Player Matchup

Cupid
Cupid
BubbbaL
Cupid
Level 80
God Stats
4W - 2L
1,633 SR
Queue Stats
103W - 115L
1,394 Elo+
Party 2
Mercury
Mercury
DarkLOST6089
Mercury
Level 160
God Stats
18W - 24L
1,471 SR
Queue Stats
604W - 561L
1,508 Elo+
Party 1
Chaac
Chaac
LunaOdinson
Chaac
Level 126
God Stats
2W - 4L
1,507 SR
Queue Stats
325W - 356L
1,428 Elo+
Solo
Tiamat
Tiamat
PDragonn
Tiamat
Level 144
God Stats
9W - 14L
1,506 SR
Queue Stats
410W - 381L
1,509 Elo+
Party 1
Yemoja
Yemoja
Smurkio
Yemoja
Level 82
God Stats
12W - 4L
1,644 SR
Queue Stats
317W - 324L
1,441 Elo+
Party 2
Team Averages
Level 118
1,552 SR
1,456 Elo+

VS

Team Averages
Level 96
1,531 SR
1,463 Elo+
Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BigWolf2609
Thanatos
Level 59
God Stats
1W - 4L
1,323 SR
Queue Stats
52W - 49L
1,358 Elo+
Party 3
The Morrigan
The Morrigan
IamSpodrmen
The Morrigan
Level 60
God Stats
5W - 4L
1,625 SR
Queue Stats
209W - 237L
1,452 Elo+
Solo
Guan Yu
Guan Yu
LegatoPendragon
Guan Yu
Level 160
God Stats
18W - 12L
1,683 SR
Queue Stats
390W - 381L
1,562 Elo+
Solo
Izanami
Izanami
itsxXJorlanXx
Izanami
Level 99
God Stats
9W - 12L
1,523 SR
Queue Stats
318W - 342L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BubbbaL
Cupid
11
3 / 0 / 4
6,400
492
6,329
6,506
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
DarkLOST6089
Mercury
15
5 / 0 / 3
8,387
645
5,217
7,432
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 1
6,803
523
4,039
6,586
6,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
PDragonn
Tiamat
15
7 / 0 / 4
8,285
637
7,295
4,460
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Smurkio
Yemoja
11
1 / 0 / 6
6,704
516
3,989
6,575
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 0
6,462
497
2,026
7,606
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
BigWolf2609
Thanatos
7
0 / 5 / 0
5,280
406
2,316
6,768
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
IamSpodrmen
The Morrigan
11
0 / 5 / 0
6,482
499
638
6,266
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,268
559
3,837
9,667
8,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
11
0 / 1 / 0
6,330
487
3,692
8,381
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
16
Kills
0
0
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
L
Thanatos
BigWolf2609
Thanatos
0
5
0
0
W
Cupid
BubbbaL
Cupid
3
0
4
5
W
Mercury
DarkLOST6089
Mercury
5
0
3
6.5
L
The Morrigan
IamSpodrmen
The Morrigan
0
5
0
0
L
0
3
0
0
W
0
0
1
0.5
W
Tiamat
PDragonn
Tiamat
7
0
4
9
W
Yemoja
Smurkio
Yemoja
1
0
6
4
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
12,509
31,559
Taken
38,688
18,430
Mitigated
19,989
15,112
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,026
186
8
1,273
7,606
5,203
0
3,154
4,452
15,829
0
L
Thanatos
BigWolf2609
Thanatos
2,316
384
0
3,235
6,768
2,229
0
2,276
4,492
0
20,263
W
Cupid
BubbbaL
Cupid
6,329
2,566
54
2,373
6,506
1,438
0
879
5,627
0
42,879
W
Mercury
DarkLOST6089
Mercury
5,217
3,096
0
2,358
7,432
3,292
0
569
6,863
0
65,471
L
The Morrigan
IamSpodrmen
The Morrigan
638
146
0
1,304
6,266
2,024
0
2,903
3,355
33,913
342
L
3,837
636
0
2,977
9,667
8,525
271
971
8,696
5,815
39,814
W
4,039
381
0
2,531
6,586
6,652
47
580
6,006
0
41,362
W
Tiamat
PDragonn
Tiamat
7,295
1,201
0
2,490
4,460
2,597
0
829
3,560
58,254
0
W
Yemoja
Smurkio
Yemoja
3,989
951
2,873
2,433
6,575
4,451
28
882
5,693
23,130
0
L
Izanami
3,692
2,263
0
1,901
8,381
2,008
0
1,980
6,401
0
58,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
31,822
444
Minions Killed
402
0
Camps Cleared
0
1,341,561
Distance Traveled
1,215,053
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,462
497
31
2
0
248,031
0
L
Thanatos
5,280
406
50
4
0
257,003
0
W
Cupid
6,400
492
86
7
0
237,569
3
W
Mercury
8,387
645
136
10
0
345,376
1
L
The Morrigan
6,482
499
91
7
0
220,596
4
L
Guan Yu
7,268
559
108
8
0
238,620
7
W
Chaac
6,803
523
85
7
0
264,059
4
W
Tiamat
8,285
637
102
8
0
263,295
6
W
Yemoja
6,704
516
35
3
0
231,262
9
L
Izanami
6,330
487
122
9
0
250,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role