooosa
Horus
Level 101
God Stats
3W - 1L
1,625 SR
Queue Stats
207W - 126L
1,654 Elo+
Party 1
Team Averages
Level 101
1,596 SR
1,654 Elo+

VS

Team Averages
Level 129
1,609 SR
1,589 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ProceedToDie
Hera
Level 157
God Stats
4W - 4L
1,551 SR
Queue Stats
139W - 153L
1,546 Elo+
Solo
Hun Batz
Hun Batz
Relinnquish
Hun Batz
Level 128
God Stats
2W - 1L
1,777 SR
Queue Stats
97W - 77L
1,634 Elo+
Solo
Hou Yi
Hou Yi
SleepyJeho
Hou Yi
Level 86
God Stats
4W - 3L
1,665 SR
Queue Stats
144W - 132L
1,655 Elo+
Party 2
Ratatoskr
Ratatoskr
odWrath
Ratatoskr
Level 131
God Stats
10W - 10L
1,553 SR
Queue Stats
552W - 493L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EEightyHD
Atlas
18
2 / 3 / 8
11,611
553
8,258
18,590
17,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
20
4 / 2 / 7
13,291
633
13,532
15,083
6,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
JupitersMess
Chronos
18
11 / 3 / 9
13,208
629
20,293
21,779
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Liquiard
Cliodhna
19
10 / 5 / 7
12,789
609
17,533
20,837
10,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Woooosa
Horus
15
1 / 2 / 19
11,099
529
5,650
18,830
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 6 / 3
9,281
442
7,139
17,986
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 5
9,384
447
14,421
15,659
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Relinnquish
Hun Batz
17
5 / 4 / 5
10,685
509
9,575
16,378
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SleepyJeho
Hou Yi
15
1 / 6 / 2
9,701
462
13,123
16,585
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
odWrath
Ratatoskr
16
6 / 5 / 5
10,475
499
12,969
19,169
14,278
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
28
Kills
15
15
Deaths
28
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
3
0.58
W
Atlas
EEightyHD
Atlas
2
3
8
2
W
Rama
4
2
7
3.75
W
Chronos
JupitersMess
Chronos
11
3
9
5.17
W
Cliodhna
Liquiard
Cliodhna
10
5
7
2.7
L
1
7
5
0.5
L
Hun Batz
Relinnquish
Hun Batz
5
4
5
1.88
L
Hou Yi
SleepyJeho
Hou Yi
1
6
2
0.33
W
Horus
Woooosa
Horus
1
2
19
5.25
L
Ratatoskr
odWrath
Ratatoskr
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,266
Damage
57,227
95,119
Taken
85,777
63,474
Mitigated
50,576
40,945
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,139
2,016
1,733
4,439
17,986
19,427
0
8,362
9,624
30,096
0
W
Atlas
EEightyHD
Atlas
8,258
2,758
0
5,400
18,590
17,632
872
3,768
14,476
67,878
0
W
Rama
13,532
10,388
0
9,357
15,083
6,002
5,014
1,465
13,575
0
115,844
W
Chronos
JupitersMess
Chronos
20,293
7,248
0
6,389
21,779
9,305
2,397
9,768
11,838
88,826
0
W
Cliodhna
Liquiard
Cliodhna
17,533
2,545
562
8,109
20,837
10,015
2,209
4,582
16,080
0
96,581
L
14,421
4,052
99
3,450
15,659
5,117
82
6,968
8,691
70,168
0
L
Hun Batz
Relinnquish
Hun Batz
9,575
2,392
0
3,292
16,378
6,412
0
5,089
11,289
0
77,953
L
Hou Yi
SleepyJeho
Hou Yi
13,123
7,048
0
4,408
16,585
5,342
0
3,036
13,549
0
73,932
W
Horus
Woooosa
Horus
5,650
2,024
3,702
7,426
18,830
20,520
325
6,472
12,099
0
17,611
L
Ratatoskr
odWrath
Ratatoskr
12,969
2,414
0
4,706
19,169
14,278
0
5,096
14,073
0
64,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,998
Gold Earned
49,526
588
Minions Killed
563
0
Camps Cleared
0
2,036,518
Distance Traveled
1,901,733
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,281
442
40
2
0
329,501
0
W
Atlas
11,611
553
115
5
0
417,536
6
W
Rama
13,291
633
186
9
0
374,922
4
W
Chronos
13,208
629
146
7
0
409,696
2
W
Cliodhna
12,789
609
122
6
0
432,443
2
L
Hera
9,384
447
124
6
0
368,927
5
L
Hun Batz
10,685
509
124
6
0
445,661
10
L
Hou Yi
9,701
462
134
6
0
346,771
6
W
Horus
11,099
529
19
1
0
401,921
6
L
Ratatoskr
10,475
499
141
7
0
410,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role